New economy system for weapon when
we need the ability to cross play with our friends on other platforms, i managed to get in a few games but omg its so hard when im on pc and my friends are on xbox.
Be careful what you wish for
Well. The main picture makes me jealous. Those guys CAN have proper green pea camouflage uniforms, while we still cannot
you need @Keofox
Don’t believe I saw this mentioned yet, but the mounting system needs A LOT of work.
When that’s been fixed, I’d like to see heavy machine guns unable to ADS unless you’re proning. Even with the most recent changes, they’re just big smgs in cqc.
Obviously not the BAR, BREN, etc, but the mg-34 patronentrommel. Definitely.
@Keofox
Here is link with videos embedded re FW190
Love the new changes, thanks for listening, would have been nice to move already emplaced AT as placement areas not always allowing you to build guns
Links again - ok I stop now, they have enough to work on until Christmas.
I was just too lazy to link. Lol.
Thank you.
I want to trust the dev team, but recent economy changes have excessively alienated non-paying players and generally worsened the grind. We’ve been told that solutions are in the works and we must be patient, but that becomes difficult when additional patches drop with no sign of what we were promised.
Don’t get me wrong, I’m eager about these engineer changes and look forward to using them and continuing to support the game. I just want this game to be accessible (and enjoyable) to a larger community than just whales like me. I’m growing more and more concerned that the dev team doesn’t share this priority, and as such my trust is being eroded.
Naturally I can’t speak for everyone, but I don’t believe I am the only player to feel this way.
I like the engineer changes … I especially like the message that you are working on increasing the speed of the AA guns.
We need to be able to move/rotate the AT guns after they are built. Also give AT guns a more effective round.
This. The premium jumbo needs to be looked at.
›Arty lands 100m away
›Breech turns orange
that and the APCR performing poorer than AP rounds is just wild, especially when the PZIVE HEAT rounds are absolutely fantastic at both anti-infantry and anti-armor.
The APCR can’t pen the Puma’s ufp btw
Nevermind struggling monumentally against the flat 80mm front of the Panzer IV
Automatic site translation?I too sometimes forget that it is desirable to quote quotations in the original language.Apparently you get very tired.
can we have fix for h.e shells now they dont work at all only for infantry
can we also get a counter to the fg42 some time soon it been over a year now
planes are buggy
and the 75 mm cannon phases thru the puma alot causing no damage
Please tame the spawn map. (Another few months old bug, just some of the latest feedback made me remember.) It’s jumpy not only in LF mode, but there the most visible.
(More game breaking than the jittery/breakdancing dead soldiers.)
Bug with map when in ‘select spawn’ mode on normandy campaign, only for ‘lone fighters’ mode as far as i know. the map rotates making the north/ top of the map either face east, west, or south multiple times per second. basically it’s extremely hard to select a spawn location like this and very annoying. i started encountering this problem yesterday or the day before yesterday.
in the battle of Moscow when you are spawning the screen will reset itself alot making it super hard to spawn in
There is a serious perspective bug in LF mode? I hope not just me the only one who has that… The perspective while you in the squad selection screen, is jumping betwen two position in every 1 second…its really realyl frustrating and gives you instant epilepsy…WTF is this? [shot_2021.09.21_17.57.38] [shot_2021.09.21_17.57.39]
Not sure how but Tank view bug is back:
Title says it all, if you play Tunisia play axis tanks and look through gunner view, turrets are sideways but still shooting you.
We found a bug due to which you can not lose more than one perk from a soldier. We will fix it soon.
FIXED