Mods Digest: The First!

Since the release of the “Burning Sky” update, Enlisted has become an eeeeeeendlessly scalable game, as you can create unique missions or even a whole new map using thousands of objects from all campaigns. You can, and you do.

On the Enlisted sandbox portal there already are tens of various missions made by players, and in this digest we’ll be regularly reviewing the most interesting examples.

SCORCHED EARTH BY FACE_TAC

The Battle of Verdun was one of the bloodiest operations… of the First World War! And it’s also one of the most discussed player missions currently in Enlisted. Its author not only did a great job with the atmosphere and environment, but also skillfully presented it in a video.

This Conquest mission consists of three points set on scorched earth speckled with craters. The lack of any substantial cover makes artillery and mortars even more deadly, and a machine gunner on high ground can easily become a king of this infantry battle - and yes, there are no vehicles in this fight! A challenging map to be sure, but one that keeps the fight accurate to the conditions of the battlefield it’s based on.

Game designer’s advice: try to build points of interest (strategic points, key areas of the mission) around indestructible objects, such as places with cover or things that attract attention in markerless mode. A strategic point in an open field isn’t the best idea.

THE MISSION ON THE PORTAL

NORMANDY AT NIGHT BY CHAOSHELD

The war goes on day and night, and Enlisted’s engine works great with different times of day and artificial lighting. The author of this mission just made many players’ dreams come true: night fight!

And they did it properly, in a well done mission set in a HUGE environment. From the coast all the way to the mansion — in the new Confrontation mode. They also deserve credit for taking your comments to heart: it’s not the first version of the mod and definitely not the last.

Game designer’s advice: try not to overdo it with the darkness. It’s interesting, but people play your mission on different displays, and some players may not be as comfortable. Now, for green lights in the house… Well, let’s chalk it up to the author’s tastes. No ghosts :slight_smile:

THE MISSION ON THE PORTAL

SNIPER DUEL BY PARAMONOV95

And once again it’s all in the name. Literally. This level was built from scratch for true masters of competitive games! This long symmetrical map has sniper rifles near the respawn points, multi-story positions, destructible and permanent cover, and an opportunity to take a shot hundreds of meters away. You and your enemy in the crosshairs of the rifle…Whew!

It’s great for training and for simple fun too! Perfect for 5v5 battles, but you can set the limit higher if you want.

Game designer’s advice: boom — headshot! A sound design, but several spawn points would be better, and a single strategic point in the center definitely shouldn’t be in the way of fun. A moat with crocodiles would work nicely. We’ll discuss putting them in the game.

THE MISSION ON THE PORTAL

RALLY BY FORLORN_SQUAD

Now this one definitely gets the Jury Prize. The author has worked so well on this mission! No multiplayer: you have to drive a car through a long and treacherous road. And then you can share your record time with friends — just for fun.

THE TRACK ON THE PORTAL

Don’t fret if you haven’t found your mission here yet! You’ve created so many mods that we can fill up several digests like this one. We’ll be posting them regularly, sharing great mods — new missions, as well as examples that have been available on the portal for a while.

LAUNCH THE MISSIONS

Every one of you can create your own mission, as well as launch any mission from the portal. Here’s a quick reminder how to launch one of these multiplayer missions.

  1. Choose a mission you like on the Enlisted sandbox portal and press COPY URL on its page.
  2. In the game, open mode selection (above the START button) and choose “Custom matches”.
  3. Press “Create Game” → “Mods” and paste the URL you’ve previously copied.

Now you only need to customize the options, and you’re good to go — your server is in the list. Tell your friends to come, wait for other players to join or play by yourself.

19 Likes

I’ll go and play in one of your sessions too)

5 Likes

They are all my favorite maps! (Especially the WW1 maps.
I want to play them all the time)
…if only there were more people.

2 Likes

There are a lot of people in solo mode, but as a rule they prefer to play with the whole big team in one massive session.

Invite friends.

look into our discord and find participants for your fight.

6 Likes

Lots of potential for sure.

Hey keo, any news on the assets like buildings trees etc etc!? Looking foward for the asset placement so the bots can react to them and find a path. Right now they will be stuck running against a wall.

1 Like

I’m not very good with the editor myself. Sorry. But we did not answer in this news?

3 Likes

How about sharing the game’s default mod files, such as D-Day Invasion or Lebré Domination?
People sometimes want some tweaks in the default mode. However, it seems that it is difficult to set everything from the beginning.

2 Likes

Just pure fun. No headaches, no hassle, just fun. I’m not a modder myself but I certainly enjoy a lot others creations :slight_smile:

1 Like

Consoles when?

1 Like

Never. X)

4 Likes

i thought s00n

Good to see the devs supporting the community and vice versa

3 Likes

Come everyone! Let’s catch the fox :heart:

2 Likes

But these are not mission settings at all. These are the game action settings. In it, we simply enter tasks (10 frags - unlock). How will this help the players?

3 Likes

10 Likes

It’s hard to see mods on console, I know the icon, but no idea, until we launch it. Can we get a text description box to read maybe?

3 Likes

Hello, keofox, the map you just visited was made by me (only a small part has been completed). My friends and I plan to make a film of the entire Berlin campaign. You may not have noticed the armored trains and a large number of Soviet tanks at the railway station. That is the prelude of the campaign; There are a large number of fortifications and German tanks on the opposite bank of Moltke Brucke, which I also placed, basically according to historical facts. We’re about to start shooting this movie, if nothing unexpected! We have consulted a lot of historical data, not just a simple attack, we will restore a lot of details!

5 Likes

(tommyZZM’s picture)

Until improving process of adding/deleting map rend instinct (objects), I will not consider to build maps with lots of terrain/building edits.
Seriously? Deleting/adding object by such indirect ways?
Also, as far as I know, there’s no way to enable defender’s respawn tickets without logical bugs. So, another big barrier of recreating RO2’s maps.
Confrontation mode enable Verdun’s trench “Frontline” mode, but lack of explaining how confrontation mode’s settings. No way to figure out how game ended.

Also, any possible ways to change the respawn time length (11s)?

3 Likes

You can make a conquering hybrid invasion mod that shows the defender’s respawn score.

In fact, the defender always has a respawn score limit, but the current interface cannot display it. I hope there will be a function that can customize the interface in the future

There are some conditions for which the specific details are unknown. Combining different types of respawn points can make the score bar of both sides display.

This is the map I am making

2 Likes