Roflstomp example in Moscow Campaign

While all the reasons above do happen…

The game went for 25 mins and only one player broke the bare minim amount of kills you should get in that time…even if you only had starter equipment and camping (3 marshals didnt break 20, probably got to marshal playing allies tunisia)

Sorry but truth of it is…that paticular combination of players werent going anywhere. Never mind equipment, never mind map, never mind campaign.

Truth can be hard to swallow.

Its just a matter of taking your licks, and practicing to improve

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Well, i have no idea why i’m pinned here, i don’t think axis ever dominated Moscow, Normandy and Berlin sure, but Moscow was pretty balanced for quite some time when i played more actively.

Well, now about your post, both sides can play offense and defense on Beloe Lake, it is as easy to a ally team to defend as is to a axis team… both can spawn tanks and blow the attacking team on their spawn, not only can but they do in fact, i remember the first time i played that map on offense, i said it right from the bat: “if the attacking team doesn’t capture the first objective quickly it is lost” and having played this map hundreds of times by now i maintain this opinion.

Another issue is… i play North America servers, i have no idea how the EU server faction population is or what are the dominant factions for each campaign, talking about that… don’t worry about campaigns anymore, soon enough they will be gone and a equipment based matchmaker will be put in place (what isn’t the ideal omho but is better than nothing).

I needed to play one battle to be able to post and this was it:

A loss surprisingly

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You have a super noob team there with low ranks and not building rally points. Possibly bots too.

Beloe Lake is probably my favorite Moscow map. I’ve played close matches where we took the first point early and matches where we took it late and still won. I’ve also played many matches were we got the snot kicked out of us too.

The only map I absolutely hate playing is Quarry. Fuck that map. I’ll stick around and play, just because I ain’t going to leave the homies hanging, but I’ll probably hate every minute of it. On the rare occasion, the stars align and it’ll be a competative match, but only if the defenders aren’t camping in the grey with AT guns and tanks spamming HE on the attacker’s spawn

Beloe lake and monastery

those maps perfectly describe the battle of moscow as the ultimate battle

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Except the T-50 that you can get with gold order to t-60 squad is immune to pretty much anything untill
lvl 39 when F2 steps in.
Theres nothing you can do across the lake to t-50 even less to t34 that decides to block the spawn road of attackers.

1- That’s only relevant from the second objective forward and OP post is talking about the first objective.

2- Planes and AT guns exist.

3- A 50mm is very well able to destroy a T-50 and a T-34, I did it before and destroyed even a KV-1 in Stalingrad with the initial Pz. III.

4- Any axis tank on the second objective across the lake is capable of doing the same damage, or even worse as the German short 75mm comes on a better all around tank than the Soviet short 76mm so Germany teams use better suited anti infantry vehicles there .

5- We have played against each other before, we both know the other is a very capable player, why the constant whining about equipment when on the end what defines the winner isn’t equipment but teamwork + skill.

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Also…

Directly, yes.
But frankly, plane, even the HS-123 in my case would be a break from the monotonous slaughter on the ground, at least for me.
With luck and RNG on my side, I may have been able to bomb the attacking T-50s and make the ground not as miserable for the allies, for a while. While strafing is not much to look at with HS-123’s 2 machineguns, BF-109s guns gave me some success, so I could’ve suppressed machinegun nests/squads a little.
Maybe it would’ve been enough for axis bots to live long enough to make it to the first point.

Well, that basically answers my question, so Thanks for responding.

I didn’t have planes. I didn’t have dedicated AT squads with engineers and AT guns unlocked, or general engineer squad.
And the one AT gunner that I had integrated into one of my squads there had PZB-38 (fully upgraded, but that’s not much). Nothing I could do against the T-50, aside from maybe immobilizing from a few shots, and maybe disabling the gun barrel with a lucky hit. Squads were pretty much instantly killed in the spawn village from machinegun fire, so it was highly unlikely that I would get close for explosive pack, or getting on top of T-50 to penetrate the turret top with PZB.
PZ 4F1… would require a lucky hit/close quarters as well.
The only more or less feasible way to damage it would be the radio operator 2’s artillery barrage, but without upgrades, the amount of calls I could make were highly limited. I also was… frustrated that I lost the RO2 almost the moment I spawned at least 1 time, in the main spawn, just leaving the building, no less.

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As a F2P I have to make some hard choices when deciding which vehicle I get in battle, I may choose the T-34 and have the upper hand on Tank vs Tank but lacking Anti Infantry capabilities compared to the T-28, or not having the flexibility something like the Il-2 gives, or the capacity to counter enemy CAS with my Yak-1…

This gets easier when playing in group and planning beforehand what each one will get in battle. Recently in Moscow I rarely get my vehicle because the objective will just fall as soon as i’m not defending it anyway.

On the first objective you can in fact flank and reach the tanks behind the trenches and detpack them, it sure isn’t easy but I have done it on some hard matches and of course you need your team to not be absolute pushovers.

What I have to say is… you sadly got unlucky with that team, find a few people who play axis Moscow and join them and everything will be easier.

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Also adding a bit to this…

Yeah, it is possible, but a really complicated affair. The Pz 3 J driver has to practically engage the KV-1 at almost a point-blank range.
Adding to it, I don’t have the Panzer 3 J either, at least, campaigns are not yet merged, anyway.

Id say it aint any better. Considering the trenches are full of defenders there is even less room for flanking which is pretty much mandatory with anything less than F2

Not for f2p players if they have chosen tank

Unless they have buffed them significantly they aint any better than pz3 with 50mm, infact ive had better results with grb even its pretty much lucky shot sniping and hoping.

