Where did you see that? Lol
I see 1 rule of thumb from my point of view:
If a real weapon is too OP (STG, Tiger 2, PPSh, etc) and strictly requires a Fake counterpart, it either needs to be nerfed or not added at all
Where did you see that? Lol
I see 1 rule of thumb from my point of view:
If a real weapon is too OP (STG, Tiger 2, PPSh, etc) and strictly requires a Fake counterpart, it either needs to be nerfed or not added at all
But now it is a bit too late to remove king tiger etc. So it needs to have āfakeā counterpart
Well now we could at least try to not make things even worse (no T-28.in Berlin or Tiger 2 in Tunisia)
And we could even try to make things better by creating BR6 without any restrictions but separated MM and dump all the āe-sportsā laser beam stuff there, even with FG-42/AVT if it absolutely canāt be nerfed and needs to go there too with T20 and Autohei.
Thatās completely unrelated to what I have said.
I also look for a more hardcore experience in some games. Like now from recent time, I had to mod KCD2, since even the official hardcore mode seems too casual tailored from my perspective.
But that doesnāt change the fact that the game will never be 1:1 accurate to history, even if it tries to be. As long as the game respects the fact that it is a game in the first place.
And I think itās important to distinguish between what is still just a game and what is supposed to be a realistic simulator replicating some real historical period.
I donāt mind at all if the game even modifies historical facts for its own need.
It bothers me when the game steal from the immersion of detail where itās completely unnecessary (like ofenrohr in Pacific, when they could have just put unhistorical penetration values to the already present Japanese AT lauchers. Both are historically incorrect, but one is totally obviously totally destroying the immersion)
And finally, I see huge problem in when people try to use historical facts just to push for changes jn gameplay elements thatās long established in that game. It goes against the spirit of the game.
PS. I have yet to see a console game thatās targeting hardcore audience.
For this simple fact, Enlisted wonāt ever be some hardcore ultra realistic and historically accurate game.
Itās still just a F2P crossplay game afterall
Paid premium Medic squad has Engineer class
Please add it to every Tech Tree Medic squads
And to other event squads as which are still lacking Engineer and AT gunner.
do you really think irl history was perfectly balanced? thats the most stupidest take iāve ever heard
Who said anything about perfect?
History is part of the balance. Without it, what would the game be based on? 10 identical items for all factions?
90% of the items in the game were invented to gain an advantage or compensate for a disadvantage in this conflict on the field. Thatās where the balance lies.
Remove every historical reference, like in the battlefield example, and what do you have left?
A WWII game without a WWII?
youād have m1 garands making germany and japan cope and youād have mg42s and STGs making americans cope, people would get frustrated and leave
I just checked steam DB and Enlisted has over 1000 more players right now than Hell Let Loose does, and HLL is more authentic than Enlisted currently is.
Iām going to tell you something. The majority of players (or gamers in general) do not give a shit about historical authenticity. Your opinion about historical references, while not incorrect, is in the minority when it comes to this game. And the developers need to chase the money, and favoring the minority group of players isnāt going to do that
As much as we all enjoy arguing about āHistorical Accuracyā (which Iām against for this game), I think the devs still need feedback about the map changes. Theyāve already made their decision about HA and it is far secondary to gameplay.
To reiterate, Iām for all maps for all BRās. I understand there are concerns for tier V (and maybe IV) for Tunisia as top end tanks can really dominate on a lot of those maps. Iād personally recommend just not using the problematic maps for Tier V but still keep viable Tunisia ones. (Mostly the caves).
Diversity is the lifeblood of good gameplay. Diversity in weapons. Diversity in uniforms. Diversity in game modes. Diversity in NATIONS (Fix Britain and Italy FFS and add France to allies and Hungary/Romania to Germany). And, as to this discussion, DIVERSITY IN MAPS. The more maps the better.
ive been having a lot of fun zooming around in tunisia with my jagdpanther, i very much enjoy the extra variety
Maybe, but overhaul many people are against the addition of all the maps to all BR. Otherwise this wouldnāt be as debated as it is.
