Weapons and soldiers
- Added new weapons:
- Type 88 rifle (USSR BR I, Research)
- PPSh-41 (S) (USSR BR V, Premium)
- KE7 (Germany BR III, Research)
- Browning M1919A4 (USA BR IV, Research)
- Type 2 (6.5mm) (Japan BR V, Research)
- Captured M1918A2 (Japan BR III, Premium)
- Added an additional spare magazine to the Owen Mk I and Owen .45 ACP.
- Added a bayonet to the M1941 Johnson, KoKo rifle, Fedorov Avtomat and Fedorov rifle (25).
- Changed the perk point modifiers of soldiers in several event and premium squads, added a free perk reset to affected soldiers.
- Increased the rate of fire of the M1 Carbine, M1A1 Carbine and VG 1-5 from 320 to 420 rounds per minute.
- Added additional winter uniform options to Italian and British infantry squads.
- Permanently returned the Japanese Type Hei LMG (BR IV) and Ho-Ri Prototype (BR V) premium squads to the shop for Gold.
- Fixed the incorrect armor penetration value of the M1 Bazooka on its stat card.
- Fixed a visual bug where the SKS-30 was reloaded with an empty clip.
- Updated the P08 Luger’s animations.
- Temporarily added a new buildable structure for Engineers: Christmas Tree.
Vehicles
- Added new vehicles:
- Ferdinand (Germany BR V, Research)
- B-25J-30 (USA BR V, Research)
- PBJ-1H (USA BR V, Premium)
- Chi-To Late (Japan BR IV, Research)
- Added working hull machine guns to several vehicles: Sherman II, M4A1, M4A2 Sherman, Calliope, M24, Churchill III and Pz.IV G.
- It is now possible to assign different camouflages to each campaign.
- Added additional camouflage options to vehicles of Germany, USA and the USSR.
- Decorators on the “Armored. Summer camouflage” of the M14/41 and the M4A1 (76) W now provide additional armor.
- Updated the cockpit of the Ju 188 A-2.
- Replaced the Meteor F Mk.3’s 1000 lb H.E. M.C. Mk.13 bombs with G.P. 500 lb Mk.IV bombs.
- Changed the A6M2 Reisen from aircraft carrier spawn to air spawn.
- Added the Churchill VII and the Chi-Nu to Practice mode.
- Fixed the incorrect armor value on the T-34’s stat card.
- Added missing tank descriptions.
- Fixed several tank related bugs based on players reports.
UI
- Removed the limitation on the number of manually activated boosters.
- Added new statistics to the player profile:
- Kills
- Assists
- Zone captures
- Semi-auto kills
- Shotgun kills
- Vehicles destroyed with mines
- Kills by anti-personnel mines
- Kills by AT-mines
- TNT charge kills
- Lunge Mine Ni05 kills
- Headshots
- Long range kills
- Ampulomet kills
- Uses of Ammo boxes
- Infantry bomb kills
- Rocket weapons kills
- Respawns at your Rally points
- Spawns on your APC
- Kills of tankers leaning out of the hatch
- Vehicles with your marks destroyed
Graphics
- Explosions from grenades, mortar shells and anti-tank guns now leave craters behind.
- Added destruction effects to electrical devices.
- Added hit and destruction effects to paper objects.
- Added better effects to various destructible objects.
- Added destruction effects to new trees and bushes.
- Added different craters for 50 and 100 kilogram bombs.
- Added a new heated metal visual effect to hit marks on vehicles.
Locations and missions
(TBA)
Sound
- Fixed multiple errors related to the reload sounds of the Kawaguchiya shotgun, “Uragan” SMG, Owen .45 ACP and the Kretz P13.
- Added new firing sound for the Type 4 rifle.
- Added new sound effects for mortars.
- Added a new sound effect when a smoke shell bursts.
Other improvements
- A Christmas tree from the Far East was delivered to the players’ hangar.