New tech line, devs listen up

Guys!! It’s a first draft. Personally I want this game to evolve and be fun for everyone. Be patient and give the devs time.
We as the Alpha Team are players just like you and we see and know issues when they are there. Devs are doing a hard job, no need to shame here. Please, if you have suggestions, write them properly just as @gastanofrizzi and @Conscript_Joe did.
Please note: at the end of the day, maybe not all Players will be satisfied to a 100%. (Me included) let’s work this out in a civilized manner.
Feel free to PM me or any other Helper with your detailed suggestion. We will pass them, promised.

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Persistent server for costum game so People who want play a specific battle theatre can play it withaut issue

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Write me a PM, please.

It’s merely three weeks before the season ends. Sorry, but this is not an excuse. You (the devs ofc) cannot bring this up and expect to be cool with it, especially without any explanation.
The devs had enough time and had the nerves to make sales after all.

Well. I did harder when I was 14 and late with homework again.

All the mean words being said…

(Will do something on my own for sure)

I just want reasons/ answers.

  • Why do we get 10 levels?
  • Why are soldiers rated? Were not soldier subtypes supposed to be removed?
  • How are guns measured in terms of br/ level?
  • Why are pistols and equipment beyond grenades rated?
  • (Why are so many things missing ?)
  • Why do we need to research mortars, AT rifles etc. in the same branch? The same goes to tanks and planes.
  • Why do we get War Thunder silvers which were not mentioned last time?
    = How should anyone keep an overview of his BR if everything and more has values? How does this gives more freedom?

Because that would help to somewhat understand this data mess we have right now and help to come with our own solutions. Is it possible to collect questions and reach out to the devs? Dont have to be my questions for sure.

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Passed them copy pasta.

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Huh Thank you very much.

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God I hope so…
:eagle:

I wouldn’t mind the addition but… it would need to be separate or something. But all that are worth nothing…

Compared to the moon battle classes, who used ww2 era historical mechs.

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What about?

It’s like meeting the halfway. Still 10 levels (too much imo) but solve the silly bolt-action problem.

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Still better than devs draft. Like you propose, it seriously should be a tree, with sidegrades (most bolties seriously are just that) same as with pistols… their draft about pistol doesn’tmake sense, they should also be condensed ( TT is lvl 5, but p38 lvl 3? They should all be unlocked at tier 3 max.).

I’d make semis much lower tier than 8, however. Maybe place them around 6, since they should be mid tier.

I agree that grenade launcher rifles should be higher as well, ppl say the boomstick is ineffective… But I disagree, a well placed nade can incapacitate an entire squad.

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Adds appropriate and restricted grinding XP for custom mods. And allows custom mods to complete daily quests. For example, you can complete 3 tasks and get no more than 5000 XP in 1 hour of playing. (Its a lower grind speed, but players can enjoy the game)

I just want to play custom large battleground persistent server battles. I know a lot of players who don’t want to play arcade mode. They play the game just to grind stuff and then go offline immediately.

The default mode can’t bring players fun. Whether your BR is good or bad, it will not change the experience of the game mode,

And you are now also restricting all weapons to 10 levels of cages, since you will only choose the highest BR weapon as a match condition. This means that these weapons cannot be freely combined properly, which is a bad crappy restriction. He did not bring players a better experience.

The game mode is not fun already, for this point, so please check your online players count.

I understand you guys want to keep players playing more in the game, but you’re now dealing with players who just got 1 tier weapon, basically banning novice players from their tier weapons, and prolonging their grind.

I think it’s the best case scenario for your current situation. Considering that you guys insist on using BR to divide players again, the new BR mode should be similar to the current random matching game experience. Players can still encounter different weapons. You should set fewer BR levels to lessen the impact of this on players.

Considering such a high PVE combat rate in this game, the player’s weapon level is not a pain point that limits the development of this game.

Players doese leave the game or don’t stick around to continue playing not because of differences in their weapon levels, but because of something else.

no!!!120days!!!

The only people the players see working hard are the players themselves, the Alpha team, some of the moderators and helpers. There are no developers!

And you think this is the only thing dev are working on?

Bruh, the thing that people can see is those people replying thing on forum, which is not the main job of dev lol.

Failed to fix “When a player creates a radio station, the ai leaves that location” for the 4th time?
Or some individual officers fighting passively in the game after hours (and often even forced out of the countdown by system warnings)?
People can find evidence of negative work, but do you have evidence of positive work?

I am not talking about bugs. There is not just tech tree in the entire progression rework. There are also economic rework and many other stuff.

AI now can take cover.

So every good deed takes a long time to produce a draft full of self-contradictions, imperfections and unexplained logical relationships? And then every time the player is told not to take it seriously? Just a hypothetical preview?
That’s the job?
Not even as good as the design the player had already posted on the forum in May.

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So, you want them to spend more time to make a complete one and having risk of changing half of it because player don’t like it? They said this is a preview, so there is more space for changes, they might listen if we give them proper feedback.If it is finalised, there will be less space to make changes.

They have already spent a lot of time producing content that players are not happy with. So why not publish the standard conditions in the beginning, for the content in the shortest possible time and just let the players design ?Not for a few months’ salary and allowance?
After proposing to make a burger for consumption and spending 120 days with only crayons to spend a draft, telling yourself and others that there is plenty of room for revision?Burgers out of the oven for longer?Do I have to wait for the wheat to germinate and other steps?

Bruh, how many game did this? Most game won’t let player design such important thing.

So you prefer they give us a finalised one and we can’t make any change?

So you’d rather a game like “No Man’s Sky” draw a grand blueprint and then serve you his first draft after a long wait. No, at the time of enlistment it wasn’t even a first draft, it was just a rough draft.
And this is not the first time, nor the last.
So, in subsequent updates, will enlisted really deliver on its promises, as No Man’s Sky did? Repeatedly announcing major fixes for the same failed bug?