M18 57mm Recoilless rifle

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The m18 could puncture roughly 3in of steel with its heat round (M307) which is worse than the current bazookas that are in the game for the USA but the m18 would be much more accurate and could fling its shells much farther but its HE round (M306) was very effective and was praised for its lethality in ww2 this weapon first saw combat with the 17th airborne division near essen germany in april of 1945 if this weapon was added into enlisted i would recommend BR3 and introducing it as an event weapon this would be a truly unique weapon for the USA not only ot being a recoilless rifle but also being the only telescopic sighted AT weapons in the game with its M86C 2.8 power sight

There are three possible ways of implementing this weapon option A and B are both fairly easy the developers choose which round they want to use for the weapon

A: HE (M306) this now gives the us a weapon similar to both the RMN-50 and the Arisaka mortar now effective against infantry and very light skinned or open topped vechiles

B: HEAT (M307) this would be the more useless option most people wouldnt use this weapon over the bazookas in game already but the increased accuracy and range means you could pick apart certain tanks at range

C: This is the hardest way of implementing this weapon system but it would make it stand out give the m18 both of its round 3 of each like standard AT weaponry in game already and allow the player to swap between rounds like tanks can

This video is from a channel called PeriscopeFilm on youtube he uploads old us army training videos this video breaks down the weapon and its capabilities as well as some pros and cons compared to the bazookas of the time

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Add this weapon into the game in some fashion
  • Yes
  • No
0 voters
Which particular version of the weapon interests you the most
  • A
  • B
  • C
0 voters

I just realized i messed up on these polls oops

They could allow you to swap between rounds like how you can with mortars.

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Could defenitly work or they could copy the grenade launcher system for rifles for example m18 has heat loaded by default you hit the button your grenade launcher is keyed to and the soldier swaps to an he round

Actually, I think the M18 should be a unique buildable for US Engineers and AT soldiers.

It uses the same tripod as a M1917 MG, and in game it’d be put on a a bunch of crates like most MGs, allowing you to build a it behind cover but still shoot over it (like inside a building behind a window).

Considering that the M18 has the following qualities:

  • It has a worse performing HEAT shells than the BR II M1 Bazooka.
  • Is more than twice as heavy as the M1 Bazooka and almost four times as heavy as the M9 Bazooka.
  • Has access to HEAT, HE, and WP shells (WP could be switched to just plain unharmful smoke for balance, I guess). No current AT weapon has such modularity of shell options.

It makes more sense for this thing to be a buildable than anything handheld. Why add a worse M1 Bazooka in every regard…? There are also way more realistic options for hand-mortars for the Allies to consider, so lets just take this oppertunity to create something truly unique and more interesting out of this weapon.


However, If it aught to be handheld anyway for whatever reason (or both options being available, a buildable and handheld versions existing in game), then I think the most natural fit would be as unique weapons for the Mortar slot.

Mortar men already have the function of being able to use different kinds of shells. The HE shells of the M18 is actually roughly comparable in explosive power to mortar shells, so it’s not far out of field. Imagine, you can choose to bring either indirect fire mortars, or pick this thing as a direct fire alternative. Wouldn’t that be cool…? Choosing between safe indirect fire or dangerous direct fire platforms would be a interesting tactical choice, with the latter also giving you the ability to engage tanks (just not that reliably from the front, considering the HEAT performance).

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I personally would like to see this idea, but for the 75mm M20! That way the M18 can be an alternative option to the Bazooka at BR 2, or potentially even BR 3 given the scope and effective range?

There’s also comparable recoilless weapons available for the USSR (76mm DRP), Germany (10.5cm LG 40) and Japan (10.5cm Type 5 Recoilless) that could be used a constructable AT gun alternatives, all with comparable HEAT performance! Perhaps the larger caliber ones only get HEAT and smoke, if the latter is even available?

^ This is kind of derailing, so let me steer it back. I think the 57mm M18 as a standard AT weapon firing HEAT would be a cool addition to the tech tree, and alternative to the M1 Bazooka at BR 2!

You’ve failed to understand the premise of my idea.

