Might want to invest in a time machine, go to interwar period and demand Hawker fix their shit plane. It’s literally it’s characteristic. It’s wings are made out of sticks and potato sacks, when you overspeed it, the canvas bulges out at the top of the wing and increases lift, overpowering the elevator.
It only really starts happening well past 400, so all you need to do is throttle down to idle and maybe burn some speed by turning and rolling a bit. And not diving too steep
And that’s why it happens only once usually, you start high and fast and just overspeed, then never recover back to same energy state. If you take time to climb back to same altitude and speed and dive again it will happen again
It’s like saying the Boston ripping after you go close to 600 and try to pull 10G is a bug
The Hurricane is my favorite WWII airframe and I have spent a fair amount of time gathering data on it over the years, both because it was a cross-over/turning point airframe for the British air forces and for war gaming purposes. But I...
It does it a long way short of 400 kph in the game. (translated from original Finnish, which is available at the link)
And in real life it was observed at 530kph -
It means nothing since speeds/engine powers are artificially lowered. Meaning, this “feature” is happening on adequately lower speed as well.
I still think this plane is basically unusable because of it. And I don’t know a single reason why this “hyper realistic feature” exist at all. It does just cripple the already pretty mediocre plane, lol.