Of a whole 2-3 days each ffs - that’s not serious testing!!
They fixed some - but there’s a whole shedload that they ignored, and you have to be more than a little bit myopic to think that 8 days testing was ever going to be enough for such a big change!!
Well for me and many many many more people they have no in avg my games post merge have been super stomps or waiting for the enemy to show up only for them to be insta killed by multiple people.
matches have been unfun and booring. Tanks virtually unusable.
Heck i just finished a BR 1 (pacific squads only with br 1 weapons) and by finished i mean i deserted after my M8 Grayhound got destroyed by a Pz 4J (BR 3).
I had a BR2 but i realized that my chances of getting more maps where on changing to BR3 despite the problems of being sometimes extremely underleveled for matches against BR 4 or 5, but to be honest lately every Axis Germany match has been a stomp or close to that.
Yeah, it looks like your matches are averaging about half as long as the shortest one I’ve had since the merge. That’s not fun. I wonder why? Luck of the draw like Myrm1don getting map variety while I’m in Stalingrad purgatory?
We need quality of life changes to the squad management, that thing when you change your preset lineup and it’s has the same equipment you put on them few seconds ago, that’s preposterous.
Yeah I can see it being really annoying for wanting to recycle squads across BRS
I havent had much issue with it yet, because I have entire different squads for different BRS, no overlap.
Having to buy the same cosmetics on the same solider for each map type annoys me probably the most. (another thing Im going to have to hold off on in hopes of being changed)
that is what happens when you have full game of players with comparable equipment to yours. you dont have easy newbies to farm with your end game equipment, you also dont have many bots to farm like before.
we will see the numbers after.
i enjoy t5 battles more than before cause they are more challenging and you actually need to work harder for victory. there are much less roflstomps than before. but there still needs to be extra queue cause i see really weird stuff on t5 battles that really arent for that queue.
i played WoWS when it got released on steam. do you know how much playerbase increased? ~10%. and it got loads of negative results at start cause they couldnt link wargaming account with steam account. steam wouldnt save the game considering it is already on playstation and xbox store.
every battle?
your data (for first day) says otherwise (too much time to rebuild database for all data)
highest desertion % was ~36% on 3 maps and that was either when games werent full, or when you had chunk of it cause of prematch deserters (btw there is possibility of 10vs10+ match cause of MM bug. i had 10vs15 match )