Testing the next update (November 15)

I think it’s bug since when they locked it after people trying to press equip all soldiers in squad with event character’s outfit but it doesn’t work yet still consumed appearance orders for nothing.

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It is not.

Bruu, that’s sad, the squad mates should’ve come with a matching uniform with the event heroes tho. Soviet big guy’s uniform is so cool, if his team also waring the same type it’d be nice.

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Lol I wouldn’t mind 5 German guy with muscle arm but VK probably would lose his mind

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They don’t have to XD but at least their uniform share the same pattern and color.

Yep. You are right. I checked the post which I made on this topic. There @ErikaKalkbrenner pointed this out.
@James_Grove the frog camo pants which have been added for the US in the Pacific is wrong.
They should be of this camo pattern as you can see in the accompanying picture.



But the devs have added this camo pattern instead.


It would be highly appreciated if you can pass on this message as well.
Link to my post on this topic: Do you have a picture of this uniform? - #11 by OliveDrab1967

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Or @ErikaKalkbrenner should they be of this colour? I am a bit confused.


Ha ha
Half price garbage is still garbage

upon clooser look, neither matches.

cause, it was designed for paras.

not the m44.

however the pants that have been reinstated, were taken away.

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Hi, first observations regarding my round with the test server:

  • For some reason my game crashed at startup, then told me it deletes the gfx settings, crashed again after the login screen. Then I deleted the setup.blk, it downloaded some patches and started to work.
  • Graphics was really slow and made it hard to follow the battle sometimes (but I did not play too much on dominant height so it may be the same in normal game).
  • at the end I killed a guy standing in the shadows, and his blood was light pink???

Played some matches on normal enlisted to be able to comment, but there I was repeatedly put against/with pro teams, 9-11 minute losses or waiting in defense on first objective for some enemies to pop up to be able to get kills is not fun.
EDIT: another 3 matches, now only 1 was not fun, so I hope it was just bad luck.

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I see. Thanks for the heads up.

Just wanted to remind that premium MG 30 squad (this is the old one with +8 weapon handling) still lacks belts in Stalingrad and Bulge for their default uniforms.

At the very least, the Earth Shield event squad can switch campaign outfits, and we want to customize the outfits of other campaign teammates

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@James_Grove Any news on testing these?

Also

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Any chance a “Squad Text Chat” can be finally added, so one is able to send messages to one’s friends that one is grouped up with? Sometimes one wants to tell them something specific and not bother the entire team using the “Team Text Chat”. And please, please, please: We also would need this to work in the lobby, so one can finally have an in-game means to coordinate things (what units everyone of your 3 friends take etc.). Thanks!

TLDR → Please add a “Squad Text Chat” for both the battle and the lobby :slight_smile:

@Bradley06660 Please use English only in this forum.

We tested the ticket drain according to patch notes (link) on conquest game mode and noticed that games now last around 7-10 min , which is just silly.

conquest timer

A few months ago developers implemented good changes to conquest by increasing the total amount of tickets which made conquest viable/playable, since players previously couldn’t get any exp from conquest because of the extremely short duration of the match. This made matches worthwhile of playing since now you could still get some xp/silver from it and, seemingly, the desertion rates dropped . By introducing the proposed changes from the patch notes, on test server we noticed the ticket drain for losing soldiers now doubled (from 0.5 per soldier to 1 per soldier ), which makes conquest games last for approx. 7-10 min again, and effectively nullifying good changes made a few months ago.

It makes no sense how developers are afraid of decreasing the timer for capping the objective on invasion gamemode from 20 (their current proposal) to e.g. 15 min , since it won’t make any noticeable difference because the ticket drain is still faster, but they see no issue with decreasing the duration of conquest games by 30-50%. Please, consider canceling the increase of the ticket drain for conquest and decreasing per-cap timer for invasion to 15 min instead of 20 .

Greetings :wink:

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When will this update be out btw?

As soon as it ready с:

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Thanks everyone for feedback and for testing. Test server is now closed!

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