Add the T-44-100 mod. 1945 with D-10T gun to USSR TT.
yes
no
0voters
The T‑44‑100 was an experimental upgrade of the T‑44 medium tank. Two prototypes were built in early (spring 1945) at Factory No. 183 under A. A. Morozov’s design bureau , each testing a different 100 mm gun: the D‑10T and the LB‑1. The D‑10T version is the one we see in War Thunder.
This tank never saw combat, although with many examples at BR IV-V mostly consisting of prototypes, I think it’ll be a perfect addition for the BR V soviet tech tree as an alternative to the rather slow (reload speed) IS-2.
The stats, according to Gaijin’s T-44-100:
Hull armor: (front, sides and back)
90 / 75 ( with the addition of 6 mm skirts) / 45 mm
Turret armor: (front, sides and back)
120 / 100 / 75 mm
Available ammunition:
With the reload speed of 13.7 seconds with unupgraded crew
Why I posted it : Came here for discussion because apparently I can’t suggest anything. What do you think? Will be glad if someone with permission to do that can just copypaste this.
By: @Soenhal
original post: T-44-100 mod. 1945 with D-10T gun
The T-44-100 should also be added, but the shells must also use BR-412D.
Because 218 mm and 224 mm are woefully insufficient to penetrate the front of Ho-Ri and Ferdinand.
In fact, it cannot penetrate Ferdinand’s battle chamber head-on with the T-34-100. (200m + 20 angle = min 220)
This is one of the fairly serious problems.
Ho-Ri also cannot be penetrated if attach additional armor with Skin.
In general, I am strongly against all prototypes.
Especially in tech tree.
However, even prototypes have levels.
For example, some weapons or vehicles could be completely finished, produced, but not delivered to the front because the war ended.
However, there are others like Hori (simply made up in 2017) or T-44-100 which did not only never see WW2 combat, but was straight up cancelled after testing because the tank was overweight, the recoil was too damaging and the gun was badly counterbalanced.
As such, I am wholeheartedly against prototypes, let alone failed prototypes magically working perfectly and effectively, not to mention with post-war rounds.
It is not a problem.
When it comes to balance issues, that really isn’t a problem.
Your remarks are no different from forcing Soviet users to just accept defeat.
The bigger problem is that the game’s balance is broken, making it unplayable.
And your remarks already violate most of them, including Su-9, Ho-Ri, Kikka, and so on.
Because of that, it can no longer serve as a shield.
The developers have already decided to destroy it and restore the game to a healthier, more balanced state.
No matter what you say, this will not change.
Your logic is that it was actually something that happened in the past, and because of that, this game was so serious in the past that it went to the brink of shutting down its service.
The developers have already realized that and have been change to discard it.
The T14 Armata isn’t even battle proved so definitely not. The Abrams though well as a US main I wouldn’t say no.
PS: Don’t take me seriously on that btw .
I don’t wanna see anymore prototype shenanigan vehicles that was only built like 1-2 on BR 5. Both Ho-Ri(These 2 are the worst of the worst in terms of fake vehicles) are already bad enough. Adding Jets were a terrible mistake as well.
In short, Germany already has Ferdinand, its best‑armoured shield.
On one hand, the IS‑2’s 122 mm gun lacks penetration; on the other hand its reload is roughly three times slower than German tanks.
Therefore, it is obvious that a new main‑line tank is badly needed.
If Germany had not surrendered so quickly and desperately rushed lots of immature hardware into combat, which grants them plenty of advantages in this WWII game.
Several Soviet tanks originally developed specifically to counter the Tiger II never got a chance to see combat.
That is quite a pity.
Right now the 122 mm gun cannot penetrate the armour of Ferdinand or the Hornisse.
Meaning successful one‑on‑one engagements are practically impossible.
The USSR deserves a spear that can pierce these heavy shields.
While your insistence on historical accuracy does hold some merit,
the game has long since crossed all historical boundaries. Your commitment now looks rather ridiculous amid constant game updates.
Besides, why should the Soviet Union and the United States be bound by historical limitations when fighting against historically‑inaccurate Japanese tanks? That would be unfair and double‑standard.
