Levels in the renewed Enlisted

it never had historical setups. closest thing to historical setup in this game was rifleman squad and even then it is polluted by people spamming automatics. not to mention fedorov, jumbo and similar “HA” weapons and vehicles that were never in campaigns, or other prototype japan weapons cause need for balance against USA.

those numbers were datamined, so it represent accurate playerbase representation.

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I hope at least some of these revisions are considered as I think they would be really good for the game
(the Red highlighted items have been moved up, Green is vice-versa)

I got into this game straight from WarThunder because i was puking too much over the horrendous matchmaking that the Battle Rating system makes, takes all interest out for me.
Now Enlisted had campaigns with squads, weapons and vehicles that were in that specific campaign, was good immersion into history, nice athmosphere of feeling in that campaign and facing of what could’ve been that back then, with some artistic liberty and what if ofc.
Now that immersion into I am Commander Hanz of this shitty P.III in Moscow facing of Ruski Infantry armed with Mosin and PPD is gone, you ruined it, took it all away. this is not that game.
Now you have that WT B.R which just makes a mess. For me you ruined it.
Why could’nt you have stayed at a main tech tree for the different factions that was shared? That would have removed the problem of separated repeated progress, now the playerbase issue should and could’ve been solved different, like for instance have season lasting said time on different campaing and historical events with rewards based on real battles to get rotation and up the numbers.
Now the dumbasses all over forums still think they know it what’s best, yeah this is for players and bye historical immersion, you can’t have both bla bla… no that is excuses and ignoring problem and trying to circumvent it.
What you will end up with, is those who are attracted to historical FPS games who want to get immersive in that setting will loose interest, because that is ruined. Game will be all about B.R adjustments up and down, waste of time and resoursces and only creating meta and boring gameplay. what you will be left with is a hollow stale shit game that will stagnate, just like WarThunder.
If you make that most coolest dope Tiger Tank model in a game and terrain and effect bla bla and 10 sec wait for game on average, i don’t care, because when i get into that game and a futuristic pizza car swosh me by firing recoilles gun while circling me, that feeling of being Wittman in Normandy in my mighty Tiger is gone. Then you lost me, I’m off
Well anyway GL
And I hope and pray this game somehow you devs will be able to steer this up turn it and evolve game into better.
But right now my will to invest and spend time n money in this game is on hold

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You mean yellow is downtiered?
If Green was downtiered, then the countries would be downtiered.

Sure thing - people want to play WW II game - M1 Garand, BAR, M1 Thompson, Grease Gun, tanks and planes.

Not some crap like HLL or Beyond the wire (dead game).

In current state M1 Garand at level 8 is a joke.

So ur point is to not correcting and find solution but to hell with it and break it all? what a problem solver

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lol im colorblind mb

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You pull some statistics on A week, and then use simple dividing and logics to try wrap up a playerbase issue with a game that can’t attract enough players and thinks that will solve it?
Some weeks is less, some dayse more, some hours of the day is none, others spam, weekend, holidays and whatnot. I’ve never had that much if issue waiting this game, few minute here n there.
Game is filled out with bots so doesn’t matter.
Pure PvP filled out matches at highest lvl with pros should only be cared for if game is that big it’s become an e-sport, have tournaments and that shit.
You really think most will enjoy this game if all teams were filled real players all time? most will realize how bad they are and have a real bad time gettin ass whopped by diehard meta nolifers and chinese goldfarmers.
Game was decent, could be better, but was no need to totally rewriote the whole concept of the game

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enlisted =/= WT

yes excellent immersion. forcing tanks to fight frontally, forcing new players against meta auto/WP spamming players, forcing players with stuarts against tigers, every match on crossplay on we had 30% of bots entering game.

shit solution

tell me what will exactly break your historical immersion. give me an example. they said they will implement soft HA rule that will not break “historical” immersion. maybe your seal clubbing immersion will be broken?

so you are saying that veterans didnt have meta with stg44 and tigers, or USA with m2 and p47? BR will bring back so many weapons/vehicles back to use cause there will be no more shit end game meta.

dont let the door hit you

this current merge and BR were part of the solution that i proposed last year. now only thing that they need is making soft veto system for map/mode selection.

i pulled that data cause of an argument in one topic when i said that we simply dont have enough playerbase and other party didnt believe me.
and do you know why game cant attract enough playerbase? cause veterans are non stop seal clubbing with meta auto weapons and vehicles. do you think newbies want to stay in a game where they get insta destroyed by enemy tiger and with knowledge that they will need to grind for months before having anything to counter it?

according to one player xbox had 25k players on christmas, i pulled around 20k for the week i pulled statistics. that is max 25% difference. we are not talking about multiples of playerbase and those stats are enough to give general state of the game.

i tend to disagree. i dont play multiplayer game to play against bots.

it will be better experience than farming 150 kills on bots that dont even know where i am.

