What I like
Silver tickets
Removal of CBT squads out of the store and their nerfs
OBT in general feels smoother than expected and if I would post my feedback based on first impressions, it would be pretty solid and positive.
However, that is not the case so…
What I dislike
Monetization remained unchanged: P2W in squad progression remained
Battlepass: Battle tasks are often based on the scale from very hard to outright impossible due to the campaign level requirement…
Battlepass: Almost all solid rewards are paywalled.
Battle tasks are forcing me to play that not so lovely oopsie called lone fighters… and it is pure torture. (To be fair, conquest mode is not bad for lone fighters, but the rest is just… no)
Battle tasks are only way to get bronze tickets which results in dire shortage of even the most basic troops (not cool at all) because quests are just unfuriating and often take too long to complete.
Monetized gambling in choosing perks (I can just hardly come up with something even more immoral in monetization practices)
I have no idea how devs managed to achieve impossible, but pressure to gamble in logistics was made even worse because of the overall shortage of bronze tickets…
Monetization again (yeah…): Premium account offers huge P2W advantages despite all our feedback warning you that it should not be a thing at all.
Monetization AGAIN ( ikr ) : Ability to purchase active squad slots effectively kills any chance for F2Ps to be competetive (like they had the chance in the first place with everything mentioned above ). Again… despite all our warnings.
Overall result?
There is so much potential, and under all those issues is hiding a good game called Enlisted but…
The king (Enlisted) is dead, all hail to Infantry Thunder, game built on frustration! If that was goal of Darkflow software, than you guys did a great job, because this is making the worst aspects of War Thunder proud.