Japan is literally the weakest Faction in BR V. You dont have a proper tank and you have only fighters all the enemy team has to do is spam tanks. And the only thing they have is the Automatic rifle when it comes to vehicles they are much worse. They have the worst jet all the aircrafts are stacked on the same pilot so how exactly Japan is in favor of Japan ? BR IV and BR V are the only playable BRs for Japan and still they are weaker faction then the rest. If the soviets get BR V tank like T-44-100 I dont see reason to complain or IS-3 since they will be the best faction specially if they get something like IS-3.
This is just isn’t feasible because if you really want to add something that could penetrate Tiger 2(H) and Ferdinand, Ho-Ri for the soviet side, adding a tank with 100mm gun, which is T-44-100 in this case alone is not enough. How do i know this? because T-34-100 and SU-100 already struggles to penetrate them at long range(And that’s where the problem is at. At close range, you could penetrate them easily with 100mm whatsoever anyway)You have to give it the post-war D ammunition to make them able to do so. Which is BIG NOPE and nope for me and potentially for many others as well.
Yeah, that is true. When it comes to ammunition, the T31 APHE for the M6A2E1 was never approved for service.
And Soviet D‑series ammunition is nowhere in sight.
Still,
this game has long stopped following strict history.
Given the performance of German and Japanese vehicles in‑game, they could easily hold out until 1951. I just hope DF can handle balancing properly.
You are right: once range opens up, B‑type rounds alone cannot destroy German or Japanese tanks.
But well, whatever.
Tank‑versus‑tank encounters are not very frequent on the Far‑East theatre, so IS‑2 versus Hornisse matches are rare.
Yet in the Berlin theatre, there is a real need for a tank capable of fighting back against the commonly‑seen Tiger II.
Even armed only with B‑shells, the T‑44‑100 would fill that role adequately.
Soviet BR 5 tanks are in a terrible state.
Nobody would willingly take the IS‑2 unless they are getting constantly overwhelmed by enemy tanks.
Yes. But i don’t want the problem to geting worse even more than as it is. Adding post-war SU-9 because everyone gets the Jets(Jets itself was a mistake tbf), adding fake as fake it can get Ho-Ri was already enough. I don’t want to see even more crap like that in the game.
It is hard to fight Tiger 2(H) and Ferdinand as IS-2 i get it and that’s why i always bring up KV-2 in my BR 5 soviet loadout as well. But the way i see it, that’s just what the Soviet have to compromise with. Soviet do have the best BR 5 infantry equipments in the game. And of course, the body armor that no other faction has access to.
In my opinion, even though the Soviet Union had excellent individual infantry equipment and solid foundations, if the war had dragged on longer, they could have fielded the IS‑3, T‑54 and T‑44 during World War II.
Germany was on the brink of collapse, so it desperately threw large numbers of prototype and experimental vehicles into combat. These unfinished designs got their chance to see action and became well‑known.
In‑game, thanks to War Thunder’s reload buff for the KV‑2, its 152 mm gun reload with loader skills is actually faster than the 122 mm gun.
Furthermore, the 152 mm shell has better destructive performance than 122 mm high‑explosive rounds. Even when some of its post‑penetration effect gets eaten by game mechanics, it can still kill infantry.
Given both vehicles can be penetrated by the 88 mm gun, the KV‑2 performs noticeably better. It also has more crew members than the IS‑2.
This creates an absurd, ridiculous situation: playing the KV‑2 is more rewarding than driving the IS‑2.
You see what I mean? It is really frustrating.
This shows how poor Soviet tank options are at this battle rating.
Now regarding body armour. I hope double‑layer helmets and uniforms that give small bonuses to ammunition and grenades get implemented soon. Different nations could compete via these unique clothing perks.
Body armour is an unavoidable topic, yet it is no excuse for infantry to charge straight at enemy tanks.
There was one absurd company called Karl‑Short. They claimed their rifle could penetrate a BTR‑80 at 800 metres, while completely ignoring that autocannons would tear soldiers apart from one kilometre away.