Making Enlisted a Better Place №66

well it would be nice if they added another icon or two for different states of arty, like both available, only regular arty available, only crate available, nothing available.

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yes, exactly. Now you have to press and try your luck in most of the cases (since you won’t know for sure if that bombing raid or arty is yours or the enemies.

It’s annoying waste of seconds.

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This just removed all capability for players to maintain gold order vehicle decals while applying a new camouflage. The small interest I had in Gold Order vehicles is now greatly diminished.

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I made a post regarding this issue, feel free to give it a like

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I’ve been noticing for a while now that uniforms are randomized whenever I load into the practice range. Are you planning to fix this in the near future?

I 100 percent agree with you, they ruined just about every battlepass vehicle by doing this.

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probably cause practice range doesnt belong to any campaign and uniforms are campaign specific.

No, the practice range normally always has whatever uniform that you currently selected for your squad in the main menu, before you load in.

i am not certain how their logic works. you may be helped by ladies who know more about game and/or customization.
@Euthymia07
@ErikaKalkbrenner

yes, it used to work like that.

but for some reason, it’s no longer the case.

sort of. the training / practice range was neutral. similar to modded missions in custom games.

but since then, they … changed something.
in short,
now each mission requires a specific set of campaigns in the briefing node to allow all uniforms.

either overlooked, or… a bug.

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Well, this is the worst change ever. Now it’s pretty much worthless to use camos on Gold Order vehicles. As they will just delete original decals. I really hate the change.

Before:

Now:

Can you please reverse the change?

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An easier way to deal with this is up the dispersion of all Russian SMGs. Because while they have less dispersion they’re sitting in a good spot. I don’t think any SMG in the entire game for any faction needs to go above 0.6 but they definitely don’t need to be below 0.4 they’re meant to be a close range weapon everyone wants to use them like a long range assault rifle, hence all the complaining about dispersion to begin with.

suomikp31→BR4

Very good advice,kiralyBR5→BR4,MP28Expansion magazineBR2→BR1

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What about new bp? Is there a hint for it yet? If so I miss it

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I’m a relative new to the game and don’t have an assortment of decals and camo; in fact I on havy two decals from an event and 0 camo… so this doesn’t effect me at all. I’m indifferent

Can we please get a sneak peek on the upcoming animations on the next blog? :smiley:
Like a little tease?

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When you can fix the dx12 freezing issue. I am using dx11 playing this game but this issue still make my game crash. I already reported it twitce on issue report website and you did not give me any feedback.

There is a weird known bug that we reported yesterday, probably related to caching. If you play a round (normal or practice) and check the ammo of the Winchester G30R after it, it might show 10 rounds again.
In that case rename (or delete) the “update-enlisted” folder in “Users\{username}\AppData\Local\enlisted\downloads”.
That solved the issue for me.

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