Yes, it’s exactly suited for the type of players who place AP mines under enemy rally points.
So it’s no wonder you like it. You like to frustrate your opponents
But I certainly won’t continue playing a game that will make me unreasonably frustrated just for the enjoyment of others.
As someone who advocated for LONGER grind and LESS income, it’s clear you never gave a dime about newcomers and other players anyway, that much is clear.
That and that you keep saying you love to spend, for obviously, gained advantages.
Eh that’s a bit harsh, I mean at least he is trying to give constructive criticism and not trying to turn the game into something it isn’t (HA weirdos)
I suggested a while back Paratroopers being able to drop into the gray zone since historically that was basically their job, and they’re professional soldiers
I spent hundreds (if not thousands) of hours in that game. I think I have a reasonable idea of what to expect from it.
I’ve always been opposed to making Grey Zone a gameplay feature. And Instead of solving issue of the greyzone tanks. They’re planning to add greyzone infantry.
I find that totally bizarre. They could have just get rid of greyone. Just make a protection circle around spawns.
But no, they’d rather make it a gameplay feature… Greyzone tanks v2, aka greyzone infantry.
I can see what they’re trying to do. Combat greyzone camping with a proper way to counter without it just being the typical “BoMb WiTh PlAnEs, Duh” type of argument.
Whether it’ll be a good mechanic or not, remains to be seen. And I’m sure there will be plenty of post-release balancing based on player feedback and the battle data the devs have. But it’s way too early to really speculate on it.