New class: Guerrilla

This greyzone infantry is not a viable solution to the greyzone tanks issue. On the contrary, it’s just an additional problem on similar foundations.
Yes, they will bully greyzone tanks from time to time. But for all the other players who won’t be able to play this class for whatever reason (for example f2p players can only have 3 infantry squads, and they would prefer other ones than guerrillas). Greyzone tanks will still be a problem for them. In the meantime, they also have to deal with this new toxic problem.

If they truly wanted completely remove grey zone tanks issue, they could have remove greyzone for every class. It would be at least a fair. Everyone could counter each other, everyone could spawn camp (if that’s what DF is pushing now).

sounds good, Ill take it!

then they can work on other forms of spawn protection…

  • Invisible spawning staging area (Heroes and Generals)
  • Being Spotted/ marked on map when withing a certain radius of staging area
  • Staging area destroys projectiles and mines (Post Scriptum)
  • AI artillery being called in on people snooping around in staging area
  • having maps remove LOS to spawning areas
  • Sound cue, Radio message goes out warning and giving away forces inside staging area.

etc etc

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“Wow”, I really don’t care what you think at that point. But, I really don’t think much of you anyway
so no shame here.

All you do is piss (pun intended) on those with different opinions than yours…

But to educate you one last time because you clearly fail to grasp what’s what:

  • one. I’m not talking about you. Even if you believe I do.
  • Two. What I said, is my opinion. Since it’s not even a debate there’s no such thing as “my point is not even a strong one” which is just what YOU think anyway and as such has no value.

Seriously.

2 Likes

There’s some good points being brought up. But guys, please, don’t turn it into a personal battle…

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When clarification on Volkksturm with fur hats in the desert?

image

Helpers?
CMs?
Hello?

9 Likes

Or if no fur hats, cavalry?

kép

(Camelry???)

12 Likes

Did you see actual guerrillas or just the decorators?
Btw. the left side partisans look more natural in the tractor plant than the soldiers. :slight_smile:

But they don’t do camping massacres in the Gray Zone

The function of the gray zone is to allow anti-intellectual groups to survive for a few more seconds.
At the same time, it provides a safe attack range within a reasonable range.
Instead of letting a group of guys who can steal your weapons prevent you from getting out of the spawn point

They should be responsible for their own choices
Instead of crying that the explosive bag in your hand cannot fly to the tank 150 meters away
Nor should they cry about why they were massacred by a camper in an area with a good view.
Before they cry, they should think about why they were massacred.

If they think their anti-intellectual behavior should be respected
Then they should also respect tactics and equipment utilization based on rational thinking.
Instead of constantly crying and asking for more living space for them in a way that destroys the gameplay and environment.

I saw people who have bought pre-order pack and their score [ 19 / 12, 13 / 12, 32 / 9 and 18 / 6 ] gives me a hint why there is so much need of spawn-campers partisans.

At very best they will be use for spawn-camping (TNT on a rally point), but usually - playing a walking simulator - 300- 400 m on foot to place a TNT on enemy tank, which eventually will be destroyed by a plane / other tank, before a spawn-camper will reach a half-way.

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Not every map is the armored train escort, 300-400m is highly exaggerated. It is mostly under 100m from the edge of the grey zone.

No one will complain about grey zone tank if they will be destroyed that quickly.

Nothing is exaggerated. Tanks can kill each other at 300- 400 m or more:

And there will be no special spawn for partisans at the edge of a map.

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That is the distance from your grey zone to enemy’s grey zone. You can spawn at the rally in the front line.

Players will already run inside the grey zone if the enemy tank is reachable before you die.
So the guerrilla squad will do the same but can go deep inside the grey zone.
As a result the time that player spend to counter grey zone tank will not increase significantly since they are already doing similar stuff.

Well looks like both of us had no luck, they don’t have a unique look at all and just reuse the existing green uniform.

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inshallah the event squad shall redeem me

This is wonderful. :dromedary_camel: :dromedary_camel: :dromedary_camel:
All that remains is to give this brave rider a katana in his second hand.

Done

Untitled

However, the German “partisans” are complete fiction (as how they will be presented in the game, from the historical side, and even more so from the goofy outfits given to them).

At best, at that time in Germany it could have been a completely reversed version, where German citizens with anti-Nazi views acted directly against the regime itself. Then maybe there would be some truth. And in this case, the “Volkssturm” armbands and their association with this organization is absolutely wrong.

None other than the “Brandenburgers”(Germany’s Specs Ops as to say) were responsible for all the “actions” listed in the description (and partly Werwolf’s secret Guerrilla Movement, which operated more on “paper” than in reality).

So when the Event squad of the German special forces was moved to the BR2 category, all that was needed was to assign these new “specializations” to them. It would have made a lot more sense.

What i would find a lot more fun is Det Cord charges. Lay a Det Cord along a strip of land and when you trigger it, it blows up the entire line. Instead of placing TNT one by one, lay a line of explosives.

Brandenburgers. I mean, might be a nice burger.