Testing expanded BR for maps

Can we update vehicle skins to display different paint schemes depending on the battle or environment?
Otherwise, when I use a snow camouflage, it ends up looking especially conspicuous in the desert.

9 Likes

Well I have quite enjoyed the new variety of maps. I play this game a lot so having more maps to play on is great. Admittedly I’m mostly a T2/3 player so I’ve only really had Berlin added, but I’ve enjoyed the addition and if I was a T5 player I’d definitely be enjoying more of the maps being freed up.

As for the crying about HA. The primary German rifle of the war is in T1, so are the USSR, Soviet and Italian ones. The Commonwealth one is T2 and American is T3 - stick to Tiers 2-3 and you will encounter stuff that fits in any battle of the war. Effectively, T5 is a fantasy battle anyway (unless you really think German riflemen were routinely being issued the FG42) so why not open it up?

3 Likes

Now that’s something I’ve been hoping for for a while!

1 Like

I-153’s on Sealowe and Berlin is ludicrous - if this change stays will likely see me mostly gone from the game except for any interesting events - I’ve still got a few hundred days of Premium, so would use those up…

ETA: And OSU’s are even worse … albeit easy points…

4 Likes

Oh boy, I love being in Berlin with T-28’s.

I already main BR3, however, there is some really iconic gear in BR4 and etc, common enough at that. But thats a question of when will BR5 be locked away from the rest of the game so people can enjoy BR4. And no, BR4 wont just become the new BR5, to compare them two is critically short-sighted.

I digress, unless we have a full map system (which I am willing to bet my left bollock on that we wont get and will only get a half assed shitty one like in WT), that will completely kill any sense the game had left for me.

You people need to understand, we arent fanatics for wanting HA, we want a healthy balance, as long as there is a plausible reason why some equipment or squads might be fighting on certain maps, I can live with it, hell I can live with up to panthers in Tunisia (even if I would rather not). There has to be a limit to it though, otherwise how long until this becomes a full blown circus like WT where its a free for all between all the factions?

Love to hear what your ā€œplausible reasonā€ for Panthers in Tunisia and T-28’s in Berlin is, and how that constitutes ā€œhealthy balanceā€??

And OSU’s in Berlin too - that’s going to be a great story I’m sure…

5 Likes

Please note that the T-28’s in Berlin was very much not on the plausible reason side, as for the panthers in NA, yeah I dont like it either, since the only BR4 tank that should be there is the tiger, but fuck it, a middle ground has to be met with the fortnite players here and if thats were we can meet, I will take that.

No, it really doesn’t!

2 Likes

Please excuse me. It wasn’t until I read your otherwise rather destructive conversation for the second time that I realized that we surprisingly agree on this point. :slight_smile: Yippee

After reading through your other ā€œargumentsā€ several times, I can’t agree with them. Just because something isn’t good today is no reason to make it even worse in the future.

This also includes the GAMING EXPERIENCE and a coherent overall concept, including atmosphere. If everything were to appear generic, this would only allow for a limited identification of the player.

Please don’t forget that the game itself set the standard by attempting to recreate battlefields in the past through corresponding maps and the corresponding equipment.
I’m never talking about 100% accuracy. But Tiger 2 in Stalingrad or Tunisia are simply ridiculous and contradict what has been done so far, and bother those who value a coherent picture.

From your comments, I gather that you don’t really care whether the game features WWII weapons under the conditions of the time or whether the developer switches everything to laser weapons in the next release.

I just want to conclude by pointing out one thing: The best game balance will be achieved by following history.

Why? Quite simply. Over time, each side has introduced innovations, new tactics, and technologies at record speed to gain even the smallest advantage or to offset that of the enemy. If one side had been completely superior from the start, the drama wouldn’t have had multiple acts and would have spared humanity a lot of suffering on the battlefields.

Now you can comment on every sentence individually and try to talk yourself to pieces.

3 Likes

First they need to give us proper terraforming tools, custom content support and make the mod servers more stable. Currently it is nearly impossible to make entirely custom maps due to these limits

3 Likes

While I’m not against it, I have issues with how you’re introducing it right now. If I understand it properly, this way:

  • pro: higher chance of playing with SVTs in Moscow (BR III-IV mixed matches?), where they were actively used (from 1942 on their production was cut back I think, though I’m only a ā€œwikipedia expertā€ :slight_smile: )
  • con: less chance to play historically more believable setups
  • con: less chance to play in Tunisia with low BR equipment, as there is still NO PREFERRED MAPS SETUP and now my low BR could end up in Berlin as well

I have two wishes:

  • With the merge, the historical periods were somewhat kept by the BR, with this change even that is gone. Just for educating us, can you please add weapon info on

    • what time period the different weapons were used
    • in what war theaters
    • and how rare were they (e.g. Fedorov Avtomat ~3200 vs. SVT-40 > 1 000 000) ?
      Later on it would be a great help in adding a ā€œhistorically accurateā€ custom game mode.
  • I would like to have an ā€œexpert modeā€ squad setup, where I could prepare the same squads for multiple BR levels and multiple theaters of war/time periods. I’m okay with anything in BR I-III and apart from the main rifle(s) I don’t think anything else would be required to change. But this way it would be more random weaponry, and I could prevent a BR-II weapon from 1945 to appear in Tunisia.