Personnaly I am not thrilled by the addition of vast, oepn maps (such as Quary and most of Tunisia tbh) to high br. And I also like the current āimmersionā, which sure is far from perfect (and KT in Tunisia wonāt make me quit the game) but is still a point of interrest for me.
As far as the devs manage to make a good āpreferred mapā setting, I wonāt be opposed to āAll maps for all BRā as long as people can choose to ban campaigns from some BR for instance. Otherwise, I would be annoyed.
Although I understand the majority of you donāt like this, in my honest opinion, it is a necessary change that will help drastically reduce matchmaker wait times.
According to our CM, thatās not true.
From what he said on his twitch stream, basically only forum are those unsatisfied villains.
Meanwhile the overall approval is more likely pro this change.
So weāre entering an era where the future of the game will be decided by a few upvoted posts somewhere on reddits, backed by closed coordinated discord groups.
Individual opinions are irrelevant now, apparently. All that matters is which opinions have the most likes and the fact that they arenāt on the forum.
I recommend to check his last stream.
First, do not think the forums represent the majority.
Second, even here itās a pretty evident most people donāt care.
āIām going to tell you something. The majority of players (or gamers in general) do not give a shit about historical authenticity. Your opinion about historical references, while not incorrect, is in the minority when it comes to this game. And the developers need to chase the money, and favoring the minority group of players isnāt going to do thatā
Encouraging devs to always chase the lowest common denominator, because their income would go up by some arbitrary amount is not something people who prefer quality would usually get behind. How is Assassins Creed doing these days? The Battlefield franchise, how is its reputation faring? When people talk about Fallout, which is considered the height of the franchise?
Do you seriously believe thatās an argument whose end result would be a net positive for the industry, and this game. The past couple of decades being dominated by corporate interests to the extreme, has had a horrible impact on this hobby.
well, this is a WW2 shooter, and many players specifically play it because of that reason - the degree of HA can always be debated, but if we had M16 in Moscow and Star Wars Tie fighters in Stalingrad I would argue that much less of us would actually be here.
Do people care about small details? most dont even know in what year which tank was build.
But people will know something is off when you see Jets fighting in 1940.
Though you may be fine with these upcoming changes, and view them as overall insignificant, I would remind you it was a long time getting here, with many small changes along the way. The same exact thing has already occurred in Gaijins other titles, Crossout, and War Thunder, the changes never stopped, more and more small chips were made to the original texture of the game, until we got games that were almost unrecognizable in relation to their origins (which people put money toward btw).
You say itās small details now, but those add up, Enlisted is already radically different in nature from its release, if the game lasts for five more years and there is never any successful push back, those small changes will likely completely warp the game you enjoy into something totally different. Do you think the devs will just draw a line in the sand, and say āhereās where we stop homogenizing everythingā?
How are my bomber cockpits coming along in War Thunder, itās been how many years now, but weāve got a bunch of shoddy Merkavaās to die in, and a naval mode that runs on autopilot, so I guess Iām supposed to be happy?
Well, tbh it is mostly argued between the same four vs four people as of right now. Dunno about reddit or Discord.
Nerds debating over this and that to the point of bringing out TO&E poster and mentioning player counts while forgetting that all this bullshit made up drama is simply because dev is too lazy/incompetent to add new maps to fill low/hi BR map pools.
Maps are the backbone of WW2 shooters because thereās only so much weapon/vehicle that can be added and yet these distinguished fellas over DF/Gaijin decide itās cooler to add filler guns and recycled vehicle skins than adding tons of new maps each new season.
I have not been on this forum as long as many of you. But in that short time, there have been many recurring topics. One being the issue of certain maps being stuck in low or high BR. This topic has not been the most popular but it sees consistent attention from newcomer and veteran alike.
If this issue is finally resolved, I doubt we will see a recurring topic, especially from new forum dwellers, wanting Moscow/Tunisia forced into a lower BR. And though this suggestion is sure to pop up from time to time, just like we still see suggestions to a revert to the pre-merge style Enlisted, this will come from a few loud veterans and it will not be seen at the same frequency of the āall maps, all BRsā type of requests/conversations.
The reaction to this change is definitely not overwhelmingly negative. Hopefully the devs choose wisely on whom to listen to.