Well.
I was more thinking of enemies the KV currently face and will still face in the future
Yeah, the IV J works differently, my bad then, since KV would also face it I think.
Ill take it back.
bruh that sounds just like “See how hard is to kill a tank that is playing like its supposed to and having an actual team in coordination”, this can be applied to a good amount of tanks too like the T-34 and the panzers, I played Stalingrad and I can say that KV-1 was the least of my worries as the German team, the amount of times I saw it getting slapped by F2 or the Dicker Max was remarkable same goes for playing as the soviets and seeing KV-1 getting destroyed by Panzers on the grey zone
u also have to think about logistics, paras are rare as they are expensive premiums or event things, u arent gonna see them that often for that fact alone also i cant remember a single time i seen people use paras besides dropping on the point and getting squad wiped
Good you can now use the soviet soldiers everywhere, but did you find the mistake ?
“but also in other maps where it will not significantly disrupt the immersion of the game for players”.
This phrase includes a ton of german uniforms, but i wanna know what about the actual clothing not the skins for example the stalingrad and moscow soviet soldiers with the thick leather/wool boots and thermal stuffed uniforms, and the actual regular rugs, for example the VMF squad could be used everywhere they just need to change out the pair of boots because those are for extreme cold weather.
I hoping for a PVE mode more than ever before.
the only real pve mode is customs with bots but itll be cool to have a single/co-op pve mode with more competant bots, maybe make the xp a bit lower but not 0.2%
Is the Premium Panzer IV J in Normandy going to also be 3?
(Second comment, sorry)
Is the pz4 G tier 3? Or tier 4?
(After the gun got fixed, it started being a predator to the KV)
I want sort of a conquest mode battlefield style removal large amounts of grey zones, i used to play a custom normandy match which combined many maps at once actually they removed the grey zones and you could drive/walk from the rivercity with the bridges all the way to the wayfield and many other areas, thats actually large scale i had a ton of fun choosing the perfect disguised spot in the hedges with my tiger i could easily snipe into the city and take out enemies by surprise, but on the other hand it was really easy to ambush me as there is a very large area where infantry cant protect you so its a 2 edged sword.
That one was already BR III
Truth be told i never looked lmao
I’m glad the tech tree J went down regardless
I really still don’t get why we aren’t talking about skill based matchmaking rather than progress based matchmaking. Like, does nobody see issues for “bad players” that still progressed far into the tech tree? Does nobody see and advantage of match variety by having all tiers in one match?
Skill based matchmaking would solve both issues, as bolt actions rifles one shot people most of the time, a good bolt action player could still win against ARs.
Really strange this feels like an unpopular opinion. I really don’t understand why everyone thinks matching people by progress is a good idea which gives everybody the a fair chance of winning…
Because this is a super casual game and skill based matchmaking only belongs in competitive games
One last actual change other than Jumbo down)
Is to put the M10 at 3 to give the US penetration on par with the PzIVs with the tradeoff of open top and manual traverse
Give us an actual reason to use the M10 because at IV its overshadowed by everything else
Also give the 75mm guns M61 APCBC please
I will keep insisting: there are way too many 3-star weapons on the new Tech Tree system, and weapon rarity would be perfect to compensate for some late-war weapons being underpowered.
Give the M44 Mosin a BR of 3 and make it a 1-star weapon. Make the MP3008 a BR4 weapon and a 1-star rarity. Return the Panzer IV J to BR4 and make it 1-star. Etc.
As the Tech Tree system stands half the weapons will become 3-star and thus secretly make the in-game economy more expensive. At the same time it is putting total historical anachronisms like the MP3008 in Moscow because “it is a bad weapon”. My suggestion solves both issues at the same time.
And don’t dare come with the “but nobody would use those underpowered weapons at those Brs” because even at lower BRs nobody would ever want them anyway. Make them a mix between collectibles and F2P/newbie alternatives to make their in-game economy more manageable.
I think a better solution is to allow us to customize Premium/event squads however we want
If we choose to have their original appearance so be it, if we choose to change it for specific maps so be it
I think we should just be able to customize them ourselves
That is the point. In a scenario where both teams are of equal skill, the KV-1 will come up ahead.
I have grinded to 30 without the pass , and in a few hundred games, I’ve only seen the Dicker Max TWICE.
Why do you compare a premium tank with an early lvl 12 unlock.
People mentioned it before, everyone has the KV-1. You kill one, another spawns.
You are talking about current Stalingrad, where there is hope that out of 10 players, someone has a Stuka ( 1 in 100 games for me ), a dicker max ( never ) , or the German tankers get to take a perfect shot before the KV-1 moves the barrel towards the general direction of the F2 and it blows up instantly
Now the KV-1 will face BR 1 and 2 players. If new players come to this game and just experience getting blown up by the KV1 over and over again, people will just quit, because it’s not fun
This is fantastc news.
I think it will also be necessary to adjust the BR of the mkb42(W) if you insist on moving the Thompson .30 cal to Tier III, as they are both weaker than the research tree versions such as the m2 carbine and the mkb42(H) or mp43/1.
that one was T3 ( along side the F2 ) during the last test.