Thoughts on the premium squads

Do you guys think they are too OP. I can tell from the outside looking in that they are powerful opponents, and from picking up their guns I can tell they are good guns but I don’t feel I can make a definitive judgement without playing either of those squads

Also, this might just be me but, do they have some sort of armor, because I feel like the premium squads are more likely to survive Bolt action rounds

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Not a fan of them, ive been shot by ppks from 50 or so meters

I can´t say they seem to be pure P2W, but they are dangerously close to being called like that as they are pretty much OP in comparison to any regular squad. Definitely not a fan of premium squads as they are now.
It is too late to revert premium squads, but they still should be reworked to have their selling point in: being unique and speeding up progress while not being overpowered.

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The russian one is more OP than the german one as the PPK is better than the MP41.
The only thing the MP41 offers over the MP40, if upgraded, is semi automatic fire.
In the meanwhile, the PPK is a higher ammo count PPD (box) with fast reload, better controlability, for only minor DPS cost. Because of the controllability it can effectively kill players at further distances

Furthermore, these squads are the only ones capable of bringing 7 automatic guns into a fight, giving superior firepower in CQC engagements, such as on capture points. They also provide maxed out soldiers with all of the best perks which can’t be obtained until months of playing have passed.

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Darkflow finding evidence of a Russian super soldier program that makes their 35% extra health perk historically accurate

image

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Sekrit dokuments aside, 35% more health perk in overall is just too much. I would be for lowering the amount of hp received from perk to lets say 20-25 %. That would affect survivability of cancer squads, but of course this change would hurt regular squads too.
I dont think Hans or Ivan are chads enough to be able to take sometimes surprising amount of punishment for going full rambo style.

I dont even think they should do perks that increase the health pool, it screws up the weapon balance around time to kill.

Seriously you shouldnt be able to survive a Bolt action rifle shot within its effective range.

Yeah it’s borderline when it comes to the Russian Squad as for the German i think it’s fine now i haven’t faced them since i went from russia main to germany main since the last wipe of the progressbut from seeing them in my team and having used mp41 i don’t see anything indicating a lack of balance on their part but yes the russian one feels op.

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well, i’m going to be honest.
and i hope to not get rude in the meantime.

in my opinion, i have been played this game from the first alpha, like many others. but i don’t know about the others what they think, but after experecing many bugs, problems, devotions, hours, reports and stuff, ending up with watching premiums squad that are maxed out, with already vets, best perks, and max ammount of assaulter than in the game.

it’s a big and chunky yes from me.
they are Absolutly and incredible overpowered.
because as i said, i played every single test, and in none of them could be reached the number of 7 automatic assaulters in a singular squad. before, it was 4, now, it’s 5. so technically you can reach a max of 5 automatics guns in a squad, but by sacrifices.
not to mention, that those 5 guys are not the equal of the other 7. due to the perks and stars problem.

i don’t accept the fact that they are literally giving the best for 20 bucks. yes, this might get at gaijin or darkflow the inital money wanted. but they didn’t realized that this " solution " it’s just breaking everyone’s fun and progression.
now, if you are a new player that never touched enlisted, looks like an easy game because of the squad that they bought. plus, those packs compleaty ruins the long term experience of those players. because what’s the point of increasing the assaulter initial squad when you have something bettter? and if you pay for content that you reach after specifiic campaing level, or by ammount of crate, it’s even worse. i’m not a manager. but i’m 100% sure that you want to give something that keeps the players attached to the game. not make them leave because they payed the good stuff and leaving the others things behind because they don’t need iit.

again, this system just breaks the long term progression and player’s fun.
as i said in one post, i wished that microtransations were only for skins. rather than equipment and soldiers.
IF they wanted to make like premium squads, even better. but not with everything maxed out and you dont have to make upgrades or the normal stuff you would do in normal squads.

not to mention, that in gameplay perspective, german rifles are copies and all somewhat, a nerfgun.
you already struggle to kill normal soldiers from distance usually taking 2/3 bullets for a single guy. you can’t immagine using rifles against those trench coat people. tanks are less of a threat in my opinion.

sorry for the little rant. but i think it was needed.

cheers.

