Why is the armor of german tanks buffed

Let’s start with the basic rules WT about armor
https://wiki.warthunder.com/Armour

Enlisted uses most of the rules and formulas that it uses War Thunder

The armor of most German tanks Rolled homogeneous armour (RHA) x1.00
for example M4 Sherman armor Cast homogeneous armour (CHA) x0.94
and with the same armor thickness 100mm, armor resistance will vary 100 and 94

But is it really true that the armor of German tanks corresponds to the declared characteristics?

  • About the tank tiger B / King Tiger

according to the report and chemical analysis of the armor Tiger aust. B significantly inferior to the English cast


This coincides with the Soviet results



Отпечатка по Бринеллю

The general range of fluctuations in hardness lies within 3.4-3.9 according to Brinell, which is a fairly low indicator corresponding to armor of low and medium hardness.


Alexander Volgin. Panzerkampfwagen Tiger Ausf.B: Construction and Development

  • About the Panther tank

article dedicated to chemical composition, heat treatment and production german steel

This explains why in many pictures and tests the armor of German tanks was cracking and did not meet the stated armor resistance



image

that’s why I think that the armor resistance coefficient of German tanks needs to be reduce to medium or low hardness armor RHA

P.S. Google translator was used, please do not judge strictly for the mistakes in the text.

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In that case, we should also account the poor quality ammunition for soviet early war tanks.

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And what does this have to do with the quality of the armor? If the German armor / Krupp armor was always bad?

M26 Pershing has a penalty to armor durability CHA
JS-2 has a penalty to armor durability CHA
M4 Sherman cast hull and turrer has a penalty to armor durability

Germans tanks don’t have penalty to armor :tipping_hand_man:

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Once you nerf German armor there will be zero reason to play as them. PPSh-41 drum should have loading disruptions since their magazines would not fit into the gun a lot of the times and AS-44/Fedorov shouldn’t even exist in the TT.

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The FG-42 (German Fallschirmjägergewehr 42, “paratrooper rifle 42” should only be used by paratroopers :tipping_hand_man:

the title hints :wink:

Because taking the quality difference into account is quite bizarre. The quality of steel for Panthers made in '43 is very different from the '45. Are you planning to address it as well?

And should the high tier German soldiers have far inferior stats, since by the end of the war the German military force was already made of only exhausted soldiers, old men and teenagers?

No, Enlisted is a game. Not some pseudo simulation. I find it utterly bizarre to address the difference in steel quality in a game that has vehicles like the Ho-Ri or T-34/100.

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Tank characteristics in Enlisted Based on real data from technical manuals and descriptions from War Thunder

Then please explain to me why the IS-2 tank has a real reload speed / speed / speed of turret rotation / armor penetration and nerfed HE shell :wink:

TNT cutted
image

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Yeah, based on. Not 1:1 replica.

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btw, the only difference it makes is 1.2 less point of damage per fragment and 5m less radius, while it got a buff in terms of fragment amount (from 980 to 1016)
Before tnt_cutted
IMG_5319
After
IMG_5318
In short, it makes zero difference because there is no situation in which +5m radius would matter (especially for a shell that already has 20m radius)

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Gameplay and balance reasons… I also find it weird going so much into detail of how armor performs, when Enlisted/War Thunder doesn’t even simulate armor plates cracking/ connections weakening after multiple hits.

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Enlisted presents every thing at it’s “peak” performence so I don’t see why we should take into account the armor quality.
(Plus there is a game balance to take into account)

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Early Soviet tanks had crappy armor quality - late German tanks had crappy armor quality, this is no secret however since we dont actually have quality modifiers this discussion is pointless.

German armor is not buffed - rather a core mechanic is missing.

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Like the mg42 am I right? Jk

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yes, I also think it’s very strange that the bolted-on screens/additional armor of German tanks don’t come off like artellery fire, heat, HE or bazooka heat rocket
This is not welding, but ordinary bolts


image
image

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I don’t know all the details

It looks very strange when HE shell OF-471 the D-25T gun, which in my opinion can smash a house to pieces or leave a crater in the ground, leaves a white cross on the infantry without causing damage.

You won’t be spreading false information, but you will provide evidence?

also t34s armour should shatter from even the smallest impacts. Their armor quality was horrible during the war

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That’s a bug with the shell hit’s registration that can happen to all shells in the game

A very consistent bug too which is bad when I use IS 2

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possible, but this is especially striking when
1 KT reload 7-8 sec JS-2 15-20
2 TNT cutted not found in German shells
topic on RU

what does this mean, bias towards German tank?