Body armor issue - a revisit

Yeah he’s undeniably out of line. And it’s not surprising as this is kinda typical behavior from him

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I have been playing this game since the Enlisted Closed Beta Test, and I have seen how the developers of this game tried to play “Realism”, “Simulator” and “Historicism”, and what happened after that when there were only bots in the opposing teams. Therefore, Enlisted developers have followed the right path, the path of Symmetrical balance. But alas, Cuirasses break this balance in customization. People who talk so much about maintaining this protection just don’t want to lose their unfair advantage, which remains as an atavism of the times when developers wanted “Realism”. And please remember terms like “GAMING CONVENTION”, which is needed for balance and interesting gameplay, and “ARCADE SHOOTER” - what is Enlisted game?
gaming convention- by this I wanted to say that it is acceptable for a game, especially an arcade shooter, to make edits that contradict Realism in order for the gameplay to be comfortable and more honest.

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This is an unconditional lie by a supporter of a certain side. I will explain why. In our game, every weapon is meticulously aligned with the documents. For many years, the characteristics have been changing according to the documents. And now you dare to claim that there is no alignment. This is a blatant lie. If we consider the documents in the weapons, then we must adhere to a unified principle.

And again - now word about singuto. Why you keep calm if you so care about balance?

certainly…
mg42 ROF range 900-1500 - devs chose 900
fnab ROF range 400-800 - devs chose 400
mp40 range 500-550 - devs chose 500
pps42/43 ROF range 500-600 - devs chose 600 and 700
stg 44 ROF range 500-600 - devs chose upgraded ROF of 650
as 44 ROF 600 - devs chose upgraded ROF of 660
documents show that svt38 was primarily reloaded with clips, with soldiers having 1-2 extra magazines for emergency reloads, devs chose magazine reload.

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“A supporter of one faction.” The accusation is dismissed. I don’t mind if cuirasses are a faction feature, but they should be moved to a backpack slot that can be purchased with silver. Customization should not affect gameplay.
Since there will be a balance, you have more protection, but you also have fewer bullets, which is a balance. Instead of having protection and the opposing team player not having it. Therefore, it is necessary to disable the protection of the breastplates in the customization and move the cuirasses themselves to the backpack slot

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This post was flagged by the community and is temporarily hidden.

  1. I did not buy additional slots from any faction.
  2. I do not need additional slots, due to the fact that starting from 3 BR, the most effective setup is 9x3 squads (3 squads of fighters) with Automatic rifles or Self-loading rifles
  3. I like the built-in perk of the first engineers, which is why the engineer moves faster in squats than in full height
  4. Stop provoking conflict and trying to drown in this topic
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I just ask you to show your statistic but you try to make it as agressive action. Why I wonder.

When I’m at home, I’ll upload the statistics of the Number of fights. If there are more battles for the USSR faction in Enlisted than for Germany, then you will no longer flood the topic.

It has clear downsides, it is equipment.
Cosmetic that gives benefits without any downsides is quite different.

Even you should be able to do the 1+1 math here.

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Then take it from someone who plays all nations

Soviet equipment is stupid strong and strongest one there on BR2, BR3 and BR5 easily. Body armor is just incredibly unfair and on top of their already incredible weaponry is just busted

When I’ve been playing Germany I’ve asked for Super Pershing because it was too easy to engage M26 with my KT

When I’ve been playing US I’ve asked for nerfs to the Meteor because it was just trivial to win dogfights, kill tanks and bomb infantry

When I’ve been playing Soviets, I’ve specifically refused to equip body armor because I considered it an unfair advantage. Only now I started using it just to showcase how stupid it is and had plenty of situations where it saved me

That ship has sailed long time ago. And if you truly care about historical accuracy, why not make a post to give Scotti Naval Rifle it’s 25 round magazine?

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Not to mention, point-blank protection from rifle fire isn’t realistic, and the claim that it is simply is ridiculous.

It fails on balance grounds, it fails on realism grounds, it fails on game-design grounds (cosmetics should not apply effects on gameplay, and all other gear in game takes up a item slot).

Simply remove the modifier. Once that’s done, the topic can be revisited again, as a backpack slot item unique for the Soviets.

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I want to apologize in advance that I have a client of the game in Russian, but they ask me to take a screenshot. Here’s a screenshot for you, which faction in the game have I had the most fights for since joining the companies? (the question is rhetorical), so you can no longer flood the topic. Cuirasses, like the rest of the customization, should not affect gameplay. Therefore, it is necessary to remove the protection of cuirasses from Customization. In exchange, add cuirasses to the “Backpack” slot (which is bought for silver), which will be a fractional feature, like “Shin-guto” (which is also bought for silver) from Japan. But now I want to ask, what factional feature will the German and US factions in Enlisted have now?

