Enlisted’s conquest is one of the least favored gamemodes by the players.
They say don’t fix it if it isn’t broken.
BF series have long perfected the conquest concept and I would love to see it added to Enlisted as well.
The main idea is to use a larger map area with varied capture points, allowing for actual maneuvers and flanks, but most importantly – the ability to spawn on the points your team is holding.
One of the main issues of current Enlisted’s Conquest gamemode is the dependance on rally points, as without them you’re forced to run for ages across the map. And unlike Invasion or other progressive gamemodes, Conquest normally requires 4-6 rally points for enjoyable experience.
Another negative I’ve always felt about Enlisted’s Conquest is tiny maps: Reich Chancellory’s 3 points are literally 3 rooms within one building, Herman Goering Strasse points are so close that you can have full vision of one of them from Goebbel’s Villa (C below), and a tank sitting in grey zone on a hill in Tiergarten (between B and A) can nuke 2-3 of the objectives as well, and flanking anywhere with a truck/APC is basically impossible because you’re instantly seen, and Stalingrad Conquest is just the Railway Station.
So I suggest “Conquest Large” gamemode which would feature two main differences from “Conquest Small” (can be renamed to Domination):
- Friendlies can spawn on objectives when they are held by the team
- There are 4+ objectives, each of them divided by some distance and presenting an actual point of interest
Some conceptual examples (not 100% balanced yet):
1. Berlin Conquest Large
2 - Moltke Bridge; 3 - Ministry of the Interior; 4 - Moat; 5 - Kroll Opera; 6 - Königsplatz; 7 - Reichstag; 8 - Brandenburg Gate; 9 - US Embassy; 10 - “Goebbels’ Villa”; 11 - Greenhouse; 12 - Old Reich Chancellory; 13 - New Reich Chancellory; 14 - SS Barracks
Capture points:
A - Reich Chancellory
B - Brandenburg Gate
C - Tiergarten
D - Reichstag
E - Ministry of the Interior
F - Kroll Opera
This map layout looks like it would give tanks an actual role other than camping (maybe in Conquest Large tanks would be allowed to capture objectives?), would give trucks and APCs an actual important role and would be a unique experience of the whole recreated city of Berlin.
2. Moscow/Winter USSR Conquest Large (don’t mind the numbers)
Capture points:
A - Manor
B - Vysokovo Village center
C - Monastery
D - ‘Enlistedovo’ Village
E - Kamenka church
3. Stalingrad Conquest Large
Capture points:
A - Railway Station
B - ‘Ivanov’s’ House
C - Univermag
D - Gorky Theater
These are just raw drafts but I think a gamemode like this (crucially with spawns on occupied objectives) could play quite well.
Possibly the distances to be covered would be helped by a larger number of prop cars/trucks on the maps.
The lower intensity of firefights could potentially be also set off by much larger XP amounts given for objective defense/capture.
Cheers.