We only just got FSR2 so I wouldn’t count on FSR3 anytime soon, more servers would be nice but probably won’t happen due to cost. Personally I hope for some major bug fixes, especially after the new half-baked Global Illumination system was added. Making +/- 1 BR permanent would be nice though
100 round mg for germany and some br 4 mg for japan
Also stinger could be given to americans as it has been in the editor forever
Marder 3 and hetzer would be really cool to see along with super pershing and isu 152. Also i want type 89 i go tank for japan br 1
More bot command options such as: Making bots dig trenches for you, Making bots mount their mgs and shoot, making bots build ammo boxes and rallies without the player having to give command
You cant choose your uniform in modded missions anymore. They need to fix that
Manchuria and more pacific maps like iwo jima and manila
New paratrooper event that would give every nation one squad
tow ability with apcs and trucks / cars to move anti tank guns faster
smoke artillery available to radiomen outside radio squads
specialized logistic vehicles for support roles ( ex, medkit opel blitz, engy halftrack, etc to replenish each needs on the battlefield in greater quantities compared to ammo / medkit boxes and so on )
and the followings for customs / editor
prefab packs for modders with all type of walls, all sizes of walls etc.
because good luck trying to make a custom building that looks good opposed to being stretched or looking like a lego with different colors due to not having all shapes to for example, fill a triangle shape between the wall and the roof. as well as actual roofs since we don’t have many.
ability to switch between modders profiles, and personal profiles for mods
ability to lock teams when in custom games as well as being able to select how many players for the whole lobby.
ability to assign AI various path and make them patrol various areas
uploadable custom content
triggers events
a way to replenish troopers for squads, or change squads ( similar to conqueror’s blade )
( like… it was promised )
equipment selector… like it was promised.
more effing guides for all nodes etc
instead of having to relay to few lucky that have to stumble upon and make lots of trials and errors to achieve any meaningfull results.
italian maps ( salerno, ortona, cassino, rome, & many others )
something like, Armored warfare or battlefield series operations for PVE.
where players have to attack large groups of enemies and positions with different objectives ( rather than being only demolition, or only conquest, etc. )
in others, where players have to defend against larger waves, and so on and on.
well basically
more engineers buildables(each country actually having its own AA or AT-scaling with BR),more SPAAs,TDs,actual tech tree APCs and tech tree paras
+airfields,overhaul of customization,free basic camos for prem vehicles at least,penetration stats for guns,cannons
So many amazing ideas, I second a lot of these. Especially a lot more of the unique vehicles, I definitely think they could add more APCs to the tech tree. Taking off from airfields would be nice as well. And smoke artillery for radio ops not in a radio op squad, YES!
I’m all for the maps too, we definitely need Soviet versus Japanese, and more Japanese maps in general. But it would be nice to see maps based in France, Italy and other places.