What you like
I like that this is a game i can play with my father, he’s old and not very quick on he’s reactions but he’s having a lot of fun with the game when the maps are a bit tight packed with enemies it gives him great joy being able to hit someone at 100 m range with a kar98 and see the ragdolls fall out the windows.
I in general really like the weapon models and my favorite weapon is by far the Gewehr 43, however the sniper variant is quite, strange to use. The crosshair don’t seem to be right… Something funky going on there. I at least can’t see the bullet traces which leads me to believe the stem on the crosshair is a bit too far up.
The weapon models in general are all very well done. Im always excited to unlock a new weapon and go ham with it. Can’t wait till i get the MG34
What you don’t like
I really don’t like the latest update to Normandy with objectives that are capturable for both sides when defending and now having 2 objectives to defend. It’s nuts. It’s not possible the maps now favor the attacking team so much that it’s for me, unplayable now because. It require a lot of brain cells to defend tactically, (Same goes for attackers but it’s a different topic) the objectives you’ve implemented are too open, too far apart and in general it’s a cat and mouse game that removes most of the mechanical gameplay you’ve set the game up for using radio stations to call in reinforcements… Making the game mode a cat and mouse game make the radio’s only stay on the map for at most. 2 minutes… Leaving no impact on the gamemode in a tactical sense or manner. Artillery? Redundant. Hunkering down and trying to hold an objective? Impossible.
The objectives from where the defenders spawn don’t seem thought out at all. they’re right in the open, nothing to cover em else than a trench you have to climb out of… I had one guy sit at about 50m range from where the defenders spawn and just mow em down with a heavy machine gun. We literally coulden’t spawn without getting killed on the left side of the mansion. the Right side wasen’t better but atleast they didn’t setup a MG nest ontop of our spawn.
Not enough with the above mentioned, playing any map with 2 objectives spreads the 10 player teams so thin that you can’t really find each other. The game mode that had some sort of historical mechanic to it, is gone now. It’s just hide and seek on steroids and to be honest i would much rather go play a whole entire other, different game for that.
Also either add more players to conquest maps or make us able to pick and choose the gamemodes we want to be put into. The Conquest maps are in general a very dry experience not alot of action and mostly a lot of cat and mouse gameplay. The maps feel extremely (Like tremendously) big for the amount of players put into them. The most i’ve ever seen someone get (as for kills) in a conquest map is less than 40.
What is not too easy to understand
if i want to spend money on the gewehr 43 with the kurz cartridge can’t i be allowed to? Instead of only limited to one. I really love the 3 round burst although it shoots a bit too fast and you can rapid fire 30 shots in less than 2 seconds. The salvos overlap and it’s probably something you should look into.