And ive destroyed quite alot of T-34’s in past with just regular firearm.
Just had to kill its entire crew and wait for quite sometime and be the last one to do dmg to it.
Doesnt exactly change the subject of moscow being imbalanced to any direction.

Sure, as long as there are no t-50 or t-34.

Perhaps because its quite relevant especiatly in subject of equally skilled teams ?
Just because I can and probably you can roflstomp average enlisted player with nothing but AP mines and spade, doesnt mean its balanced.

Never had any problem doing so, some teams are harder and I have lost my pair of matches there but isn’t that difficult to flank that trench, don’t tunnel vision and look at the map to see how much open space there is.

I’m F2P, on Tunisia where all allied tanks are hot trash I played plane until I unlocked the Sherman II, it would be better to F2P to have some way of unlocking slots for sure but don’t act like it is something that turns the game unplayable, I “suffer” from the same disadvantage and I’m not complaining.

Never used the AT Gun or you just don’t know how to shoot the turret? Average wehraboo suffering from the “Shoot the Center of Mass” disease

Look last answer… And yes it does change the subject because even the short 75mm available at level 22 is capable of destroying a level 37 Soviet tank with a fairly easy shot (turret), any ayer that can’t do that just has the well known skill issue.

Sure as long as the level 22 German tanker is able to aim at the turret of the tank the Soviet player unlocks 2.664.000 XP later than the german tanker to not even have the same anti infantry capabilities.

Have played against my fair share of equally skilled teams, they never had any issue killing half my team, never had any issue destroying the T-50 or T-34. As I said, we have played against each other on a fairly balanced matches.

You just have to open your mind that sometimes we lose the match, there’s no point trying to downplay the adversary merit saying they had advantages that no logical argument can sustain.

Sure, looking from attackers spawn theres that open field at your right side.
No cover or anything, not exactly a good place to flank with tank.
At left nexto road theres more cover but ~10/10 times atleast one enemy tank is guarding that.

Its just a fact, cant have plane & tank simultaneously as f2p player.
If you chose anything below F2 as tank, you aint doing much else except getting your ass handed to you if theres t-50 / 34

Ah the classic, just aim to pixel.
Yeah, totally balanced that one has to aim for tiny pixel while other obliterates with hit to any part of tank.

As above said, one has to aim for tiny pixel while other kills with hit to any part.
75 short is prime example of how broken the idea is as the trajectory is curved as fk making the pixel aiming quite impossible at certain ranges.
While again, the opposite team just points and clicks at your pz4E or what ever you have and you are dead.

Sure its skill issue in sense of another actually requires skill while the other doesnt.

Since theres no APHE and post-pen dmg is broken, best you can do against T-50 is killing the crew inside turret.
And then what ? Driver is entirely immune to your gun, he can merely just wait till you shoot again → switch to gunner → kill you with 1 hit.

For some odd reason I feel like we have quite different view of skilled enemy.

Do I win or lose is entirely irrelevant to subject of poorly balanced moscow.
One side is required to aim to tiny pixels while other isnt.
One side has flying tank with point & click rockets, while the other side is required to learn to use bombs.

And so on. Did you win someone or lose doesnt change these facts to anywhere which highly favors the soviets.

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Level 29 vehicle vs Level 22 vehicle

Look how much space there is between a penetrating shot and a non penetrating one…

Now, Level 29 vehicle vs Level 37 vehicle

Clear wide areas where a shot can pen, but you call them pixels…

Come on, you’re clowning yourself here man

T-34 needs to take cover so they can’t shoot the hull, but the turret is very hard to penetrate even with KT.

Edit: even T-70 can pen the Panzer IV turret though. So I still believe that the T-34 is superior.

Funny as I did not get penetration with pz3J from cheeks and even If actually did, not enough internal damage to take out the tank.
Which pretty much seems to be same as with you.

And here we have T-50 from point blank range.
Did penetrate no question about that but yet again no internal damage to take out tank frontally.

But yeah you got point here, why aim to pixels from long range.
When you can clearly just drive infront of T34 / 50 just like you demonstrated in tutorial.
:clown_face: its balanced

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Thing is, T-34 and T-50s are armored from, pretty much all the sides. And the weakspots in the front aren’t exactly easy to see either.
And if the tanker is smart enough, he/she usually angles the tank in a way, that it’s basically near-impossible to penetrate even with superior weapons.

German panzers are more vulnerable in general, but especially from the sides. 30 mm of unangled armor isn’t a challenge for 76 mms (Maybe the T-28 can be the sole exception), or even the 45 mm. In that Beloe lake battle, I got immobilized by 45mm, and got set on fire. Jumping out, a strafing IL-2 ended the exposed crew as well.

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All those Axis mains complaining about a lower level vehicle not being a perfect counter to a higher level vehicle while I’ve yet to see a single post of a Ally main complaining the IS-2 is crap to counter KT on Berlin…

It appears like some people just want their wunderwaffen to play for them it seems.

I have a challenge for our wehraboo friends, spawn the T-50 and try to destroy a Pz. IV at long range…

As I demonstrated before you have to hunt pixels way more than the Pz. III J has to get penetration, it is important to remember that the easier penetrative shots from the T-50 on the Pz.4 lower front plate kill mobility but don’t kill a single crew member while the turret shot of the Pz.3 Is a guaranteed gunner kill and a lucky commander kill…

quite irrelevant to subject of moscow dont you think ?

Yea, imagine some people would like to have fair chance of fight ? What a douchebags.

not exactly a long range but seems to do better than IV from side.

just use plane

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:+1: :+1: :+1:

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