“Each new battle is unique”. As always, Enlisted mod players strive to make your battles even more interesting and dynamic. Thanks to the high quality Moscow 4km map provided to us by the developers of Enlisted, I made this huge Moscow map mission based on it
（version 2022.7.10 v0.0.3.2）
Thank you all, especially to the players who tested this mission, thank you for your participation and suggestions
Features introduction overview:
In the mission, the German army is the attacker and the Soviet Union is the defender. The German army will try to surround and destroy the Soviet Red Army in this area from southwest to east and then north.
In the front three sectors and the Soviet Red Army can’t deploy tanks and ground attack aircraft, I know you have a lot of t50s and t28s, but historically not so many, now you can only use T26s and some damaged heavy tanks or artillery Fend off the German attack, but don’t worry, the new tank troops of the High Command will arrive soon.
At this critical moment, the Germans still have a huge advantage, they can deploy a large number of tanks and aircraft, and can also call in more long-range artillery support and even 150mm heavy artillery. As winter approaches, the German logistical supply becomes more and more stretched, and the respawn score of the attacker will gradually decrease, -1.5 scores per second (-1.2 score per second when reaching sector 6).
In the game, both teams have a limit of respawn points, and each unit that dies will get -1 point. Please cherish the lives of your soldiers and pilots and cause more losses to the other side. The German army on the offensive side has 15000 respawn scores, while the Soviet Red Army on the defensive side has 8000 respawn scores.
Although there is still not possible to configure death penalty spawn scores for vehicles and specific weapons and equipment. But some measures have been taken in this mission to stop unreasonable suicide missile behavior, the plane respawns at least 6000 meters away from the battlefield, you may need to take few minutes to reach the battlefield, but the position of resupply ammunition will be very close to the battlefield, Please cherish your pilots and planes anyway.
The Soviet Red Army has a total of 13 control points scores (in config of editor) in the first 5 sctors (normal control points). when the Germans advance to the last sector, the captured control points are greater than 13 and reach 16, the Soviet Red Army’s respawn score will be fast consume. (-0.5 score per second)
The Germans will get some respawn scores as reward for destroying the blasting point, and the Germans can get more than 3000 respawn scores in total, which means that the Germans have about 18000 respawn scores.
In the last sector, when the Germans advance to a certain point, the position of this certain point depends on the battle ahead, the score of the Soviet Red Army defender will quickly deplete, you will see 4 arrows on the score bar of the Soviet Red Army, at this time the attacker should stop attacking, And continue to destroy the enemy and wait for the defender’s score to become 0 before killing the enemy or occupying the control point to win.
Damage to teammates is enabled in the game, please use your explosives carefully and correctly so as not to hurt teammates
This mission still only supports the squad mode (10v10, recommended 15v15). 25v25 lone fighter mode doesn’t fit well on this map by the vehicle mechanism and map size etc.
Recommended troops from the Battle of Moscow and the Battle of Stalingrad to fight in this mission. You can also use Tunisian troops as they have motorbikes to help the player maneuver quickly
The game map is huge and may take a long time, but players can relay the marathon to complete the entire mission. I hope that there will be a replay function in the future, so that players can record the whole mission process.
Autumn was coming to an end, and the German vanguard had begun an attack on Mozhaysk, intending to break through the last line of the Red Army’s defense of Moscow.
Volokolamsk’s position was on the north side of the Mozhaysk Line. To the north is Kalinin on the north side of Moscow, which has been invaded by German troops.
As with countless previous attacks, they plan to advance from southwest to east and then north, cutting off the road for the Soviet Red Army stationed here to retreat to the east. And at the same time cooperate with the German units that have reached Kalinin from the north side of Moscow to encircle this the Red Army at this place. And will finally toke the Volokolamsk position.
Due to the previous battles in Vyazma and Bryansk, the Soviet Red Army on the front suffered heavy losses. The Red Army garrisoned at Volokolamsk was small and still armed with a large number of outdated tanks. At the start of the battle, the Red Army’s air power was also not superior. Although the Headquarters of the Supreme High Command had assembled new infantry and tank units from rear positions. But their arrival will still take time.
Autumn is not over yet, winter is coming soon, and the roads have become muddy, which will adversely affect the mobility of motorized vehicles and tanks on both sides. The drop in temperature would have a detrimental effect on German logistics.
The Germans had to make a last-ditch effort to reach Moscow, taking advantage of their existing advantages and limited time.
The German army still has strong advantages in all aspects. The Soviet Red Army must still stick to this place, cause as many losses to the German army as possible, buy more time, and cover the friendly forces on the west side of Moscow to restore a new line of defense.
With this mod, Enlisted will have a brand new game mode where an epic invasion mode that mixes multiple genres. The map has been carefully crafted over several weeks, dividing the 4km x 4km Moscow winter map into 6 combat areas, each area has unique scenarios and absolutely huge playable areas that will surprise you.
The first five stages of the game are the invasion mode. When the German army reaches the last area, the scores of the players on both sides will be balanced. If the Germans occupy more areas, the points of the Soviet Red Army will be quickly depleted. When the opponent’s score drops to 0, our team will win the battle.
The battle damage suffered by the player in the game will also deduct the team rebirth points, please cherish and save the life of the soldiers and cause more losses to the enemy.
This mod is still in very early public alpha testing. Due to the complexity and size of the map, it took me weeks to make and debug it, and there may still be various issues. Play and share your screenshots and feedback on the map.
Download And Enjoy.