XP deduction suggestion

again, explosive packs are nerfed, plane spam should also be nerfed by giving a large time interval between using each squad, the tank spam can be fixed with changing how greyzone works, i suggested the nerfing before, no dice fam.

Nerf all the game for make your shitty idea work, what can go wrong, oh wait i know everything

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be real, its stupid to have your plane be spawned in the middle of the air, it would be more realistic to have to take off first, then fight.

and its stupid to have untouchable tanks in the greyzone, i’d much rather prefer if the enemy had the same combat zone as the friendly team

give a valid argument or dont bother commenting any further

Because is an arcade game, last time i say this

because of the ā€˜ā€˜arcade game’’ moscow has become a bot grindfest for soviets, thats all soviets do, just kill hordes of bots

So if i spawn on a spawn beacon and i get killed by a bomb or a mine or a tank before I’ve even had time to load into my soldier i should just get an xp deduction

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Yes dint like that? No one like that but sure nerf the experience of players dont help a shit

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and spawning on rally points isnt stupid? shall we have that all soldiers need to get there from naval ship? or should they jump as paratroopers?

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i mean the experience of the beginners get easily ruined by higher level weapons spam.

the alternative to the xp deduction is just tier the players based off of weapons/levels. its either this or nothing else

I just don’t see the point. Is the point to make less people zerg rush with OP weapons and make them play more tactically?

nah… if you want to save beginners, then you need equipment level based MM. so if someone is equipped with lvl 1-10 stuff, they get to go into lvl 1-10 MM and those with lvl 35 stuff get to go into lvl 30-40 MM.

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paratrooper idea wouldnt sound bad… for paratroopers

but the rally point should instead be like a special truck driven by the engineer, maybe even a halftrack for axis, it would be far better idea rather than have soldiers turn up out of nowhere from a pile of equipment and a radio. with the truck, at least you wont be able to see enemies/your team suddenly popping up

yeah, im sure that everyone is sick of avt/ppsh/fg/avs spammers

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thats basically it, separate players so a beginner with the kriegsmodel doesnt wind up having to face off against a ppsh41/avt/avs

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but then you have a problem of low playerbase and populating different MM queues. playerbase is already divided 5 campaigns and 2 sides per campaign. and for that to happen you would need to further divide it 3 or 4 times. so i dont see that happening any time soon.

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to kill the game faster?

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Ok but people spam the OP stuff because the grind demands it. The more firepower you have the more likely you can wreck the enemy team and rack up high XP. Obviously you don’t need an AVT to rack up high kills, but the average gamer is shit at video games and will use whatever they can exploit to get what they need, and in this game what you need is a ridiculous amount of XP to grind the levels.

I think the solution would be to significantly lower the grind. After I max a campaign out I find myself using more of the basic gear since I don’t have to be a huge douchebag trying to chase high XP.

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Why it is stupid? This could just be friendly airplane arriving from longer distance and you take control of it. If you want take off that is realistic , why not let Allies in dday take off from England and fly across the English Channel to reach the battlefield.

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the developers should start making great decisions, they should revert the things that made people stop playing to get at least some players back, and the campaigns should be united based off of the year that the campaign was at: 1942, 1944, 1945