like guadalcanal is history with ho ri, m2 carbine, type hei, type otsu, jumbo and pershing, stalingrad with KT2, panthers, fedorovs, AS-44, volkssturm weapons, moscow with pz4 f2, volkssturm weapons, fedorovs etc.
i could write about all “history” in this game pre merge and post merge, but it is simply too much work. if anything devs have been rather consistent about putting ww2 weapons (and prototypes) in ww2 game and not caring about what weapon are on what battlefield.
i did not came here to dogpile on veekay about his colorful and radical views.
( which by the way, i can get behind and understand where is coming from )
but… at the same time, can’t really blain him. especially since the equipment selector is still not in sight.
i, instead, am glad about this battle coming to enlisted ( which i never knew about. i’ll admit )
because it offers good stuff ( and hopefully, new objects ) for map makers.
although, my guy, you can’t keep going on and on about old stuff that you will damn know it won’t change as we are too far deep.
and that is coming from someone who still believes in HA ( although losely, and primarily through PVEs but most definitely not in the base game )
I mean I can even understand why VS weapons are placed on low br and appear in Moscow/Tunisia.
I can even see reason when people say that Hori was needed because Japan tanks sucked majorly (even though personally I would’ve preferred something other than a wooden mockup).
But when they are adding a new map and for some reason give it a historical name (Rzhev Meatgrinder is very well known in ex-Soviet countries), I am at a loss why they put it on incorrect BRs?
The solutions are so easy
Don’t add historical names, instead add vaguely named maps like BFV (Twisted Steel, Provence, Giant’s Shadow)
Add universal BR 1-5 maps like Belarus, Ukraine
If you want historical battles, limit them to at least not insane BRs
The reason is a mid tier (late 42-early 44) doesn’t currently exist (for other problem), so is impossible make map just for it, and the middle map like Stalingrad and the new one, end be used in both the two current queues
HLL’s problem is the same as SQUAD and post scriptum’s; they didn’t design destruction or terrain deformation as initial features, and so you get stuck on wooden fences and small trees.
I posted a video when someone explained that Enlisted is good because of quality, F2P and progression (not because of historical accuracy), but people saw logo of HLL and immedietely have start posting shit about this game (“I just love how this video has no single HLL frame. Makes you think if he actually played it.”).
well tbh enlisted also had similar moments… i remember getting stuck on pebble after i destroyed wall, not to mention that i couldnt move in either direction with after getting stuck here:
And you post videos “HLL bad, enlisted good” purely by coincidence. Just like the last 5 times you posted similar videos? Or mentioned/criticized HLL randomly without a reason?
ppl talking about trolls in enlisted? posts a video about trolls in hll
oftopic, straight up spreading missinformation
completely off topic post just to criticize hll
oh look, this one repeats!
off topic post just to criticize hll
this one is actually on topic, shocker
post to criticize hll and praise enlisted, because there are not enough videos just about enlisted
You are literaly the 90% of reasons why HLL is mentioned on this forum at all in the last year or so.
Stop playing mr “mastermind”. Better use all this time to heal your PTSD.