PLEASE explain how a HE SHELL can ricochet of ground? They are touch-ignite, not touch-and-fly-away, what the actual fuck
Can’t denу it or say it’s true с:
Outstanding work, Darkflow. Love it.
Well. I can confirm that British tankers in Normandy indeed only can choose among American cloth.
Did you unlock them?
they forgot to add the part where they accidentally put in a 5 man Australian sten event squad and 9 man special rifleman squad for pacific that will come in an event
i dont know, is it a seperate campaign to do or when i am upgrading the squads to add in AT gunners or wireless opp etc?
All MG squads can get the HMG. You need to unlock it in the squad tree in the squad section.
Then your engie can build it while playing in the squad.
Same goes for bomber calls.
You need to unlock it, then simply call arty but switch between the types as you do with smoke.
T-34 and PZ.III J1 are now useless because you get T-34 (1941) and PZ.IV F2 “TWO” levels after. You won’t really have much use with those tanks before upgrading.
Poor Germans. Cant use the J1 anymore but the F2.
I can now safely say that Stalingrad is my favorite campaign.
slow down, it still needs more maps, but yea this update is wellcome for Stalingrad.
Stalingrad map is amazing.
large spaces to fight, multiple rooms, roofs open space and so on, lots of details and stuff to explore
well done!
overall i did enjoy it. alot. the wait did payoff this time.
MOAR MAPS !!!
good point
・Map of Stalingrad. Beautiful and Immersive.
・I think the HMG was a good alternative to anti-aircraft guns. Narrow angle of fire, high power. It is relatively well balanced.
・Tanks and anti-aircraft guns that can fire smoke screens represent new possibilities.
・The sound of head shots is pleasant.
・
bad point
・I wanted them to be able to shoot them down with flak or fighters before the bombs were dropped. Much easier to shoot down than before, but not enough time. Also, you don’t know from which direction the bombers are coming in.
・I can see myself using it, but I think the MG42(what) in Moscow is quite OP.
・The bug that causes weapons to turn invisible and soldiers to run out of control after entering a match is getting worse.
The mechanism for mounting weapons works wonders compared to before - big thx for that!
Some really good changes/bug fixes etc that weren’t announced.
Many nuggets in this update.
My advice is that you share some of these changes in advance to minimize an upset audience.
Germany built ~370 Me 163 Komet jets, and its first flight was in September 1941.
Doesn’t mean they would look right in the Moscow campaign at all.
Although the RPD was ready for mass production during the final stages of World War II, it was adopted in 1948 and large scale delivery of the weapon did not begin until 1953.[[1]](RPD machine gun - Wikipedia)
Maybe a prototype gold order trial weapon, but NEVER a main campaign unlockfor literally every machine gunner on the map.
There is no chance any of them had service before the end of Moscow campaign because the Moscow campaign ended in January/April 1942 (depending on the perspective of a ‘campaign’), and there is zero evidence of any long barrel Pz IVs ever being delivered so early.
Most importantly, these weapons and vehicles just don’t fit the aesthetics of the battles at all.
Like sure we can give every soldier an RPD (developed in 1944, not adopted),
an IS-7 (developed in 1945, not adopted)
and a Me 163 Komet (first flight in 1941)
But then what’s the point of making “Battle of Berlin” if nothing like this was in Berlin?
what about A-20 ? is it nerfed too ?
If these premiums cost over €10, I would have already spent €50/60.
With the current price? €0
Darkflow, try lowering prices by 75% and see what happens.