New Mechanized Divisions - Concept Idea

Hello! for some reason, i wasn’t able to modify my older post. so this time, i’ll make it again, but much more detailed and much better.

Context:

from the normandy campaign, there are new transport vehicles. which it’s great!
but there are a couple of issues with those. once that they got destroyed, it might take ages for them to respawn ( but i’m not sure they respawn at all to begin with ).
and from the beginning of alphas, people required to replace tanks, with another squad.

so, after a lot of time, i wanted to make a suggestion about and create something that might help the question. uckely enough ( for me ), a couple of days ago, a came across this post.
which gaved me inspiration.
Squads types.

Main Idea

the main idea is to bring vehicles, and soldiers along with it. meaning that people would be able to “replace” tanks with mechanized units. by allowing this, more tactics and vehicles could be introduced. covering transport roles and experiencing new way of battles.

those squads just works like tankers, and normal squads mixed together. meaning that progression can be made in order to upgrade the mechanized squad. allowing to bring some soldiers and being effective on the battlefield. not to mention, in normandy campaign tanks sometimes can be ineffective or “clumsy” due to small roads and urban environment.

but enough for the talking, i’ll show some pictures to give a better vision.

17th Panzergrenadier Infantry

here i would like to introduce for the germans, the 17th panzergrenadier division:


this is a little background.
P.s no, i do not support nazism ideologies. sourches around the internet are a mess. and i tried to find a panzergrenadiers unit that weren’t from the ss. but i got no luck. and i came to a conlcusion that the 17th division was present at d-day and had halftracks with it. plus, there are already panzergrenadiers uniforms in the game. so less work for the devs :smiley:
anyway,

in the next picture, here you can see how would looks like.
and as you can see, it would work like a normal squad.


but you can change vehicles too just like the tank squad.


basically, the mechanized infatry squad get acess to trucks, upgradable to halftracks, and lastly, armored cars. on the right, there are all the information required. some of these vehicles, luckely enough are already present in the game where Darkflow takes assetes ( war thunder ), and with just a few tweaks, those could be used also in enlisted.

5th Ranger Battalion

and for the american side, i was fought between the 2nd ranger battalion and the 5th ranger battalion. so i opted for the 5th.


a little background for them too.

and just like the german squad, for balance out, i thought about those 3 vehicles.

How would this work?

i do apologize for my “work” that looks messy, but here i’ll explain better.

the main idea is to have a squad that is able to carry troops. as right now, in the game there are only avaiable jeeps. which are not enough if you want to transport more than two squads.

by creating this squad, everyone can decide to bring a tank, others to bring a planes, and others a transport vehicles. once people will have for certain time, they can upgrade this squad and get more powerfull vehicles that helps to do the job done.

Why?

i think it’s cool having new ways to play enlisted. enlisted lacks of transport vehicles at the moment. so i think it would be a great idea to include them through as a squad. the best part is, if you drive a truck with just two soldiers, you will be able to carry 1/2 squads of other players, and help them to reach their destination a bit faster.

-you know that rally point does that right?

that is, partially correct.
is this truee that it’s somewhat faster, but helping another squad to get on another way rather than getting melted down if they spot the rally point. i think it’s the best way if there are other ways to flank with " safety ".
but as i said, i personally think that halftracks, and other vehicles if introduced, it will give new strats and thousents way to play differently.

-what if the enemy have more tanks, and my squad is full of trucks/halftracks

well, this is why i thought about almost everything. which it’s gonna cover the next point.

Squad Structure:

as saw previously, this is just like a normal squad. but somewhat unique. as i said, it has to cover alot of aspects.


More precisely:

this squads will start with a pilot ( which it’s required to drive any vehicles ) and a single trooper right on the bath.

the max number of active soldier in the squad through upgrades is up to 6. ( only six becouse i thought, at the moment that this squad can cover vehicle and infantry role at the same time there should be a slight “nerf” )

and the squad upgrades can add the opportunity to bring a singular enginner, a singular assaulter, and a singular anti tank soldier.

so that you will have your squad made by a driver, an enginner, an assaulter, an anti tank soldier and two normal troopers.

although, for the personell upgrades, since it’s gonna somewhat take tankers spot, it’s gonna be “linked” with the tankers.


So you will be able to use the drivers and not leave them in the reserve to take dust ( like it usually happens with fighter & bomber pilots )

In Conclusion:

So yeah, this is my idea that i hope will be taken in consideration. becouse i would really love just take two soldiers, and drive a truck full of others squads. maybe avoiding some strafe runs in the meanwhile.

or support slowly infantry with halftracks.

i honestly think it will bring an unique experience. as we need transport on both campaign.

but i didn’t maked yet due to not having much time. and i’m really enjoying normandy’s campaign.
but if you want them let me know.

and don’t forget to leave any thoughts of what do you think of this idea.

for now, that’s everything.

cheers^^

8 Likes

I’m not sure the maps we have are big enough to justify or even accommodate transport vehicles. Honestly I don’t even like the jeeps we have now, it’s kindof ridiculous to be in the middle of a firefight and some random unarmored car smashes into a wall at 30mph before 4 guys jump out and start shooting.

I would be down for reducing the global tank slots by 1 to make room for a halftrack or 2, but that’s about the extent of it.

well, normandy maps considering d-day and chateu du bosq or how is called that one, it’s very big. perfect for armored cars and light vehicles in my opinion.

otherwise, i would agree that might be a bit awkward on moscow due to map size that it’s very small.

