Necessary improvements to the new Enlisted

you know that if you divide it to early, mid and late war you would still see fg42 in stalingrad? it was in service since 1943 and stalingrad was fought from 42-43. and this was explained to you multiple times with similar examples in the topic you made. do you know what early war weapons are (from 39-41)?
fedorov, ppsh41 drum, t34, kv1, kv2, svt-38, svt-40, avt-40, avs 36, garand, thompson drum, m1919a6, p47, p38. and do you know what e.g. germany has to counter that with early war weapons? kar98k, g41, mp40, short 75 panzers with low armor and mg34. does this seem like good matchup for early war weapons? similar examples could be made for mid war weapons.

That, is a lot of blades.

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I would certainly buy more Italian squads.

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This button is going to be very scary for me personally.

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You really need to look at the low-mid BR Axis equipment and put in a folder at least 4 early smgs.
There are no way for the Axis to compete against PPS-42/-43/PPSh-41 box while both of them are at BR2 or 3 for Soviets, or Thompson/Lanchester(especially 50 mag)/Owen/Austen for USA.
New BR tiers for SMG:

BR I of the Axis:

  • MP28+MP34(o) foldered into one
  • M30 Luftwafe moved at the bottom near LMGS
  • Beretta foldered now within MP3008 (BR2 → BR1)
  • OVP+FNAB moved into BR1 last two unlocks

Entire BR3 moved into BR2:

  • MP 38 (BR2), Beretta M1 (BR2), MP40 (BR2)
    BR2

BR4 moved to BR3:

  • ZK-383 (BR3), MP 35/I (BR3), Beretta m38/42 (BR3), Beretta 40mag (BR3)

    Part of BR5 moved into BR4
  • Kiraly moved to BR4 and Mkb42(h) moved to BR4
    BR4
    I propose to also move few weapons from other nations like PPD-40 and PPSh-41 Drum to BR4, Box mag Thompson to BR3 since it’s so similar to other Thompsons, German G41 need a buff to reload speed it’s so damn slow when loading full clip. US also need better tanks and rocket launchers to deal with Tiger 2 spam.
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is this sarcasm?

this has to be sarcasm right?

this was discussed on forum few times and it wouldnt work. you could easily smuggle tiger 2 (H) into low tier battles or stg44/fedorov/ppsh41 drum with average.

absolutely terrible suggestion. one veteran that wants to seal club newbies can easily bring stg44/fedorov/ppsh41 drum and absolutely dominate. there are already proposals with weighted average so you can search them on forum.

imagine having forethought about clusterfuck that would happen when you have hundreds of squads that need sorting. idk how could you have such idea.

idk why. people should always remember all their squads BR and what they equipped even if they have hundreds of squads.

tiger is better armored, their gun performs similarly against most enemy tanks, while tiger has better anti infantry capability. and cause panzer VI>panzer V.

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I dont understand why you refuse to use the same exact matchmaker as War Thunder did. Now that the playerbase isnt seperated to 12 different sides, it shouldnt be a problem. Battle rating 1 should face battle rating 2 max. Battle rating 2 can face battle rating 1 and 3. Battle rating 3 can face battle rating 2 and 4. Battle rating 4 can face battle rating 3 and 5. The game will be more balanced that way.

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18f5d399b6ad6471e31c0ab77f14b3fd9ede457br1-680-383v2_uhq
Now try using them that way against enemies.

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Because according to devs bigger caliber = better tank. While in reality Tiger E cannon will struggle hard against Jumbos, but Panther can frontally pen it, it’s armor is also much better.

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was politely taking a jab. Yes, obvious.

Im just not suprised now that these issues have “actually” arrived. Been expecting it so…

even the BR ratings are pretty much no different to the first draft progression tree 6 plus months ago

I’m hoping it’s not an easy button to accidentally press

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That’s been suggested several times now by several different people - who’d-a-thunk-it!

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The T-50 is no longer usable by this squad, it’s only usable by the tech tree tanker 2 now, so you should remove it

but you know that tech tree is is completely different from BR :stuck_out_tongue:

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It’s only a strawman if I named you personally…
And then you go on talking about stuff as if I did.

That’s historical existence authenticity, which in a game like this makes it worse since maps would be locked behind your gear meaning you have to optimise your entire loadout to get the maps you want whilst also being able to play the way you want as well.
Either it should be an opt in thing, or you should just go with historical technological authenticity. As in it’s something that could realistically have been made earlier when taking the technology required into account. An example would be the MP 3008, it’s literally just a Sten copy, meaning it could theoretically have been made as early as the first time the Germans found a Sten in the first place.
The current forever roundabout of compromises that will just lead to a worse experience whilst not making the “historical accuracy club” happy anyway is just wasted time and effort. Darkflow should prioritise fun gameplay over the accuracy, as long as they don’t bring in polymer weaponry and modern attachments I’m happy. And right now being stuck in Berlin forever is not particularly fun, and I shouldn’t have to sacrifice my own enjoyment and progression just to have some more map variety. Map variety and fun gameplay and sense of progression should not be mutually exclusive.

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Same, brother.

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I did not mean it like that, it’s just that I felt it was kind of slandering the “historical accuracy camp”, where I was trying to show how I am relatively flexible and reasonable in my logic

Like I don’t mind the Federov, a WW1 gun in game, but I think it should just be in Moscow and Stalingrad

However I will say that I am somewhat complacent and like the new system, I just think some things should be a bit tweaked

So, are you saying we’re not gonna have specific campaigns ever again ?

Thats the main thing i loved about Enlisted , to see it ripped away with no remorse or reason , is pretty saddening.

RiP Enlisted

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the merge keeps on giving. congratulations you have introduced new mode: 10vs15

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