so i made the an m2 stigner have 6k bullets firerate PER SECOND, i made recoil 0, so how do i modify the gun to have 200,000 rounds instead of the normal 200?
you know how to do such thing right?, also, do you know how to remove the overheating mechanic of the plasmafaust?, if u answer both these questions, well im grateful obv
EDIT: nvm founded it, if u want to know how, il send the code for both the m2 stinger and plasmafuast
Ah… Yeah, you edit Breaking Dead map. So… Probably you will need to cleanup poly_area__points in poly_battle_area if you want make polygon point work (just click to [R]).
After that do restart and battleAreaPoints will be clean too.
To be honest this is not very good idea. Probably your mod may lag heavly (server lag and probably client lag too). Game use ammo as different entities. Also your gun fires so fast it may cause crazy lags for server and client.
Battle_music_with_spawn_waves I realized that this needs to be added in the editor, I found it, but how to add what to add, what kind of fix post to make it appear…?
Or your map doesn’t have any waves? Then probably you need to create battle music or any ambient entities and add path to sounds (maybe events/z/music/z_battle_start) in battle_music__intro or ambient_sound__path.
AAAAAAAAA…I’m stupid. I thought that I could insert music for all players on the server, but I can only do this for myself))) Or am I wrong? :)))))))))