- Yes, replace it by the Type 92 HMG
- No, keep it as it is (with the Type 11 LMG)
By researching a bit into the Kurogane Type 95 armament, it would appear that the choice of putting the Type 11 LMG on a pintle mount at the back of the car is incorrect, because the pintle mount was made for the heavier Type 92 machine gun, while the Type 96 or Type 11 LMG was installed through the foldable windshield and operated by the passenger next to the driver.
The source I used is this one: Type-95 Kurogane
And here are a few pics, but sadly I couldn’t find any historical ones where a machine gun is mounted on the car:
With Type 11 LMG:

With Type 96 LMG:

With Type 92 HMG:

And pics of models:


This source (truck encyclopedia website) is generally quite reliable, because it is the same type of website as the tank encyclopedia one that is often used by the WT users who write articles on the WT wiki, and from what I understand, each article is controlled by a moderator before being published, so I guess these articles would have been rejected if they used unreliable sources.
And we can also assume that in terms of practicality it would be easier to use the Type 11 and 96 LMGs next to the driver, where you are sat in a seat and can easily access the ammo.
Because picture this: you are manning the MG on the pintle mount, the car goes at 60 km/h on a very rough terrain, the MG is empty and you have to reload it:
-With the Type 11 LMG, you have to open the hopper, try to get all those tiny stripper clips from where they are stored (or given to you by the passenger next to the driver), and insert them one by one before closing the hopper. In game, the Type 11 is reloaded in one go because the guy grabs a pile of clips and inserts them all at once, but you are a foot soldier, and you aren’t in a vehicle going full speed on rough terrain and clinging to the LMG to avoid falling from the car ! And indeed, putting the Type 11 next to the driver and being sat next to him is probably waaaaay better to reload this particular gun, because, just like for the side car already in the game, it is way easier to reload while being sat and having the clips just next to you or even in your pouches.
-With the Type 92 HMG, this would be much easier, because it uses these 30 round metal strips that are way bigger than the 5 round stripper clips, so they are easier to grab from where these are stored or if they are given to you by the passenger. The reload method is also way more simple for the Type 92 than the Type 11: you just put the metal strip in the gun and it’s done, which is way easier to do when the car is on the move. And also, the Type 92 has spade grips, which are likely way better when you cling to the machine gun to avoid falling from the car than with the Type 11.
I know that some parts of my argumentation are speculative, but:
- This change would not affect too much the Kurogane jeep as it is right now in the test server, because both of these MGs (Type 11 and Type 92) have a capacity of 30 rounds, the difference would be in the caliber (6.5 mm for the Type 11 and 7.7mm for the Type 92) but the Type 92 has a slightly slower rate of fire compared to the Type 11 iirc, which would counterbalance the higher damage of the Type 92.
- While there are no historical pics of this installation, it has already been done in the game for the Type 1 Ho Ha halftrack: no historical pictures of this vehicle with the Type 97 LMGs it has in game exist.
- It would make more sense to mount a HMG/GPMG on the pintle mount than an LMG if you want to use your jeep as a mobile MG nest and if you need to sustain fire for longer periods of time, and because the other nations all have this type of gun on their jeeps on the test server: the M1919A4 and the MG34 are more GPMGs because they were used by infantry and inside tanks, while the DS-39 is more a HMG like the Type 92, because even if they had a “small” caliber for an HMG, they were still equipped only with spade grips and could only be used on a tripod or a mount, and they had a very heavy weight.
Thanks for reading ![]()
Feel free to leave your thoughts. ![]()
I’ll try to add a few things later.














