Listen up!

CCs being wrong, imagine my shock

1 Like

Tbf I think McDonalds got right infos from the devs and I think they thought they could release it in November as they thought the ehm “map br” will work as intended.
After all I think most stuff is already done by now and its mostly about polishing.
They still might push for next week given how fast they dumped out the third test.

5 Likes

if they push it in this state, then game is good as dead… and that is cause grind is insane.

The overall grind is better, grinding to higher things is longer though because you have to go through many things first instead of one campaign line

actually it is not better. you are forced to grind lots of repetitive same performance or marginal upgrade weapons. to get to mid tier weapons you need to grind 2-10 times more.

you can check link to other topic where i showed german grind for 4 tech tree branches alongside with campaign comparison.

1 Like

I still hope that they will hold until event with Berlin paratroopers (Grossfuss Sturmgewehr + AT-44).

Without paratroopers Soviets will be constantly loosing both in offence and in defence.

So imagine this, grinding every campaign or grinding with the tech tree.

There are no duplicates in the tech tree so while you may be grinding marginal upgrades, you are still grinding the same things you’d end up grinding with campaigns, just that it’s now all mashed into one so it can look worse, but is less overall.

2 Likes

Well. Its worth mention that now you dont need to spend time to research different squads to max the levels and perks for each of the same guns (and then actually upgrade it) or keep sending stuff from other campaigns to another.

1 Like

imagine grinding one campaign and having high end weapons with half the grind.

you dont need every weapon, nor will use most of the weapons in that mandatory tech tree. i am not against them being optional grind, but not mandatory.

So while you can, since you don’t like it, go grind out the high level stuff, oh no if people can’t instantly have top tier and be fighting more experienced players post-merge, that’s GOOD

do you understand that people will need to grind for months to get mid level gear if they play 2 hours daily, not to mention about getting to high level ones.

ffs do you really need to grind kar98k, Carcano M41, Vz. 24, Pre-War Kar98k, Carcano M91, Mannlicher M1895? tell me what is the difference between them that needs separate tiers, or multiple guns in same tier?

or tell me difference between these:
Pz.Kpfw III Ausf. B
75/32 M41
Pz.Kpfw III Ausf. J
Sd. Kfz.234/2
Pz.Kfpw III Ausf. J1
Pz.Kpfw IV Ausf. E
Pz.Kpfw III Ausf. N
StuG III Ausf. F
Pz.Kpfw IV Ausf. F2
Pz.Kpfw IV Ausf. J
Pz.Kpfw IV Ausf. H
Panther A
Panther G
Panzer IV/70 (A)
Tiger E
Tiger II (P)

how many of them have similar armor/gun characteristics and is it really an upgrade when they get new vehicle? what is the difference between panther A and panther G? difference between panzer 4 H and J? you can make lots of similar comparisons between vehicles and weapons where they exist in tech tree just for grinds sake and not for any actual technological upgrade.

i dont care about my grind cause i probably only need few levels to finish everything cause i grinded all 4 nations, but i want the game to stay healthy and for that to happen it needs reasonable grind.

Pz III B v Pz III J is an entire cannon difference, same with when you jump to Pz III N (37mm > 50mm > 75mm howitzer)

Sd.Kfz.234/2 is an agile armored car with a 50mm that germany has no comparable equivalent of ingame atm

75/32 M41 is an italian casemate TD, StuG III F is a german casemate TD, I won’t bother comparing them really, they’re decently similar, StuG gets more HE, 75/32 M41 has better HEAT (I forget if the StuG here gets HEAT, haven’t touched it much)

Panzer IV/70 (A) is one of the better casemate TDs, but is sadly a casemate, therefore is able to be ignored completely

Panther A and G are slightly different, yes minor upgrade of G being slightly better

Pz IV J v H is easier, H gets an electric turret, J does not, and that makes quite a sizable difference (And if you really want to nitpick, H also gets side skirts)
Pz IV F2 is just a downgrade to the J and H, not by much, but is a notable downgrade

Tiger E v Tiger II (P), do I really need to go over the differences here?

