I'm not sure how much longer this lunacy needs to continue Because tankers and pilots need a job Instead of coming here just to murder AI's and players

Not sure what you’re going on about but I’m guessing either suicide planes or mobile tank barricades.

Purpose of any non-light tank

Personally I wouldn’t mind if sandbags could withstand one more hit from a tank.

Identified as caused by game rules.

Since the current default game mode have such an arcade game rule, you should accept that players who accept this mode choose their arcade gameplay in it. Such as suicide missiles, etc.

I may be as demanding as you for a more reasonable gaming experience, but I’ve given up on arcade mode after long-time without seeing changes.

Those of us who don’t like run-and-gun games should unite and demand our own mode.

Otherwise you will forever be in endless debate and trouble with those who claim themselves represent the majority run-and-gun players here, and the number of potential gamers will continue to be lost.

4 Likes

It’s not so much of a matter of not holding up to the HE shell BLAST, but rather that fortifications shatter from every little bit of fragmentation, which is leading them to be so underwhelming, and is the primary thing that needs to change.

Don’t misunderstand me, DIRECT HITS should break fortifications, but FRAGMENTATION should not.

As far as “magically spawn bunkers out of thin air”. Defenders are having to pull back to unidentified locations (they only know the locations when it changes, so there is not time to set up in advance generally, unless you take a guess and happen to be right).
The locations you have to defend don’t come with much in the way of pre-existing fortifications.

So giving engineers the opportunity to actually set up in advance should be added. It will lead to far less roflstomps by attackers.

1 Like

Here are the major ones. If this doesn’t suffice, I encourage you to go to my profile and scroll through my topics.

1 Like

What about an infantry only mode? Trying to balance vehicles is one thing, but couldn’t we have an infantry only mode?

1 Like

I don’t think we need an explicit “hardcore” mode because this game is already a good balance (in my opinion) of arcade and hardcore. In fact they could introduce more “hardcore” features into the game such as slowing down soldiers or whatever and it would still fit perfectly fine in the current system and core experience

I’ve never felt that this game is too run and gun, I play relatively slow paced and I have fun regardless and don’t have any problems.

And “run and gun” is subjective.

That may be true but not everyone wants to play with zerg rush players and play matches which end in under 10 minutes.

1 Like

Wrong guess.

1 Like

Honestly, it might make for an interesting mode, especially if artillery is disabled as well.

Definitely not the standard, but I could maybe get behind an event or special mode like this.

Might even be a good way to show some of the issues (lack of hp of sandbag walls for example) that engineers face, even against just infantry.

1 Like

@Greyparrots @61839981
My only question is:

Why? Why is this so important for you?

I mean what will be enhanced from making these changes?

Cause I’d say me and Reaper care about the longevity of this game and fast-paced and zerg rushing gameplay It’s not exactly healthy for the game.

why?

1 Like

if a fraction of your proposals would go through I would stop playing this game immediately.

I’m not saying this to start a confrontation. It’s my honest opinion.

Do you think it’s fun to play a match which ends in under 10 minutes when you’re trying to level up or do events or with an XP booster.

1 Like

My posts are not that relevant I would say Reapers is more important than I.

i do. i do alot of “speedrun” matches. i enjoy them alot !

but you didnt answer:

why ?

on a game that the rules are set for fast pace, why fast pace wouldnt be healthy ?

fast spawn times and highly availability of spawns
W - Die - spawn
squad of AI “always” there to be a second life.

etc etc

why fast pacing gameplay, would hurt the game?

(i m just asking)

1 Like

Reaper is a very rational and wise member of this community.

BUT, my opinion regarding most of his suggestions is the same as it is for yours.

Those fast-paced matches that you enjoy so much sure they’re good for a few matches but after a while it’s gonna get Boring for you but when you have a good match where objectives are not instantly cab and defenders are doing their work and the match is going on those matches are a lot more enjoyable.