Very good point. What’s the benefit of a 20% silver boost for “join any team” if you give up your 90% win rate and earn way less to begin with since you kept losing?
“Join any team” should also grant you the winning bonus even when you lose, otherwise there’s zero point in playing the losing side constantly, even with the supposedly good bonus that we still have no idea how “dynamic” it is.
one fully equipped soldier: 3000 - 9000 (11500 if Assaulter IV)
3 Star Weapon: 3000
Upgrades: 9811 = 12811
3 Star Secondary: 3000 (AT Launcher)
3 Star Pistol: 3000
Axe: 500
Large Bag: 1000
Mine: 500 - 1000
Grenade: 500-1500 (Depending on Bag Chosen)
Kits: 200
Flask: 400
Binos: 200
If I did the math right, this means that depending on what bag or secondary weapon: 1 3 star equipped soldier costs between 22,111 - 43,922 Silver and that is before rerolling soldiers to get max perks (if you do that).
OR… keep RNG stats but have every soldier be able to get 1 random perk point every 5000 exp up to the class maximum of perk points. win win - they get people to play the game and players get to choose - either grind more for exp and spend less silver, or try to get perfectly rolled soldier now but spend more silver
A terrible idea,you can’t set a limit to stop people to accumulate research points.This is not good for both novice and veteran players.(for new players when they complete research they can get some free research points it will help them to skip some weapon).25000xp limit is too low that only skip br1 weapon.
And 100:1 is insane too.people fight tens of minutes only get this?For me i have premium account.I can get 10000xp average a geme.
So if you guys really implement this.I can only get 100 silver?sounds like a joke.
Why?I can’t give someone else my xp.so why I can’t have millions xp?did i stop someone play the game or I broke the game environment?
Not good for game? I really don’t understand that.
Let people choose what they want to do with their experience, whether to convert it to silver or keep it for some new weapons/vehicles and forget about the cap.
So basically by DF’s math a 170k research node is worth 1700 silver? Hmm then why am I paying 15k for a tank that I do not need or use? This company is way too greedy. They shoot themselves in the foot and wonder why the game has no traction. This is one of the most grindy games I have ever played. I have all the factions maxxed out minus not paying for above mentioned high price tanks. It took me almost 300k to upgrade all my Japan squads to BR5 that 300k took a very long time to grind and I play a lot. Next thing PLEASE dump that last reward of a generals portrait. Its garbage to people who have played premium over a year. Again stop being greedy like a mentally ill loot goblin. You have a good game but you keep ruining it with your fools logic of finance. You steal from your player based and try to tell them you are helping them by giving them 1/100th of a value. Temu games have less grind after this point. At least they give you a prize.
first, abandoning customs, now being forced to abandon my hard worked xps too,
never said it before, but if that’s the case, i might actually just leave.
it’s just one fucks up after another that no one asked for.
i apreciate for at least being honest and straight to the point of what you guys actually meant ( even though, could have been there just in the first post up front )
but i appreciate less the decision that is mandatory instead of optional.