M1C and D were made end of WW2 though only M1C used, I’ve seen pictures in-field M1Cs at the very last of WW2. the D version could go since wasn’t issued till after War over…
But on other hand I mean It could have been sent out last months IF they would have wanted too or speed up the process, you know by a stretch why not…
I mean a TT BR2 Thompson was kinda needed, however what they have done here just wasnt it, not to mention Im against the idea of premiums needed to make historical or meta lineups, premiums should be good but unique alternatives to what is in the tree, not flat upgrades.
i suppose it will just be a variant and “might” be useless since everyone got their panzer 4 j,much better(ofc for legacy players).
soviet bias pls underestand small indie dev
I guess this was my fault yet again…
I just made a post that this isnt a true at all.
First of all a player must understand how damage work:
A soldier has 20 HP, 10 “normal” HP and 10 HP in downed state
A soldier with vitality has 13,5 “normal” and 10 HP in downed state
The problem with calculating downstate HP is that its chance based and is best explained through examples:
John has 20 HP, he gets hit with 10 DMG so he has a 0% chance to die without entering downed state
John is hit with 11 DMG so he a low chance to die without entering downed state
John is hit with 19 DMG so he has a high chance to die without entering downed stateOnce a soldier has entered the downed state, he must suffer 10 DMG to die. (cumulative! if you hit John for 15 DMG and he gets downed, he only has 5 HP left in downed state).
Vitality and max upgraded guns are the norm for veterans so I will be using those by default!
Every shot hits the torso and the soldier is NOT wearing body armour and is NOT paratrooper or flame II.Mp40, Mp38, M1 Beretta, Beretta 38/42, Lanchester.
SMGs that do 6.8-7.0 damage at 10m
Down a soldier in 2 shots
Kill a soldier in 4 shotsPps42, Pps43, Type 2a SMG
SMGs that do 6.7 damage at 10m
Kill a soldier with high chance in 3 shots
In the worst case scenario, if the soldier was lucky and got downed from 3 shots (low chance) they need a fourth shot to kill.M1A1 Thompson, M3A1 Submachine gun (Grease gun)
SMGs that do 7.9-8.3 damage at 10m
Kill a soldier in 2 shots (low-medium chance), but guaranteed to down
Kill a downed soldier with 3rd shot (guaranteed)The M3A1 Submachine gun has been BR2 for a while now but did not break balance because it had low fire rate.
MP40, MP38, M1 Beretta, Beretta 38/42: base fire rate 500 rpm, max upgraded fire rate 570 rpm.
DPS max upgraded: 64,6 and 66,5 (MP40 only)Pps42: base fire rate 600 rpm, max upgraded fire rate 690 rpm.
DPS max upgraded: 77Type 2a SMG: base fire rate 600 rpm, max upgraded fire rate 690 rpm.
DPS max upgraded: 77Lanchester: base fire rate 600 rpm, max upgraded fire rate 690 rpm.
DPS max upgraded: 78,2M3A1 Submachine gun: base fire rate 410 rpm, max upgraded fire rate 470 rpm.
DPS max upgraded: 65M1A1 Thompson: base fire rate 600 rpm, max upgraded fire rate 690 rpm.
DPS max upgraded: 95,5With everything I have said so far, I think it’s pretty clear that the M1A1 Thompson will power creep the hell out of BR2
When high br AAs for Jets
A downed soldier is beaten and almost dead … yes finishing them off is obviously also part of the game, but who ever downs first wins the fight - this is immensely more important.
you are fighting squads, not single soldiers in Enlisted.
A soldier stays downed only until he patches himself up which only takes 2s for veterans with perks and even less for infantry III with perks.
Have the prices of customizations decreased? I mean clothes.
I dont use that perk - recoil and reload perks are in my opinion more powerful.
also even in BR2, you can wipe squads with 2 mags - but when you dont down the real player fast enough, and he return fires with a much much faster shooting gun, you wont get the chance to finish the enemy off anyways.
Yes you are technically right, and I should consider this aswell, but I still believe that the initial “shots to down” is more important than the literal shots to kill / finish off.
no news on that.
Have the prices of customizations decreased? I mean clothes.
someone wanna get body armor : P ?
Pps42 was still faster to hit someone 3 times with 690 rpm
than with Mp40 to hit someone 2 times with 570 rpm so I guess it only made a difference for Lanchester and Type 2a fights since both have 690 rpm
Honestly, I want to complete my German faction clothes.
After this update i’m abandoning Germany BR2 unless you buff them by a ton, they are now the weakest country bar none at that BR. And i know you did it on purpose, to force people to buy premium MP18, PPS-43, MAS-38 and premium time to leave BR2 as fast as possible. What a shame that Germany is now just a paypig and punching bag country unless you play at BR5.
fair enough and absolutely understandable - I was just joking even though we all know how desperate I am trying to convince the world why I think body armor destroys a lot of game balance.
Pps42 was still faster to hit someone 3 times with 690 rpm
without body armor non of this would be an issue - PPS downs with 3 shots, MP40 downs with 2 shots, the faster rate of fire totally makes sense in this setting, its literally just body armor that messes with this dynamic.
br1 never plays against BR3 now
Great thing that Soviets and Americans are now having BR3 smgs at BR2
I can’t complain, at least we get something new for once.