and i call BS on that statement from devs. unless they redesign all maps, they have no mechanism to prevent spawn camping. even now you have lots of maps where you have clear visibility to enemy spawn point or spawn exit choke point from grey zone and/or enemy playable area. do you really think that if you allow 50 or 100m penetration into grey zone that this situation will not get worse on even more maps?
only way how they can possibly “solve” spawn camping this is to designate invulnerability zone from which you can shoot enemy that is spawn camping, but that would be even bigger BS.
In balanced matches I agree with it. But when matchmaking fails and the attacker squad pushes the defenders into their gray zone, with not a single squad being able to get to the objective, then it’d be such a frustrating thing to wait for the cooldown. Just abort the one-sided match after a while and refund the boosters instead of adding a cooldown and changing the blitzkrieg into prolonged pain. (But that’s just my opinion, the attackers probably enjoy it.)
Personally I don’t think snipers are particularly good, and while they aren’t bad, they just contribute less than other classes/squads unless played super aggressively. But I feel like guerillas will help a lot, since flanking will probably help clear enemy rallies and make it harder for enemies to get to the objective.
already saw like 5 guy with the pre order deco hmm definitely way more than para and sniper bundle from today observation (to be fair most people dont use those anyway)
note: i only count the german side not other if i do it like 10
But that’s completely irrelevant and completely misleading in relation to debate about this specific class.
What matters is when all factors factors combined. This class is made for solo trolls, ruining everyone else’s experience.
This unnecessary class brings just toxicity and trolling. It’s not even proper solution against greyzone.
They could have just remove greyzone for all classes, there was no need to introduce new class tailor made for troll needs.
if default spawns remain the same and they dont introduce map changes that will physically block visibility to spawns, i dont think that they can do anything that will actually prevent spawn camping. like i said they dont even need to have visibility to spawn to effectively spawn kill. they could e.g. have visibility to exit from spawn that is natural chokepoint where guerillas could camp.
yes, we will see. but i dont have any trust in devs to implement it correctly.