EDIT: this is the result: (0.1.10.41)Cant Train my Soldiers via Academy despite having the skill
get misleaded and not working properly.

so yeah, you still need to progress the normal squad. but even further, what’s the point of having a dedicated premium tech tree?

and as i suggested in the other post;

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As experienced player and long time alpha member i dont see this guys being OP right now, but i see the risk of adding many other premium squads in the future. IF this happens and IF they may ruin soldiers progression (make nonsense or even impossible as you’re full premium) - this is going to kill the game for me. Simply because i can buy them and wont have anything to achieve, or i can grind for no reason as the premium is equal or even better - both makes no sense for me.

premium squads isnt OP at all. Compared to those higher rank players’ any better equipments. They dont even have anti air weapons.
And you have to give up using it because you have to level all other squads up to gain soldiers’ item space and essential equipments. And playing this squad means you are wasting time to not leveling up anything at all (except general XP). There’s tons of things to level up.

Except they do, as even the most hardcore players have 4-star soldiers at best, while you have 6-star + veterancy. You also have the best SMG which is also upgraded, which nobody has as of now either.

Not meaning to offend but NOBODY has handheld anti-air weapons. Only engineers can build stationary AA gun emplacements and just saying it can not do something none of the classes except one can do makes them not OP is like comparing apples with oranges.

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For new players, do you ever joined a match that one side dosent have any anti-air weapons (include airplanes and engineer’s AA gun) match? Airplanes is more useful than this squad. Or, airplanes can disgust you for a whole match. SMG is good, but can it do anything to airplanes? Also, you only get 4 of this SMG, but to enhance your whole squads, you have to play regular SMG squad and level up them. All 3 infantry squad with SMG is better than 1 with super SMG + 2 pure rifle squads.
Also, playing this squad is just waste of your time. (Not money)

The premium squad is the only way of getting 3 squads that have SMGs:
assaulter squad
gunner squad
premium squad

there are no other squads with automatic weapons so saying that you can have 3 SMG squads without it is false, and saying you can not have additional SMG squads when you do use this squad is also false, as you can equip the normal SMG squad alongside this one, as well as the gunner squad.

You will always be at a disadvantage as a very new player, but with this squad, you get an absolute powerhouse of a CQC squad. This squad has nothing to do with AA work. You can get at least 1 engineer on almost every squad, or just run the dedicated engi squad once you unlock that.

Again, saying a squad is not op because not a single player on your team decided to bring engineers is just completely irrelevant to the topic at hand. Assaulters are ment for CQC and this premium squad is better than the default assaulter squad for that purpose. Let me put your argument the other way around: Can your engineer squad, that can build AA guns, take on a squad equipped with 7 SMGs when contesting a point head on?

also, planes only get 1 250kg (german) or 4 100kg (russian) bombs and have to fly 2km or so to rearm every time, meaning the ammount of kills they can get is very limited. They are also practically blind to anything below, meaning they just have to drop where they think are enemies. They really are not that powerful.

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Planes are just pure crap lol. I see an enemy plane, I ignore it unless I want to bring it down.

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Not powerful? In some maps with open field, just drop bombs to the capture zone, that’s it.

There are some good pilots that know where to drop their bombs! Lots of players are new and inexperienced with the planes, so that could be part of your reasoning as well.

Even then I can just dodge the bombs by taking cover before they make their approach, you can hear them coming from literal miles away :slight_smile:

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And how exactly is that more powerful than just running up to a cap and throwing like a dozen or more grenades? You can comfortably carry 3 medkits and 3 grenades per assaulter. You can also aim the grenades better and do this at a much faster interval.

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