Finally found a clear picture of the left side of this cannon ![]()
Actually, the game already has an almost finished model of this machine gun.

You just need to take it off the plane, improve the textures, animate it, and then you can send it into battle.
I thought that idea before, however, the penetration is too low for an anti tank weapon, it can only penetrate jeeps or APCs. Besides, its Br would be an issue, even as a Br4-5 weapons, I believe people are still gonna use it as a machine gun. So it’s better to add it as a machine gun to fit its purpose; the capability to penetrate light armored vehicles is just its added value.
Unfortunately, Japan didn’t adopt the 15-20 rounds box magazine, the smallest magazine is a 30 round drum, here’s the only I picture I found.
By the way, despite being an autocannon, it’s lighter than Type 93(42kg), DShK(34kg), and M2HB(38kg)
Is absolutely beautiful, but i think it’s a bit much to be a MG. It’s far too unrealistic to have a soldier full auto this thing while standing. Would love to see it incorporated in some way though
Yeah, but Type 93, DShK and M2HB are fixed HMGs, plus this would be a 20mm MG, and 20mm weapons in this game deal +200 points of damage (230 for S-18 100, 287 for Type 97), basically a single-shot automatic weapon. It’s still too heavy for an infantry weapon, the M1919A6 and Maxim-Tokarev are some of the heaviest LMGs in the game and both weight 14 kg. This weapon could work as a similar weapon to the luftfaust, enough to destroy lightly armored vehicles, planes flying low and saturating enemy positions with HE shells.
20mm infantry machine gun? Lmao wtf.
Also… do you have evidence of this having a bayonet? So it can be mounted?
And jesus… I swear to god only japs get away with suggesting this shit ![]()
That make sense to me, seems like it’s more suitable for secondary weapon slot. A Br 5 AT gunner squad with this weapon is still very powerful, imagine you have a 45 round Luftfaust that can fire each round and have ability to penetrate light armor
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I’ve edited the original post to add more details on how the weapon’s nerf works in practice.
what a beauty for get added in the game…
At best an mobile construction we don’t need an automatic grenade launcher, than again at br5 I am tempted to watch the world burn
Hear me out
BR3
forced prone/mount
MG squad
Locked secondary, so you can change primary weapons to your liking
I would say more for AT soldiers instead or something and reduce the mag capacity to like 15 and you can only 1 spare mag a guy with 2 MGs one being that Monster would be too OP and because is premium It would have like 4 or 5 of those autocanons
Kinda interesting
But ig the question would be finding a balanced implementation for it


if we can’t use it as infantry weapon, let it be unique HMG structure or Anti Air weapon, if we use as infantry, force it to be prone or leaning in a structure, like sandbags or ground ![]()
Maybe on an event squad as a unique buildable? Or as others said, possibly as an anti tank/anti air gun, similar to the fliegerfaust. Not sure how the balancing would work.
I would love this as a HMG buildable for BR4 and BR5
I think it should be a Br 4-5 premium AT gunner squad, and use it as secondary weapon. Since it’s a large capacity autocannon, it will be a forced prone weapon, and only have 1-2 45 round magazine.
No, it’s completely useless. Especially at 5 BR. Are you kidding?
Otherwise, I support this topic; it’s interesting.
I suggest using the forgotten mechanics of machine guns and anti‑tank rifles from the “Battle of Stalingrad” campaign for this type of weapon: stamina is consumed when aiming.
Hmm… seems that I need to write a new topic about this kind of weapon, since that there’s no such weapon like this in the game so far. Fortunately, I do find something similar for the Allies.
could be cool idea,yes

