If 500 lb is not 500 lb
Still the main point is that UK 500lb is not at all equivalent to 250kg or US 500lb in other faction and is a little bit better than 100kg.
In the case of fragment, I’ve probably mentioned it above, but it honestly doesn’t mean much because of the bomb logic.
In fact, 80 to 90% of them disappear without meaning.
The most important thing in the bomb is the Blast side.
Frankly, if the jets didn’t come out, and the others didn’t have strong CAS capabilities, honestly, I wouldn’t have complained. (500kg and 30mm HE Shell)
But Jet changed Meta, and it able to easily destroy tanks and kill a lot of infantry.
In the end, balance has to be somewhat relative.
Blast zone is essentially the state you check for tanks only, because the damage from the fragments at the blast zone kills all infantry anyways. Any other area you calculate it’s fragments, however many spread horizontally each dealing x amount of damage. The fragments are damage carriers and having twice as many fragments mean that you deal twice as much damage at each and any point withing the area due to there being, well, twice as many fragments
I have no idea why are you dead set on arguing that the actual amount of damage carriers don’t matter. Imagine if a gun shot out 2 bullets at once at 400 RoF but you argued that 600 RoF standard gun is better because ‘Rof is only thing that matters’ - because that’s essentially how you sound right now
Like the Meteor was the best anti infantry, anti tank and anti air option to use?
Now it’s only the best anti air, good anti infantry and mediocre anti tank - the horror! Now it only can be excellent in 1 category, still be great anti infantry tool and have to put any amount of effort into destroying tanks instead of just being gongo OP, which apparently was a bare minimum for some people here
Well, am I a pervert?,
I loved riding La-7 and K-4, Hayate (or Hien) before Jet came out.
But since the meta changed with Jet, I honestly haven’t ridden it since it came out.
There’s no reason to leave Jet and ride them.
That’s why I don’t deny that the former Meteor is OP.
It’s just that the nerf is in the wrong direction.
It was enough to make the plane sick by filling it with fuel.
Just filling up the fuel can make even a fine plane a fool.
If the performance of the actual plane cannot be changed unless it is changed in War Thunder, filling up the fuel can indirectly reduce the performance.
well if you are, it makes me one.
It does not

1.12x frag spread 0.8x area and having 0.88 damage compare with average?
Far from insane
You forget other cuntry also have jet
kikka has a higher thrust-to-weight ratio than Meteor, resulting in better acceleration and top speed, with only 2s slower turn speed
Not always
This is the new meteor with british 500lb
You won’t be able to kill a single KT unless your enemy don’t know how to move
No you cant in the pacific no planes can outrun them you can go to the ship all the time and escape and boom and zoom them to death and on the other maps again you can be boom and zoomed easily but thats not the biggest problem the biggest problem is their payload they should not have such big payloads bigger then other BR V planes stop lying to the people they are absolutely no skill planes that use only super big bombs and dont even need to think since they have much bigger bombs then other BR V planes and they should be nerfed or other BR V planes must be put in BR IV. Prop planes cant compare to jets go in BR V match very few people play props since playing jet is so much easier and making kills with jet also.
And which prop plane have better stats then the Meteor really ?
The main issue with the Meteor is the obscenely overbuffed turning rate it has. Even after sustaining damage it can out turn every prop at BR4 and 5 it faces. It has almost half the turn rate of the war thunder Meteor. Give it a stronger bomb load but for the love of god don’t let it be some anglo UFO wonder weapon.
It’s literally 5 meters away. That bomb would of easily killed a tiger in warthunder. Not to mention the other picture showcasing the crater edge touching the tank. That is definitely accurate enough to be blowimg these tanks.
262 was alsays better with killing infantry.
See you don’t care about the 262 because japan doesn’t fight germany. The 262 is mindlessly dumb when it comes to killing infantry. You don’t know what your talking about. All you have to do is hold trigger down and reign hellfire accross the entire map. Bombs have to atleast be placed right to have a big impact. The 262 definitely gets more kills per pass over on average than the meteor. This is just fact
The Me 262 is also a jet as I said all of them should be nerfed and they should not have bigger payload of other BR V fighter planes.