I suggested a small, buildable AT gun, but in the smaller and more easily placeable MG-nest format. A mini-AT gun, for where you would not normally be able to build a AT gun in, due to size constraints.
Enlisted1

Your other examples, with the possible the exception of the DRP, do not fit this framework. They’re literal artillery pieces, with gun carriges, wheels, and/or gunshields (the DRP too has a gunshield, but no wheels as far as I can tell, unless you count vehicle mounts).

The M20, and the paralels you brought up, would be better served in their own category. The M18, has a oppertunity to do something truly unique, rather than the other examples existing just as a reskinned AT guns. They wouldn’t work much differently in that role to regular AT guns…

A small one however, capable of being built behind cover, in a trench, or inside a house would however be a significant change to the format.

I just disagree with the premise that we need this thing to be single man-portable item (for AT soldiers).

What, one guy is going to carry a main weapon, plus this 20kg artillery piece, carrying 6-7 shells each weighing 2.4kg as well…? Keep in mind, weight actually effects soldiers in this game, increasing stamina drain whilst sprinting.

All for a weapon that has worse AT performance than the M1 bazooka…?

Forgive me if I don’t see the point in this exercise.

It could work as a mortar alternative, as I previously tabled, but not as a handheld AT weapon. I’d rather the M18 had access to different kinds of shells, which mortars already have the capability to use in game.

To be fair the bazookas are heavy as well irl both require a heavy weapons team working in conjunction irl to actually operate luckily enlisted doesnt require this besides where i think this weapon would shine would be anti infantry work with a little bit of anti tank capability being the cherry on top think of it like the current at rifles in game but with better AOE damage against infantry due to HE rounds

The heaviest currently in game, the Ofenrhor, is 9.25kg, unloaded and without a shield.

The M18 weighs 20.1kg, unloaded. More than twice as much.

They’re not comparable.

And again, for what…? What’s the point of pushing this limit the the absurd?

Enlisted is absurd thats kinda the charm of the game i mean if you do the math a fully kitted out br 3 AT rifleman for the usa is carrying like 67 pounds of equipment on him and running and jumping around

I could quote several examples why this isn’t the case, you could quote several that why it is, we’d both run examples at roughly the same time.

Answer the question instead, why do you want to push the absurdity? What’s the gain…?

In the role of a AT weapon, it’d kill it’s potential to have all the versatility it’s supposed to have from real life (AT and infantry support in a small package), whilst unnessesarily pushing the constraints of plausible reality for a weapon which would be worse in every regard to a weapon already in the game.

Stop for a moment, and think what you’re asking for, compare to what I’ve outlined above. What would truly be more interesting, new, and unique, and what is just pushing a pointless extreme…?

Enlisted has already pushed the absurdity by the way the solothurn s18-100 weighs like 88 pounds

If you want to add a projectile-launcher AT gun to BR I, with the prone requirement, just say the word…

It would be unique, uniquely terrible (consistent issue of accidentally shooting the ground and blowing yourself up).

Answer my original question instead.

The m18 would be unique for these reasons if the developers allow the weapon to change rounds on the fly it allows the AT rifleman to not only be a threat against light tanks and vechiles but gun emplacments and sniper nests and all of this in a package that can do all of the above and hit these targets accurately at ranges bazookas could only dream of

Mortar man weapon.

You want a direct fire alternative to the mortar class. They have the capability you want out of this weapon already built in to the system. It would also contain the realism, as you’d need to deploy the weapon, just like mortars already do, and you remain stationairy until you get back up.

You also get WAY more shells with mortars, projective AT launchers get between 5 to 7 last time I checked.

All of this would be unique, not pushing any absurds, and have the added benefit of already being mechanically possible with just minor adjustments.

You don’t want it to be a AT weapon, with only one kind of shell type.

Also, for balance sake, these really should be limmited with how many of these you can take, another good reason for putting them in the mortar slot.

(Sorry, can’t resist.)

You do not need to deploy the m18 to fire it hence you can stay more mobile and be more useful like current AT rifleman are

I meant more as a balance restriction. This thing would be toxic as hell if you can shoot accurate HE on the move. Projectile drop is not an issue like the current hand-held mortars.

Oh, and you could spread these out between several squads if it was a AT weapon (or four guys in a single AT squad), double the “fun”.

You would only have 3 HE shells and 3 HEAT with the way i want to do it that would be the balance restriction