I’d like to suggest that a new class be added that the MKB42(H), MP43/1, STG44 and STG45 should be locked to in order to diversify the class system and to keep the amount of highpowered intermediate cartridge carbines and assault rifles to a respectable, healthy amount.
This class would be called Guardsman
Equivalents in other factions:
An equivalent can be set up for the USSR and American side where necessary, but I do not have enough information on their weaponry yet that could be set as an equivalent to the German machinecarbine weaponsystem, perhaps for the russians that would be the Fedorov or AS44 seeing as how the AS44 had 7 prototypes built and the Kalashnikov PPK-42 only 2 that shouldn’t be a problem.
Perks:
So, Darkflow has already shown us a new class during Berlin testing called Guardsman, they have their own perk akin to Tier 2 flamers right now, additional vitality, which makes them stand out from regular infantry by having 11.3 Health.
Balancing factor and level:
Guardsmen should be a late-game class (perhaps lvl somewhere along lvl 35+) distinct from the assaulter class, that doesn’t carry SMGs, only “Assault Rifles” or the “Maschinenkarabiner” (Machinecarbine) as coined by germany at the time, since the concept of an assault rifle wasn’t yet a thing, aside from the German “Sturmgewehr” which to-date didn’t exactly mean “Assault Rifle” as we call it today.
The Guardsmen Squad should be consisting of 1 up to a maximum of 3 Guardsmen via the tech tree, with a maximum size squad of 5, whereas the last two slots may be filled with 2 Troopers, or one of each special class untill full.
Compared to the Assaulter class with 1 up to a maximum of 4 Assaulters, and 3 special class slots.