Changes suggested after testing the update

“Earlier we announced that engineers transferred from the “Battle of Stalingrad” campaign will retain their ability to use automatic weapons.
But as testing has shown, these engineers significantly hurt the balance. You have noticed it too.
We have decided to remove this privilege, which not only harms the balance between experienced players and newcomers, but is also difficult to explain within the game to those players who will meet an engineer with such a weapon in battle.”

I find the change to be quite hypocritical, as the US already already retains the capability of an ‘assault rifle’ with the M2C which their engineers can use, yet the devs see no issue in that? I feel that a better solution to reward those who ground stalingrad would be to allow engineers, wherever they came from pre merge, placed in one of the stalingrad squads to be able to use assault rifles, and a maximum of one of such squads can be brought into battle. I feel that this solution sufficiently compensates those who played stalingrad all this time while not making the engineer squads from this campaign game breaking post merge.

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Play without using premium or extra slots : )

Vehicles have their own characteristics, and aircraft have their own characteristics. The game allows you to mix and match those traits organically. Blocking this style of play would ruin the game by blocking the ‘flexible’ behavior that Enlisted has had since the beta.

5 Likes

I would love to have German KV-2, I do own it in WT already.

much boom, such wow

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Different standards. I am fine with prototype and experimental stuff because it is still true to the faction. It’s just one of many different pieces of content that make the faction unique

That is just some one off captured things

And yes I think they should remove the Panzerfaust from Soviets

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Say no more

image

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I think we should remove guns from the game and duel only using shovels.
250px-Grenadier's_Softcap

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Meh. I don’t want copy paste for my Commonwealth. I want this:

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Nah, only Russians should be fighting with shovels. Germans should be allowed to still using weapons.

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I am only in favor of “captured content” if anything significant was done to it to make it unique, otherwise we might as well have both Americans and Germans using Stgs

For example, I believe the Soviets turned a captured panzer into an assault gun or something. Therefore unique

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I completely agree with you.

Would love to see captured KV-1 with German 7,5cm. Could be very cool event reward. Model already in WT.

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I heard, that thing is absolutely evil in WT, no flaws :stuck_out_tongue:

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It is, its absolutley OP as all hell, used it to grind out germany to rank V.

I do not want to see that thing in this game aswell.

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Since we’re all discussing weapon classes, captured stuff, etc

Let me just say that I think they should remove the Panzerfaust from the Soviets. I can certainly manage with anti tank rifles for now, but they can add the experimental RPG-1 and PTG-44 (basically their Granatbusche)

And I also suggest that you make AT soldiers drop their gadget upon death so then you can grab the enemy’s if you want

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I support this.

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If you’re talking about the Sturmtiger I do think it should be in game. And the KV-2 as well

Just because they’re strong doesn’t mean they’re insurmountable

Heck even the KV-1 in Stalingrad isn’t that intimidating when you know how to deal with them

It would be nice to get some new content and not copy paste things, I already made a suggestion on this topic:

nay.

we should get a rather… splendind cromwell instead.

more precisely, everyone should get one.

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Why not…

And it’s a bold suggestion…

Why not…

Both?

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I was talking about the KW-1C, the KV-2 and Sturmtiger can be added in a special game mode or something.

1 Like