It would be better if this was an event or paid unit, just like paratroopers.
To be honest, I don’t have high expectations for this new class.
If it worked like the classes in Squad, that would be fine, but this game has tons of AI and fast-changing battles.
You might get spotted and one-shot by AI before you even realize what’s happening.
If the AI can’t detect them, then the unit will be way too strong.
I just don’t get it. They should’ve added glider assault paratroopers instead.
Maybe they thought it might be more easiely be missidentified by the japanese players as an mp 28 clone aswell?
Having an mp 40 in machuria would be a dead give away across the entire map. The mp 35 maybe not so much.
So, will there be the small blue triangular teammate icon on the head of the Saboteur? If a player sees someone running around without a teammate icon on their head, they will not hesitate to shoot them. After all, most players in this game rely on the presence or absence of a teammate icon to distinguish between enemies and allies
yeah cause this won’t be Toxic at all once the tryhards choose to spwawn this guy 3-4 of team at once and wreak havoc on noob teams in their own area, hidden and confusing the shit out of the enemy… moving freely in enemy zone…
yeah sure this will be great you guys! any other good ideas?!
Just look at the description of this class again.
It can change its disguise and keep pretending to be a teammate when no one is watching.
This is just like Among Us!
Why? You just announced extra xp for objectives to move players to objectives and now you add this to make them run solo (just dying) far from the objective. Also it’s so realistic and immersive having to shoot every ally to spycheck. Can’t wait to hear “friendly fire” spammed by ai every 5 seconds.
This sounds like an awful idea.
This is only useful when friendly fire is enabled in real mode. In normal mode, whether it’s an enemy or a teammate, I immediately shoot on sight
This sounds like an awful idea. Enlisted is not the slow paced game where you’re doing “careful, silent tactics”
This class would not work as well as you would expect. Guerillas are already perfectly fine, you don’t need to introduce a gimmick “spy” class that’s going to make a bunch of reddit threads of BR1 console players screaming about being teamkilled
Absolute truth nuke here
I can’t understand why wearing the enemy’s uniform can change voice line and learn their language.
Devs can simply choose to keep saboteur shut up
I’m sure an ethnic Russian or American would blend perfectly into the Imperial Japanese army anyway
You’re right. I think this unit should only exist in solo mode.
If it’s actually added to regular matches, we’ll see something even more annoying than guerrillas: one side not fighting frontally at all, just hiding and trolling in the back.
It’s just like League of Legends, where nobody picks a tank, everyone goes for ADC or jungler.
That’s going to cause tons of problems—unless they limit the number, like they do with tanks.
But new stuff almost always comes completely unbalanced at first.
I’m really pessimistic about this, just like when I first found out that armored car drivers were a separate class from tank crews.
a better option for this game would have been a Commando Squads instead. smaller Squads, say 4 guys,(but still a Squad u know, this game is about squads!) armed with 2 primary weapons, 1 Rifle and 1 SMG, but with big ammo puches bags and grenade bag, to indicate these guys are Elite guys.
(but not using enemy weapons like the Guerillas, that’s their thing and enough of that)
having the same extra TNT skill like guerillas and being able to move like them in enemy zone.
here with the twist ebing hidden and concealed too, but not like this idiotic sabouteur warcrime toxic dude, but by staying still few secs in bushed and woods, something like that ok?
Now thsi type of Squad had been more fittign for the Game and more fit the gameplay and style of game.
This sabouteur, a lone guy walking around freely hidden in enemy zone, using enemy weapons, concealed in their uniform, setting himself up in enemy zone… it’s gonna be toxic as hell, shit for newer people, confusing the hsit out of them, annoying as hell for any type player…
I don’t like this idea at all.
there better be restriction on have many of these guys can be oput in team at once too. how about limit of 1?
They are just trying to say that everything you have (APCs, tanks, rallies, mg nests) is going to be nuked by enemy aircraft and artillery, because they have saboteurs marking them.
“Hey, Comrade Commissar?”
“What is it, Ivan? We are about to attack the Japanese and take Manchuria!”
“Why is Pavel over there… speaking Japanese? And why does he not look Mongolian, or Chinese?”
“Must just be a coincidence. Im sure nothing will go wrong!”
What does ‘limited’ mean? Is this like para’s?
In short yes, if you meant “limited in terms of obtain method”. Just now we added it to the title of the news, so everyone can see that there are at the moment no plans to add them to the TT. So less confusion about them.
I sincerely, sincerely hope this entire class is reconsidered and scrapped because trying to implement a slow paced class in a fast paced game is like trying to drive a nail in using a wrench
It’s going to look really stupid seeing a white dude from the United States trying to blend in with the Imperial Japanese army
I am very skeptical about this… regarding the identification part to be precise. How exactly will players differentiate them since they wear your team’s uniform? They won’t have the blue name or blue triangle above their heads? If that is the case it’s going be complete garbage and will break the game. It will turn the game into “look for tringles/blue names”. People will become paranoid and severely frustrated since they can’t identify soldier faction at a glance by uniform. It will also slow down reaction time greatly. if the identification is not done properly it has the potential to break the game entirely. Imagine playing the game normally and some dude dressed up as one of yours walking right alongside just for one second later to mow down your entire squad with you alongside it. It will cause massive frustration. The amount of complaints you’re gonna get will be endless.
Not only that, but how exactly will the AI interact with them? They will just do nothing and act like they think they’re a friendly? …just to be mowed down entirely one second later… How exactly are you gonna balance that out? If not, and the AI just sees them as enemy (even disguised), then what’s the point for them?
This has all the potential to be a disaster.
What i don’t understand and it irritates, not only me, but i’m sure most players, is why do you waste time with flashy garbage mechanics like this and not work on improving the AI. It has been and still is thee downfall of this game. Besides a plethora of other issues, they HAVE MASSIVE MASSIVE ISSUES WITH MOVEMENT. They look like they are from a cheap video game from 2003. And yet we’re living in the era of AI and strong computers. Valve had infinitely better bots that you do, back in 2005, and here you are 20 years later, coming in front of your players with this abysmal trash and asking for tripple-A game prices. That’s just wild. The shooting experience of single shot weapons is crazy low quality in this game, due to how soldiers move in this game. The constant wobbling, stutter-stepping, the insane lateral slides, the absurd amount of micro movement, the crappy animations that are not descriptive of their actions, the infinite acceleration with with they move and do their absurd amount of useless movement, the insane speed with with they change direction… all of which is game breaking. We don’t even mention their other toxic and cancerous behavior of still shooting through bushes, going prone in corners, in tall grass while continuing to shoot like it’s nothing, the afk-ing in houses, the non-human reaction time in shooting after they come around corners.
Yet, update after update, you do nothing about the things THAT ACTUALLY MATTER. All we get is flashy slop or copy-paste equipment while the major issues are ignored.
I don’t know anymore… are you guys actually blind to the fact that players are losing the faith in you being competent enough to develop this game? If this update is the same “fake appearances” and doesn’t bring improvements to the things that actually matter, like the AI, it’s probably going to be my last. There’s no point… if the shooting experience is bad, then your shooter game is bad.
I’m sure an ethnic Russian or American would blend perfectly into the Imperial Japanese army anyway
Funnily enough there are a bunch of faces which Germany, Soviet and America XD
at the moment no plans to add them to the TT
oh great, more FOMO of an entire class locked behind event/paywall. Who asked for this?
