I am submitting my 1st Pass proposal of the new Equipment Table. *EDIT DRAFT 2 Have added Some missing vehicles and rearranged slightly
I really enjoy this game and have high hopes for it going forward. I really hope we can get it right.
A few things to note
- I have tried to follow Darkflows template
- I think 10 Tiers is pretty good. Much easier to match proper vehicles, and leaves plenty of room to match weapons now, and into the future (10 tiers doesn’t mean more grind, if its barely populated, Also Having a larger gap is better for avoiding uptiering)
- My initial thought is Darkflow is “almost” spot on with their Vehicle order. Still need to consider more but this is initial thought.
- Small arms need some work and just balancing out power spikes.
My Method is based on Power level, and also power based on their counterparts. Definitely not complete. I can’t comment on some items or Japan as I haven’t played them much. But I have played Allies, Germans, and Soviets extensively (2500 battles played).
I have moved them and colored the changes I believe essential.
Green = BR decreased, Red = Increased, Gold = Missing vehicle added
*Note Please read my comments at the bottom for my reasoning
Germany
Allies
Soviets
Pistols
Reasons for my changes
Pistols
Hugely under used and realistically offer no meaningful power advantage. They should all be available by tier 3
Bolt Actions
From a practical level, all Bolt Actions operate on a 1-3 BR spread “at most”. My suggestion compressed them all into the first 3 tiers.
Since damage is the same, power only differs via mag size and rate of fire (and rate of fire is minimal).
Tier 1: 5 rounds. Lower rate of fire
Tier 2: 5 rounds higher rate of fire
Tier 3: 10 rounds
SMGS
I have tried to match SMGS power level with that of their main opponents. Please note that while Germany and America have ALOT more SMG options than the Soviets, most of them are side grades and do not gain a meaningful Power rise, or even match some Soviet SMGS.
PPS-42 and PPS-43 are more powerful than most and can’t come in too early. PPD-34 is more than adequate for first few tiers.
Shotguns
Shotguns are situational and rarely used. And although they can be strong in certain situations, The reload speed essentialy curbs their kill potential. SMGSs will always be preferable. So having said that, Shotguns need to be lowered so they can have a go before all of the powerful SMGS take over.
Semi Auto Rifles
I have lowered them a little, they need their time to shine before Battle Rifles and Assault Rifles take over. They may still need to be lower.
AT Launchers
Specifically the Panzer Faust.
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Panzerfaust 100 is arguably the best AT weapon in the game, and should only come in when the Really Heavy tanks come in. Alternative AT weapons work just fine until the Heavy tanks, So this just makes sense. If it comes out too early, its is overkill and not necessary.
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I have moved Soviet Panzerfaust 60 based on balancing out tier 6. Tier 6 is a MASSIVE Power spike for Soviets. KV-1, T-34, panzer Faust. Their only adversary is a Panzer IV F2, which is fragile and can be easily bullied by the soviet armor and AT rifles can still Penetrate. On the flip side, Germany has no AT weapon that can penetrate the KV-1 “well”, so Panzerfaust is necessary. Panzerfaust only becomes necessary to Soviets when the Panther or possibly Panzer IV H come into play. (Soviets benefit from better Tanks earlier, it should be balanced by Germany getting better AT earlier)
Vehicles
I have split Plane lines into fighters and attackers. I have added Some missing vehicles. When considering what tier each vehicle should by I am focusing on their power level relative to their opponents as well as a progression that makes sense. Please not that while Some Tanks are more powerful, I Have tried to compensate with AT, planes.
Motor bikes
Have made them available in T1 and a lend lease one for the soviets. Motor bikes are fun, but unpopular. Should be very early game to get whatever fun can be had out of them.
Closing thoughts
I Think I have covered most of my initial thoughts for my first pass draft on the weapons table. There is so much to consider here, it will take some time.
Thanks for your time.