So if quantity and ease of access isnt a problem then i’d point out you aren’t facing full teams of turtles and that appearance orders aren’t the most easy things to get despite i know vets having thousands.
No? Assault engis gimmick is their assault rifles on engis… the body armor isn’t even related to the squad besides it being auto equipped and on that point i’d also mention it’s on the federov MG squad as well… so actually since i paid for that then i should keep it no?
German assault engineers have headshot reduction. Russian assault engineers have torso reduction. I don’t know why I gotta spell this out.
I mean sure? body armor isn’t limited to them though… and honestly if we’re going to be real they only did the helmets to match the soviet squad… and to include something people have occasionally asked for (that helmet cover)
My position has been the same since day one on this issue.
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Cosmetics should not apply effects upon gameplay.
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Current damage reducing cosmetics do not work in a realistic manner. Helmets give a flat reduction on all damage, despite only being effective against falling debries and shrapnel (which is not a thing in this game, hence helmets should do nothing), and body armour protects against all damage sources (not just certain pistol rounds), and across the whole body and from all directions (areas not covoured by the plate itself), leading to situations like body-armour saving troops from rifle hits on their back.
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All of this is being done with zero drawbacks, it’s just a flat bonus, and what’s more it’s a stealth buff that you can’t even see in game (that veterans with enough cosmetic orders abuse). Both of these are entierly unacceptable.
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In a PVP game, just having effectively a larger health pool than another guy is unfair. The USSR have no weaknesses that warrants them recieving this buff over any other faction.
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Everyone wearing body armour already looks dumb, and simply giving all other the same access to armour will just devolve into medieval warfare, which is not what I signed up for.
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If body-armour should exist for the Soviets and have effects, then body-armour should be made into a backpack-slot item with appropriate bonuses and drawbacks (in real life body-armour equiped troops relied on squadmates to carry ammunition, so taking armour over a ammo-pouch is entierly reasonable). Body-armour should be situational and not always applicable, as it is now. And again, cosmetics should have no impact on gameplay. (Current body-armour cosmetics will then just function like current cosmetic backpacks and ammo pouches do, which is to say that they are just cosmetic, even though you can them equip on the soldier directly them as well).
It’s not a game issue….it’s a feature. Let’s be real, if you can’t cope with a tiny 10% then should uninstall and just quit playing. In reality it’s not even noticeable so stop lying to yourself by saying it is.
Don’t know why you all push for A symmetrical factions because that would be boring. Japan gets TT swords, Soviets get body armour, Germany gets the best tanks and the US get insane aircraft payloads.
Great! Then we can just remove it, and no one will notice!
Jolly good.
If u can’t cope with a 10 percent health feature being removed you should uninstall the game.
That’s the same cope argument that you whiners always come back with. Do better. Meanwhile I bet you all run the Tiger II H and P47 in your lineups ![]()
Also acting like the only thing soviets have is body armor LMFAO
Can I ask you a question about one of the most popular Combat Ratings in Enlisted?
- What is the strongest tank on the 3rd Combat Rating? (Kv-1 L-11)
- What is the most powerful Self-loading rifle on the 3rd Combat Rating? (SVT-38)
- Which submachine gun is the strongest on the 3rd Combat Rating (PPSh-41 Sector Submachine Gun or Uragan Submachine Gun)
Again, you’re complaining to me about the game not being 100% A symmetrical. Only thing I’d change out of those is give the SVT38 stripper clips.
WW2 wasn’t A symmetrical. In case you were wondering what the game you’re playing is about.
Soviet bias is a myth and an excuse for people like you to cope and come up with an excuse to why you lose.
There is better, but I know you have not taken the time to read it or watch it.
Body armour does have a noticeable effect on gameplay, the data is there.
If your response to the obvious reality is “it doesn’t matter” and “it’s not noticeable”, then quite frankly the only response to that indeed is: “If it doesn’t matter, then you shouldn’t care that it is removed.”
The fact that you do care proves that it’s not insignificant (it’s significant enough for you to liken it to a unique faction staple). The only clown here is you for not understanding that yourself.
I think it should be for engineers only, not just assault engineers but all Soviet engineers. And I do understand why the devs don’t wanna change it, not cause Soviet bias but because the Soviets probably already have the worst win rate in the game.
The body armor protection should be removed.
Nothing breaks the game balance like this.
Just think: any Japanese or German semi-automatic rifle at 2-3 BR requires two shots instead of one, even at point-blank range (!), due to the body armor.
Absolutely broken.
Yes clearly the nation with best equipment at the bare minimum 3/5 if not 4/5 battle ratings has no strengths.
It’s not even about Russia. It’s about a cosmetic affecting gameplay. It being on the strongest nation is just the cherry on top
I play all factions and never once have blamed body armour for me losing a gun fight. Tbh i couldn’t care less if the devs removed it but seeing every community post flooded with you all crying about it has gotten very old very fast. Just give it a rest already.
@ImpostorWhenSUS , when you have to create a topic about this problem for the third time (after the Soviet trolls have done everything possible to close this one), I advise you to make the poll only two options.
Please do not confuse the game and real life. Real life is about supply, strategy, cunning, and more. Enlisted is an arcade shooter game, and it must have balance. If you want an asymmetric balance, then why did you add a t-20 Automatic Rifle to the game? Why did they add Trophy Offenrors to the game? All this points to the fact that the developers are trying to make a “Symmetrical balance”, and the buff Cuirass will not do this in any way, since it breaks the TTK of most weapons, for example, the Gewehr-41 should make 2 shots instead of 1 shot.,