Ah ok

Suggestion: I believe for premium squad weaponry the player should be able to purchase and equip new copies of the weapons to any character and squad that are able. For Example: let’s say a new player buys the PPT-27 squad, if he’s never played this squad will be useful, but statistically speaking only until he unlocks the PPD-34/38 and his first assault squad, if he is then allowed to buy and use PPT-27’s on his new free unlocked assault squad, he’s still getting his money’s worth and doesn’t have to sacrifice any advantage for using a weapon that statistically is near identical to another in all but looks.

Man you are saltier than the water in the Pacific maps. But yeah dude I came here from WT as well. I was so sick of getting wasted by guys way better than me or better planes. I started WT in 2013 EARLY on, took like 5 years on free account to earn a UK jet, then realized I was never gonna have any more fun once the low tiers were about all I could ever get any kills in.
The campaign system is kinda the only thing that kept his fun if I have to start seeing guys with VG 1-5 last ditch Berlin rifles from 1945 in the siege of Moscow in 1941, I’m gonna puke.

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and they said there will be soft HA rule. that means that VG 1-5 or mp 3008 will have more likely chance on appearing in berlin. campaigns were simply unsustainable. ffs on average 40% of total “players” entering the game are bots. i am playing ONLINE MULTIPLAYER game to play against other humans, not other bots.

I have done something similar. DRAFT 2

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Pretty much all of you that defend “purposedly killing historical accuracy for the sake of balance” are arguing in bad faith. You are hypocritical enough to say that “FG42 can match against AVS even if the numbers aren’t exactly the same, because what it matter is that rhey are close in role and performance”, yet claim at the same time that all historical acciracy defenders will want the Federov on Tier 1 because “they are historical accuracy purists”.

Just like there are barely no balance purists, there aren’t either many actual historical accuracy purists. There is a sweetspot between balance and historical accuracy, and making the MP3008 appear on Moscow because “it belongs in Tier 2” is uneeded and retarded. Realistically, the Federov should’ve been a Gold weapon instead of a main researchable gun, and the MP3008 could be an extremely cheap high Tier weapon, this links to the post I made recently:

“Improved Tech Tree structure” proposal

Y’all are too far up your asses to care about newbies (who are the ones that will keep this game alive, wether you like it or not), constantly rambling about “should X weapon be higher or lower” instead of partaking in more productive discussions like “is the system Darkflow gave us even good to begin with?” or “how will this impact newbies and the whole grind experience?”. You are all acting egoistic and only caring about hyper-competitivity, as if you wanted to make Enlisted an E-Sport, to make a CoD WW2 knockoff.

Enlisted as it is right now, even with how flawed the Campaign system is, hits a sweetspot between reasonable balance (not perfectly balance, but not truly autolose (stomps happen due to population disparities)) between factions, and a reasonable amount of historical accuracy (not 100% accurate, but the inaccuracies aren’t “1945 weapons in Moscow”, but more like “this saw limited use i that timeframe OR saw use a few months earlier/later than the map it appears in”). With all your proposals following Darkflow’s initial plan you are scaring away all historical players, fucking over newbies (who now can easily play the Garand on Normandy within a week of starting, but in the new progression will be locked to early-war maps and weapons without any other alternative), and only bootlicking both tryhards (that want to make this game a CoD-like E-Sport without any interla or historical logic other than “”“balance”"") and Darkflow/Gaijin aloke (by indirectlt approving their tedious, linear, long-ass grind to “play something else other than early-war stuff”}.

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and i am sick and tired of arguing with retards when DF said that this will not happen (or will have very low chance of happening) cause they will implement soft HA rule. so if there is mp3008 it will probably be put in low tier match on berlin map.

you know that this system was requested by community many times before DF even announced the merge? everyone that played could see that campaigns were simply non sustainable model and that DF adding later levels was making shit experience for newbies. this is not about hyper competitivity, but about preventing extreme seal clubbing and shitty end game meta.

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500th

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You have to be very dumb to think that the historical accuracy matchmaking rule will apply to individual weapons instead of Tiers. It is just impossible to apply a matchmaker that cares about individual weapons, what this eventually makes is that either:

A) A shitload of queues appear because the matchmaker tries to do low, mid and high-Tier Berlin matches (with Kriegsmodell-Mosin M44-MP3008 on “early”, PPS 42 and VG1-5 on “mid” and all the full-auto stuff on “late”). This leads to the playerbase being way more divided than it already is with the Campaign system, leading to matches with 1-2v1-2 players and the rest being bots.

B) The matchmaker fails to find enough players, sees a majority of the early-Tier weapons are from early-war, and puts these “shitty” late-war weapons that are on lower Tiers into early-war maps. Hence, Volkstrum/1945 weapons on Moscow.

Goddamn dude, use your brain. You guys think the matchmaker will be a magical, miraculous solution that will make things perfect, and it won’t, it will be limited to what the playerbase looks like, and will follow Tiers because following “individual maps-per-weapon” parameters will be impossible to apply.

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obviously 0 experience in programming and algorithms. simply you make low tier match of 20 players and then check their weapons to see eligibility of campaigns they will be assigned. 0 additional queues cause map is decided after MM made match.

i agree that MM wont be perfect. i would prefer that they also include soft veto map/mode system and then it would be close to perfection.

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