Testing the "Guerrilla Warfare" update

can you tell us the price for the new premium paratrooper squad for the axis?

the vehicle looks more realistic on the test server… the steel has a shinier look

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approx 1950 gold

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Although the test server was near empty and I had to farm bots a lot to unlock the German guerrilla squad, I think their clothes looked more like these, no black hat.

kƩp

And when attempted to use them in a match, my 3 guys were quickly only 1, so no spawn camping could happen from my side… Also with the TNTs and not explosive packs they are probably not that dangerous.

Also there were several 1 sec stutterings when there was no screen update, then battle continued.

Thank you for giving me a chance for testing with this longer test period, bots are getting better at the game, I actually enjoyed most of the matches. :slight_smile:

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I dont want to bother you, but could you tell show me the cosmetic options for the stalingrad preset of the soviet premium guerilla squad (The civilian ones) ? I really wanted to get it, but if my favorite cosmetics cant be used in my favorite map, i dont want it anymore…

There is ± everything except for civilian cap

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German tech tree APC squad got extended Tunisian customisation options.
Event APC squad remains the same. Don’t have the premium APC to test.

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Thanks!

But man why do they advertise the cosmetics with the cool civilian caps in the Rzhev map when they are not even there :frowning: It is an acceptable replacement, but man the caps were great…

Are they not available in Rzhev, Stalingrad?

Seriously? The caps are the best part :confused:

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What was advertised:

What you get:

c63f382c7c58667dfc626eaa298f176080bc08ce_2_1000x649

Not getting new customization on my favorite maps is definetly a reason not to get it. In addition, no matter which BR, Rzhev/Stalingrad is in the map rotation, that means about 50% of the time you do not get unique cosmetics… :frowning:

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Gonna be honest

Marder lll shouldn’t be BR 3 because it’s Open top and its armor is very thin i know the cannon penetration is good but considering that it has no turret+Open top+ Bad armor, it should be BR 2 stug lll can do it’s job 10 better than marder

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I’m actually starting to believe that all weird customization decision are undeliberate bugs on the test server.
Let’s hope so at least.

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Any confirmation for customisable Paratroopers for other nations than Soviets?

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I assume Euthy already got video of the whole ā€œalready having a gun in 2nd slot wont give full ammo for enemy gunā€ but im gonna post it anyway since i havent seen anybody post it


also does it only work for the first weapon or something? i pick up a thomson and i got 30/90 and then a springfield and only got 5/5 is that how it suppose to be?

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Have they fixed Italian and British GO soldier’s voices? Gold Order Engineers - Carmelo Borg speaks italian and Eric Anderson speak with british accent in devserver.

Under certain conditions this can also be viewed as a bug. However, this is not necessarily related to the update:

No. I:
You removed the ā€œoverheatedā€ function for FLAKs / AA guns which you can build. Unfortunately you left this feature in all FLAK / AA tanks. It would be nice if you remove, or at least reduce the ā€œoverheatā€ radicalt.

Affects tanks such as:

  1. AB-41 - (TechTree) → can do only 4 shots until canon overheat
  2. Pz. II C - (TechTree)
  3. Flakpanzer I - (Event)
  4. M13 MGMC - (TechTree)
  5. T-60 - (TechTree)
  6. GAZ-MM (72-K) - (Event)

No. II:
these tanks should be classified as an own class like ā€œself-propelled anti-aircraft gunā€ so that you even can use them in high BR without blocking tank slots.

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At least you get to shoot. I shot my PzB, nothing came out. I try to reload, it doesn’t. Then I try to shoot again and it clips onto an invis hitbox somewhere and kills me.

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I think about moving AA vehicles to rider class so they could have some useful role.

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would be awesome

Still needed the video, thanks

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