Summary: Just because the cannon number is the same =/= they will perform the same, a Panther’s 75mm and a Panzer’s 75mm will perform differently, a Tiger E’s 88mm and a Tiger II’s 88mm will also perform differently

1 Like

i know differences between tanks. point i was making is that lot of them are pretty similar and either have same gun and similar armor, or they get slightly better performance in turret rotation and could easily be put into folders with different price. e.g. panther A and G, or pz.4 J and H (maybe even F2). player could choose to take slightly worse but cheaper or e.g. 10% more expensive but better tank and there wouldnt be need to double the grind with unnecessary weapons/vehicles.

but if you really want differences, shall we talk about planes where difference is minimum for same models of planes? or BA rifles that have slightly different sights and maybe 10% difference in performance?

do you know how much you need to grind 1 tech tree to t3? ffs you need 584k xp. tell me how much xp does new player earn? lets be generous and say that he earns 3k xp average on battle (and he doesnt) and average battle lasts ~20 minutes. do you know how many days does he need to grind 1 tech tree to get to t3 if he plays average 2 hours per day (6 battles)? that is 195 battles or 32 days for just one tech tree.
what if he wants to have t3 smg, rifle, tank and plane? he needs 2.22 mil xp or 742 battles or ~4 months of 2 hours of daily battles just to get to mid tier of one single nation. what about other stuff? snipers and AT/flamethrowers tech tree? does he need to play for half a year? what about other nations? what about high tier stuff?

I play since September 2022 and I finished all campaigns and pumped all soldiers up to max, except the Japanese in Pacific.

Giving everything to everyone at the start will make the game cheap and too easy :-1:

and tell me do you have premium+BP+premium squads and how many hours daily you play the game? and are you on top of the leaderboards?

i play since ~february of 2022 and i have only finished normandy both sides and moscow allies. with some 10-15 levels in berlin allies and pacific axis. and i am constantly on top of the leaderboards earning 2-5 times more xp than average player in team.

btw i am not for giving everyone everything at start, but to reduce the grind so they can get to mid and high level weapons much faster.

also do you think that ww2 game is very interesting if you are on BA for half a year?

1 Like

I have a premium and some premium squads. I play about 2- 4 hours per day.

Bolt action are bad weapons, but I know some idiots who use them even at the end of campaign.

They always make their team loose the match, but - they dont care about others, they only want to snipe.

now imagine how will new players play after spending half a year with bolties and low rof smg.

overall you are premium player that is in top 5% of playing time, maybe even in top 1%. this is number of battles played per player
image

do you know how bad the grind is for average f2p player? ffs numbers that i put are even optimistic considering average performance of average player.

2 Likes

These two don’t fit together, I’m no god player but take all bonuses away and I earned at LEAST 6k per match with starter gear

If it takes you half a year to get out of bolt actions in this game, that’s just on you not playing much

What’s the source on this?

Not that bad til you hit around level 22ish and onwards in a side, to where it becomes decently tedious, but is much easier to progress at the start luckily

Just because our playerbase mostly sucks and barely plays the game doesn’t mean the grind needs to be reduced to cater to them

6k with starter gear? maybe with premium time or if you are really good f2p player. average player in enlisted gets max ~2k score per battle. with win bonus you can say that f2p player will earn on average 3k xp.

me.

2 hours a day is not much in those calculations? that is 6 battles and playtime that is over 90% of the players. average player in enlisted is dogshit just doesnt earn much xp cause of shit tactics that most players use.
to get 4 tech trees up to t3 you need ~4 months

that was in campaigns where you got good weapons relatively fast. did you check the table of how fast you got weapons?

check xp requirements now and before per campaign level.

yes it does cause that is majority of players. you cant tailor make game for 5% of the players.

1 Like

Yes 6k with starter gear, bolt actions are viable if you can aim and use cover, something most of this community fails to do properly

Nope, yeah for Normandy it’s nice to get an early semi, but say Tunisia, I maxed that too and it still was not bad until I hit the later levels

So when is War Thunder going to downtier german tanks because the players suck, the active playerbase finds the grind okay, and the only people I’ve seen complain do not play often and have admitted to doing so