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A rifle bullet can be contained by modern Assault Bulletproof Vests with protection class “BR5” from a distance of 10m, which weigh 15-20 kg. But not penetrating a bulletproof vest in the vicinity does not guarantee harmlessness, since internal organs suffer greatly from a “Kinetic impact” and it happens that a bullet of the same caliber, which entered the body without a bulletproof vest and took off, causes less damage to health than a bullet that was stopped by a bulletproof vest, due to the Kinetics (please correct me if I made a mistake)

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it is actually very simple. the soviet army needs desperately all imbalances it can get, to counter the horrific low skill level. they need every crutch they can get, and then some, just to try to even the battlefield. gear needs to be better to compensate skill level gap.

its just like that. there is no need for extra documents, personal opinions, historic blah blah, immersion, asymetrical balance and all that crap. Soviet playerbase is worst, so it needs to have better gear to compete.

what is REALLY needed, in my opinion, is the developers to take a stance, express it clearly, and be done with it.

and BR±0, but thats another topic.

needless to say, if the stance is remove the stats from the cosmetic, a full compensation its not only suggested, but directly 100% needed. im ok if they remove my around 60 or 70 body armors (maybe even more, cant be arsed to count em now) stats, but give back all resources spent to get them. else, is just another pure bait and switch scam.

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Gotta be the most dogshit argument said here so far.

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Id guess it depends alot where you get hit ?

Broken ribs is relatively common injury when hit on bullet proof vest, if you take the vest out of equation its broken ribs & ruptured lung very least.

While im not exactly expert on subject how the bodyarmor spreads the impact energy, in above mentioned situation id rather try my luck with the bodyarmor rather than without.

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This is straying into off-topic (including the topic of the Japanese Sword, for that matter), but I could quickly indulge the question:

My ideas

The US: M18 Recoilless Rifle?


Unique Engineer and AT squad buildable, serving as a miniaturized low-BR AT gun.

  • It would be mounted on a tripod on top of crates, like normal MG nests, so you could build it inside of a house to shoot out from a window.
  • It would have access to HE rounds (270g of explosive mass), HEAT (76mm pen, so slightly worse than the M1 Bazooka), and WP (could be substituted for normal smoke rounds for the sake of balance)

I think this would be a very fun gimmic weapon, which is what mass sword use and body-armour should be. A gimic.

For Germany? Well…

I’d argue that having scoped Assault Rifles are already a fun gimmic (considering I don’t think anyone else can claim to have even experimented with the concept, maybe scoped US M2 Carbines but that’s it).

But, if we want something used across all BRs…?

A “Panzerwurfmine”?
image
image
Essentially, a thrown impact AT-grenade…? Supposedly 150mm pen. Could be balanced by having a very short thrown-distance, a poor post-pen effect warhead, and requiring a near-on 90 degree hit to not glance off (and by the wonky hit-boxes of the game, leading to many blowing themselves up as they’re thrown).

The current Sturmpistole could also recieve the honour of being the only AT weapon which you can also put in the pistol slot (still for AT troops only)…?

Otherwise, idk… Maybe there are other ideas.


I did not feel the need to specify “in WW2”, when talking about a WW2 game. :laughing:

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There is a very interesting idea about Cumulative Grenades in Enlisted. I remember they were popular in the game “Heroes and Generals”. But in order to have a balance, you can add ‘Panzerwurfmine’ to the Germans, and an RPG-6 for the USSR faction in Enlisted (if I’m not mistaken, it penetrates 120mm of armor). Because first of all, I want a balance in the game so that it’s interesting to play, since playing against bots is not interesting (or when there are only bots in your team, it was also)

imho the game is at its best when there are player and AI squads mixed equally on both sides. thats how you get a constant pressure on the point from both teams, since bots WILL go to the point and if you let the enemy bots get there undisputed, they will end up capturing it.

i always end up making the same point about bots in this game: they are not at player level, they are not MEANT to be at the same play level as players.

bots in this game are to be treated as minion waves in League of Legends. not as sniper elite backups. as pure cannon fodder, and constant push. even the lowest pawn in chess can be crowned and win you the game, even the most useless LoL minions can destroy a tower, even the most useless bot in enlisted can end up capturing a point. it should happen, but it must happen VERY RARELY.

there was a line said by the titanfall bots, in the lines of “well, he is a pilot, its in a completely different league”. thats the spirit of bots here, i think.