Lets take Type Otsu Rifle as an example… 420 rounds per minute
In what world can a human pull trigger on full rifle caliber 7 times per second?! (420 / 60)
This leads to stupid moments like this…
Your first shot does something and the rest turn into popcorn blanks and this itself is just stupid looking from gameplay perspective
To Maintain better balance against SMG’s, all SMG rate of fire should underperform vs real life and only perform correctly when fully upgraded. Currently they have correct rate of fire when stock but overperform (vs real life) in rate of fire when they get upgraded
Actually if DF took the time to review the true specs of each and every gun it puts into the game, took the MOST COMMON model gun specs and made them all accurate, the game would be much better, and as I said in another post that people wouldn’t be able to whine about buffing a certain gun because another enemy gun is inaccurately overbuffed. If a gun sucked in real life, it should suck in Enlisted, no matter what the faction.
Example, the German FNAB 43 in the game shoots I believe has a game ROF of 460. Maybe I missed it searching, but I have seen nothing that says it had a ROF of 460. It says it had a ROF from 600 to 837, and that 837, and there were some rated at 400 ROF, but it looks to me like the most common model used shot somewhere between that 600 and 837, so I would have rated it around 700. Hell, even the low 600 would have been better and DF could have claimed some accuracy.
Every gun in this game needs to be reworked to be somewhat accurate, period. Of course, as long as DF continues to add Cowboy and Indian era weapons, what does it matter?
Disagree, 40-60 is a PRACTICAL RoF that probably includes time for reloads. It is not a hard limit. Recoil is already in the game to limit practical RoF.
Locking RoF to one shot per second on a semi-auto would actually be painful, and also make them borderline useless up close.
I want you to try something. Go in to practice with a semi-auto rifle. Aim down sights, click to fire, imagine that you continue to click, and time out a second and a half. See how long it takes to get frustrated.
If you want to really be annoyed, try that in a match.
here is from quora on AR15, not full rifle caliber, but it is just about how fast you can pull the trigger.
An AR 15 doesn’t shoot any bullets on its own. Neither does any other semiautomatic weapon. An AR 15, like all the others, is a tool. It is designed to send one bullet down range each time the operator pulls the trigger. How fast can the operator pull the trigger? That varies with the operator. I have been cautioned by range officers because they hear me doing rapid fire. For me, that’s around six per second. I used to play saxophone, and I developed fairly fast fingers. Others, especially pianists, are faster. Even so, eight per second is about as fast as I’ve ever encountered. At that speed, aiming is basically “broad side of a barn,” if you can control the muzzle rise.
This overwork will however add more balancing features
For example…
SVT-38 is BR 3
SVT-40 is BR 4
Yet i see no advantage in performance on SVT-40, all i get is pain facing tier V german stuff
If SVT-38 was 100-120RPM and SVT-40 was 140-180RPM with better (lower) bullet dispersion and bit better recoil then there would be distinct performance boost making it higher BR worthy and the two guns would feel different
clearly you’ve either never been around guns or never even watched videos of people shooting. You can mag dump a semi-auto pretty much as fast as we do in-game, it’s just that in both situations its pretty shit if you wanna stay on target when shooting anything rifle caliber (that’s why battle rifles haven’t really been a thing since the 50-60s) - it’s even worse in-game cause then there’s the hilarious amount of shot dispersion you get when rapid-firing a semi-autos.
How long have you’ve been playing the game? DF did this exact same thing way back and it was probably one of the shittiest patches ever because it made every semi-auto into a steaming pile of dogshit to use at even the mid ranges in which they would have otherwise had an advantage.
Honestly I wouldn’t mind a lot of bolt actions getting their ROF increased cause some are just far too slow even for being bolt actions, but otherwise your proposal is just terrible.