Levels in the renewed Enlisted

Not too happy about Italy and Britain being shuffled into Germany and US. They should still be separate.

10 tiers is too much, when most dont even have a full tier 10 like Germany. Cut down the amount of tiers to 5 and combine more equipment into those tiers so there will be more variety of equipment while balance is still retained.

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No according to devs. They simply lied with their advertisment and still do.

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Just reposting this in this thread:

Agree, tier 5/6 bolt actions are out of place.

From a practical level, all bolties operate on a 1-3 BR spread “at most”

Since damage is the same, power only differs via mag size and rate of fire.

Tier 1: 5 rounds. Lower rate of fire

Tier 2: 5 rounds higher rate of fire

Tier 3: 10 rounds

Incidentily SMGs should start tier 2 or tier 3…not tier 1 (not as bigger deal)

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Interesting. It’s a lot to digest, so it’s not unlikely, that I will change my opinions.
I see good things, bad things and questionable things.

First off, good thing, that devs listened to the community and will implement BR ratings for equipment. Placement of equipment seems sensible, although I would have preferred to have explosion packs right from the beginning, or at least TNT.

Not so sure, that BR for pistols is a necessity. It wouldn’t be so bad, if Soviets didn’t get shafted here (only trash pistols until level 6?)

I agree with many others here, that there might be too many levels. But perhaps it is necessary to properly balance the tanks? Unlike guns, which can always kill a man, tanks become obsolete rather quickly.
Still, bolt actions for 6 levels? That might be a bit boring to advance through. Most bolt actions are pretty similar in performance (unless you intend to change their characteristics). The same thing could also be said about early SMGs to a lesser extent.

I could also gripe about the placements of singular items. But I will reserve that judgement for later.

And lastly, why are there so many things missing in the tech trees? Where’s the Autoblinda, for example?
And what about gold order weapons, event weapons, and premium squads?

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or we could say

a giant group of players stay because they believe “The game was supposed to be historical and advertises”

and if it goes opposite, then we all know about it

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Currently, I see a trend with EA games, i.e. developers are making a product that players do not want.

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This changes as of right now will completely kill Enlisted along with its identity.

Creating WT style “BR” is one of the most stupid decision dev team could have done.

Not to mention that BR value itself is made by people who either havent played the game or played it in very specific way.

Last but not least, removal of dozens of weapons and vehicles feels just outright bad. So you literally developed game for several years and now just throw out content out of the window? Not to mention any sembleance of balance or fun.

For real, this is probably end of Enlisted for me. I am glad i didnt got more Premium Time because holy crap, its gonna SUCK now.

Campaings had alot of problems with progression, but it could have been fixed by simply giving people what they unlocked even in other campaing while keeping uniqueness of Enlisted and its balance. For example Normandy where USA has worse tanks (altho only a little bit as with 76mm, Tigers arent as scary anymore) but it has insanely better planes that are able to level the field. Now we will have what? Unhistorical crap fest made for CoD kiddies? Bleh, miss me with that…

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Bruh, there is no definite standard for historical. You can basically have some historical elements and call it historical.

Doubt it. I saw a post about someone collect data of War Thunder and find out most people play arcade.

Weapons in the game should be divided into:
Semi-automatic rifles
Submachine guns and assault rifles
Bolt action rifles and sniper rifles

Forcing players to grind their tree to tier 10 might push a lot of players away, after all, we have that in a lot of games.
In WT it makes sense because the higher the era and BR the more complicated the machines are to control and they use more keys to control.
It makes little sense here.
Similarly, tanks and armored vehicles should be divided into light, medium, heavy, destroyers and reconnaissance vehicles.

I would suggest to reduce the number of tiers and cut it more because many of these weapons are not right as high as Breda mod 30 or MG13.
Currently, these trees are sorted as for an arcade game, excluding tactics.

Machine guns should also be from tier 1. So are semi-automatic rifles and light mortars.

Such units as engineers or mortarmen should be scaled from additional equipment placed by the engineers themselves, such as medium and heavy mortars, larger caliber anti-tank guns or better anti-aircraft guns.

And why the motors are from Tier 4. They should have been available as a separate tech branch earlier. Placing the R75 engine with the mg34 on tier II is not a bad thing at all and neither is the WLA from 1919.

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For GER and USA which include Italian and British troops we must have the option in Logistics to choose the nationality of the soldier acquired so that we don’t buy a US medic for a British squad.

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These levels are insane and need to be reconsidered.

For Lvl 1 bolt-action rifles, Type 38 rifle got a damage of 24.1, RPM of 72, and recoil of 40/10. Meanwhile for example, Enfield P14 is 25.4, 57 RPM, 96/24, and Mosin M38 is 23.6, 62 RPM, 112/28. It is very obvious that the weapons of the Allies have a significant weakness.

Same thing on anti-tank rifle, as Type 97 is semi-auto with penetration of 45mm, while Boys’ penetration is 30mm, and PTRD is 40mm. Soviets are OK since they have T-70, but driving tanks as USA would become meaningless.

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I think 10 levels is okay, mainly because the vehicles need space between upgrades so they dont become compressed.

I think you are pretty close with german and soviets Armored fighting vehicles BR

The only thing is AT weapons need to be matched appropriately. Tier 6 specifically is a massive power spike for soviets, faust needs to moved higher to balance out this power spike.

Also i dont like BR applying to Trooper 1s,2s,3s. That gets really messy

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Having used type 97 its a decent ATR but can still take many hits to kill a Stuart, just like other rifle s crew sniping is the way to go but the type 97 is better at it and us tanks have all got good mgs to deal with infantry.

Wait is the squad tier actually taken into account for the new match making?
Or the soldier tier
I really hope I don’t have to dump all my men I’ve used for years just to minmax for a certain BR

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Yeah nah if the soldier tiers actually effect MM then this is dead on fucking arrival for anyone who has played the game for long enough to unlock II and III

That’s too fucking autistic to try and unfuck on par with WoW min maxing dude
Don’t make soldier or squad tier effect your battle ranking just so you have to throw away all the shit you’ve ground out over the years, that’s retarded

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As Darkflow said in Enlisted, it has

“All of the weapons correspond to the historical prototypes and were actually used in particular military campaigns.”

and

“Tanks, wheeled armoured vehicles, fighters and attackers have been recreated with high precision and await their commander. During work on the vehicles in the game, development used their experience with the military online simulator War Thunder.”

and

“Particular details in the environment, as well as weapons, ground vehicles, aircraft and even the uniforms of the soldiers will correspond to the historical reality of the famous battle that it is dedicated to.”

To be honest, I have never seen any other game dare to make such confident introductions.

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unfortunately, but historical correctness is murdered and buried because fortnite children screamed that there is no balance.

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But you don’t have to do that other than for the specific purpose of min-maxing your BR. When they rework soldier perks, it makes sense for higher-tier soldiers to be a higher BR since they ultimately will have more advanced and expensive perks.

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That reminds me
Suggest to the devs to disallow stacking perks
Especially the movement ones
Shit like crouch speed making you twice as fast crouched as you could full out sprint with a knife

Also i dont think I like BR applying to Trooper 1s,2s,3s. I get it, but that gets really messy when deck building. Perhaps troopers should be discluded from BR but instead, level up from Trooper 1 to trooper 2 from playing them. Watch your troopers turn into veterans.

This way its still progression, and fosters attachment.

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