I have again tried to load BIN level files into Enlisted. ((While progress was made, i don’t know how to remove textures from terrain)). Also we have an VROMFS Packer now.
A while ago DagorEngine was open sourced: Release Build 2023/11/27 (Engine, Samples and Tools) · GaijinEntertainment/DagorEngine · GitHub
These include sample missions, games. And most of these share resources with Enlisted so i figured, why not try load them?
And as seen in the sample:
Its an untextured object. Thats all.
There is also sponza but that crashes the game. Was used to debug the lightning in the game(?)
“gaijia_planet” level:
Ultimately couldn’t load it. It has sample_xxx terrain textures which doesn’t exist in enlisted. I have removed everything the error log was complaining about, but got stuck at land classes. For infantry this is a nicely sized island! (darkflow please its only 12mb)
os_earth_orbit:
It’s from War Thunder April Fools event.
It did load. Well, it didn’t crash so that’s a success:
There is no ground so no textures. Also the space station assets are missing obviously.
The meteors should be visible though. Couldn’t find them.
Currently the editor’s vromfs packer is unable to pack BIN files into the .Vromfs file. However, these sample projects have included a nice enpacker that can pack ANY file (in theory) into a vromfs.bin.
Uploading such file to the sandbox portal, then launching causes a game crash without any errors in local mode. Online doesn’t launch at all.
ZIP file contains the enpacker + the mission above.
VirtualRomEnpacker.zip (3.9 MB)
Potentionally, you could unpack a game resource, make almost any change to that (for example replace textures) then repack it, and try it offline in the editor.