2 Likes

Nothing gets worse. The Tiger II was issued before the M3A1 Grease Gun but suddenly people lost their minds over the Tiger II appearing in Tunisia.

Which is overall fine for people because otherwise, player numbers wouldn’t have increased post-merge. Even you didn’t care for the atmosphere where you used Volkssturm and 1944-45 US gear in Tunisia.

And broke its own standards five years ago so complaining about it in 2025 is stupid.

But not the M3A1 Grease Gun despite the gun being issued in December 1944?
Yeah, I see how important this topic is for you.

Sure, whatever your meds tell you.

Jack - Laugh
And we saw how that worked in Moscow where the devs had to add the Panzer IV F2 because no one wanted to feel the historical balance of Panzer III and 20rd Beretta vs T-34 and Drum PPSh… well unless they played the Soviets of course. Worked very well.
And that is why we see so many successful ā€œhistorically accurateā€ multiplayer FPS games with a TT and liberal squad system such as… err or… and don’t forget… and of course…

You larp too much. This is not a simulator and never was. If you want to larp, Arma has WW2 mods.

Puh Big words for a larper, who can’t decide what he actually wants.

4 Likes

actually not. you would get german BR1 and BR2 tanks vs soviet BR3 and BR4 tanks, mp40 vs drum ppsh41, kar98k vs garand etc. just check standard equipment from a squad in that time



btw this doesnt even translate well cause e.g. soviets ~6 million ppsh41 produced and germans had ~14 million kar98k and 900k mp40, so soviets had more of assault squads than germans.

problem with historical battles is that they were not 1:1 and all factions had different doctrines that dont translate well into the game.

7 Likes

Because by that point, it wouldn’t even be a game. If you’d made all your gameplay elements subservient to historical accuracy.

You’d just be making a historical simulator, not a game.

5 Likes

I understand what you mean. :slight_smile:
Even though the armament and equipment of the troops changed during the course of the war and did not remain the same as in the example of the Wehrmacht in 1939 until the other two war parties shown were drawn into the conflict.

That’s exactly why I mentioned the softening factor earlier, that it doesn’t have to be 100% accurate. Because I’m also aware that I can’t pack something this complex into a game.
However, if I remove the reference to the battlefields, simply solving a problem that was created with the last update at the expense of the gaming experience and immersion, I don’t think that’s the right approach. Because that would once again lose some of the previously established connection.

@CaptainSebekel
And that has nothing to do with complaining, but rather with feedback and reflecting my opinion back to the publisher. Which is why he started this discussion.

Well that’s why hidrotic accuracy is not fun if people wanted historic accuracy there is games that provide that simply Enlisted can’t compete with post scriptum or hell let loose so its better stay in WW 2 era equipment and prototypes.

1 Like

I don’t think anyone is realistically asking for that, or KV-1 vs Pz II with PPSh vs K98.

Just don’t turn WW2 games into clown fest where German Panther disguised as American M10 time travels to Stalingrad and fights against Soviet defenders with AS, RD and Su-9 above.

5 Likes

Most have already left the game years ago.

except you do. e.g. there was KT in battle of normandy, but there was no jumbo(and its 76w variant), pershing nor super pershing. or maybe battle of moscow where t34 and KV1 were standard tanks with some KV2, but germans only had either 50mm or short 75mm guns that were inadequate against them.

this is only for tanks and i could probably find loads of examples for infantry weapons and planes where one side had overwhelming advantage in terms of weaponry and other had nothing to counter it.

so there are only 2 options that are possible if you want balanced game: either remove often times iconic weapons that are OP and other side doesnt have counter to them from certain map rotations(e.g. t34, kv1, kv2, ppsh41), or you accept fact that they need to introduce prototypes and ā€œfutureā€ weapons on that battlefield.
if you go with first option, then some maps/campaigns will be only playable with BR1 equipment and you would need to remove loads of content from the game, cause other sides didnt have counter for them besides prototypes and ā€œfutureā€ weapons.

if you accept second option, then there is really no difference between super pershing on normandy or super pershing in tunisia…

2 Likes

As someone who actually literally camped over 24 real life hours in Arma DayZ mod with his sniperrifle on the opposite side of a valley - just to get one single kill - a dude 1500 meters away, unlocking the front door of his base, so my team could get into his home after him unlocking said base…

Lets just say we got 8 billion people on this planet, there surely are some who enjoy being tortured.

I actually like to play simulators sometimes - but I know that I am a very small minority.

Also I know this will sound crazy - but I have the believe that ā€œwarā€ is actually the ultimate sport, the ultimate competition. There is nothing more hardcore than the fight over life and death, which is why shooter games are so popular, they try to simulate the ultimate battle while removing the aspects of death, pain, disaster and misery.

So I actually disagree with the concept that ā€œrealismā€ cant be fun inherently.