I should automatically disregard every single one of your opinions based on this alone
156m^2 + 360*(4.36m^2) is less than 2x(143m^2) - 2x1000lb covers more area than both SC500k AND it’s entire ammo belt BY A 30%
SC500K has 15500 fragments at 16 damage. 1000lb has 18400 at 15.75 damage. Best round in 108s is 97 fragments at 9.50 damage, which amounts to total of 36k fragments total at 9.50 damage
Now after you uniform it to 16 damage:
SC500K: 15500 fragments
Cannons: 21375 fragments
1000lb H.E.M.C: 36270 fragments
Which means that Meteor has only 1.8% less fragmentation when you take the best fragmentation to damage round - which is mind you a different one than used for the radius because I just slap all the best values on Jabo to showcase how broken the 2x1000lbs were
In reality the relative to 16 damage fragmentation count of the 108s cannons is only 10800 when you assume that spreadsheet belt composition is correct
This makes 2x1000lb go from being 1.8% weaker to being 38% stronger
So in the end Meteor covered 30% larger area, dealt 38% more damage and had 82% bigger blast radius
That’s all on a plane that’s the best fighter in the entire game - equipped with 4 of the best air to air cannons that are also capable of destroying APCs and strafing
But please go on and tell me how was Jabo better, I’ll wait
That’s also a bunch of nonsense
1000lb/500kg bombs really do not care where do you drop them to kill infantry, their splash radius is just this high. As I mentioned in previous reply, having a second bomb makes you cover 30% more area than the entire ammo belt of Jabo each shot not overlapping
This ‘fact’ is bunch of anecdotal nonsense pulled out of your ass without anything solid to support it
Not if you get 2 of those…
2x500lb cover only 9% less area than the SC500K
They carry 26300 fragments at 13 damage
SC500K carriers 15500 at 16 damage
If you uniform it to 16 damage you get:
-
21368 fragments for 2x500lb
-
15500 fragments for SC500K
This means that Jabo has to essentially use up half of its 30mm ammo to catch up with the damage that Meteor does even with 500lb bombs
And I still remind you that’s on a best fighter in the entire game - it will be more than fine with 500lb bombs
Simply not true. 262 can cover much larger areas all at the same time. Why do you think rockets are so powerful against infantry? Individually they are weaker than a bomb, but together they are stronger with infantry. Same concept with 108s. You can spray away, have no clue where targets actually are and get several kills each and every time. With bomb drops there’s always a chance you get zero kills with it. From what I’ve seen out of hundreds of games, the bombs on average get 5-10 kills each. Can they do more? Obviously. With 108s alone you can much more easily hit that number with a single pass. You clearly don’t know how powerful 108s are. Plain and simple. Maybe you shouldn’t talk about something you don’t understand
Bombs are also already heavily nerfed and bugged in the game making them even weaker. Simply by laying down your survival rate dramatically goes up. By having a wooden barrel in front of you will most likely save you as well. There’s lots of things to block bomb fragmentations so they don’t really cover that much of an area. You’re being dramatic and you know it.
You’re being so disingenuous with this. Bombs land and cover 1 piece of the map. Rockets/108s hand many many many places on the map. For the reasons i just stated above your trying to make bombs out to be this end all be all when they aren’t.
Okay
Prove it to me and then come back. I was already lenient on the 108s because I calculated each shot as being released individually instead of in 4s so really good luck with trying to
If you want to go for the anecdotal ‘oh but the bomb area gets wasted’ than I want to remind you that the HEF-I rounds gave 4m splash radius, which means you need a very close hit wasting shit ton of ammo in the process
Meteor glazers really don’t grasp how powerful the bombload on this shit was and now how powerful it will still be
It’s not anecdotal, it’s common sense, which i guess you lack. It’s pretty simple but maybe you need an analogy to help you understand. When you go hunting for birds you use a shotgun shell with a bunch of tiny pellets to increase your chances of hitting one, you don’t use a slug. 2 bombs land in 2 places, you’re only going to kill whatever is in those 2 areas. With 360 mark 108 rounds you’re able to hit 18,000% more spaces. You have a higher chance of getting a kill the more spaces you hit. This is basic probability and you can’t ignore map obstacles either. This plays a part in hit probability as well.