D day is already terrible to take a tank through with the limited, winding roads up the cliffs. One tank gets stuck or destroyed and it blocks all access up.

If anything, what that map needs is a wrecker.

Im upvoting even just for the ammount of work that went into the images x)

Not sure if the puma or any sdkfz234 would be a good idea, a sdkfz 221 (squeezy boi in war thunder is a 221) would probably be a better pick here, which should also have plenty of options

yeah that’s why i was suggesting halftracks and other vehicles., much more viable. and less claustrophobic. smaller too, so they don’t get stuck everywhere.

yeah… 3 days of me doing that rather than playing the normandy. but it’s a small price.

otherwise, i was thinking about an 222 but it’s not present in war thunder. and i wouldn’t like being in that thing fighting m8s or tanks. also, the 222 it’s just a crew of 2.

which it’s why i think that the 234 it’s better. which can deals tank and the american m8. just like the m8 can deal against pumas and panzer 4s.

We need bigger maps for this, I guess everybody agree (we generaly need bigger maps).
I like the idea, I wanted to post sth similar but you were first (next time you won’t be so lucky). Although I don’t like that trucks and halphtrucks are mixed with armoured cars. Personaly I would make them separate mounted-infantry squad, it would have light support wehicles like Greyhound or sdkfz with flamethrowers (ammount of modifisations for this thing is logistic nightmare).
Also, to make your idea more combac capable I would add option to unlock fighting from inside as vehicle upgrade. So basicly you sit in the truck and shoot, mayby only from smallarms.
Most important I wouldn’t block option to take full squad. If you want you can take just 2 soldiers and be a driver. Not full squads should be awalable in the game. (I don’t think you wrote about lower number of soldiers but just to be clear.)
Option to combine truck and spawn mechanic might be interesting but it would need to be heavly restricted. And it may cause mess during spawn because of how many spawnpoints are awalable. So mayby only spawn in friendly truck when it’s X metters away from spawn and further it’s restricted.

i think that for halftracks they might still work indifferently from the map size. because those are basically mobiles mg. quite easy to counter too. but at the same time, effective. but idk

sorry. i just love competition :smirk:.

i was thinking about the same, as in the prev alphas, initially each tank had it’s own company. than, later one, have been changed to only 1. when in the tech tree was possible to give them the ability to use a squad point in order to let the crew equip the vehicle ( which i liked, but at the same time, it was locked behind rng system ) and lastly, the current version where you have to unlock them through campaign which make somewhat more sense.

although, for the same reason, i prefer leaving those vehicles to one only squad. so to make it simple for everyone. the problem it would become that you cannot use a specific squad just because it’s locked behind vehicle. ( since the puma it was technically given for patroll role rather than given to the panzergrenadiers. and same it goes for m8s )

i disagree.
trucks are not meant to be throwed into enemy position to use it as a combat vehicle. but insthead, as a usefull uber for the grounds units ( if we wanna call it like that ).

this is why later on, you get acess to the halftrack 251 or M3. because those can be used as a mobile defence, or provide cover and transport troops more closely to the front line.

i’m not entirely sure of what are you speaking about.

but what i meant, is that this squad ( full upgraded ) can be made of 6 soldiers, which one it’s the driver, required to drive the vehicle, and it can carry 1 engy, 1 at and 1 assaulter. last 2 are simple troopers.

ErikaKalkbrenner
disagree.
trucks are not meant to be throwed into enemy position to use it as a combat vehicle. but insthead, as a usefull uber for the grounds units ( if we wanna call it like that ).

Well, it was done. Mayby not with trucks but deffinitly with halftrucks. There is just no reason to only use 2 soldiers: one as driver, one as gunner while others are just sitting inside and do nothing. In comparason with mounted MG additional 5 bolt rifles shooting from inside are not big addition of fire power. Their main role is to help to secure flanks of the wehicle.
To clarify: shooting from inside means shooting over the armour. Basically mobile cover.

that’s what i said ^^

well, if you are in a party, or in a clan battle, this might be very usefull.
trucks and halftracks could hold up to 10 people. meaning that 2 squads made of 4 people can be carried in those vehicles. and become preatty much usefull. as those two guys can be used to repair in chase the vehicle takes damage, and/or build defences, ammo boxes or whatever is needed.

i do get your point, but i’m not entirely sure how much this system would take for them to be implemented. this is why i didn’t included. i don’t wanna add too much work for the devs. i would say, one steps after another.

also truee, but when mooving, you would be inaccurate and ending up wasting ammo before use them in a proper fight. this is why you halftacks are supposed to provide suppressive fire from distance. rather than getting flanked.

but i love the ideas. we might be able to see it in a future. who knoes ^^

if anything a halftrack would be more obstructive as they’re longer. Plus you’ve seen in War Thunder how they’re defeated by slight inclines, they might not even be able to get up those roads.

nah, thank god enlisted vehicles are not made of oiled wheels/tracks like wt. i noticed that.

you don’t struggle with the vehicles when reaching some positions unlike everyone does on wt

Yes, it would need a lot of effort to implement. And now I think it would encourage players to rush with transporters and waist them stupidly.

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that’s exactly how I envision it going down, and what we already see.
Some squad of dipshits ramming into a wall at top speed and jumping out into the middle of a firefight.

I like the idea of mechanized division or infantry or whatever u wanna call it. It’s dope ngl…they just need to expand the existing map so we got more room to roam for that halftracks and trucks… And also tank warfare

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I guess reciving damage when you crush would be enough to stop those idiots but may cause another problems like kamikadze vehicle fights.

1 Like