FG42 - Needs limiting or reworking

So, From watching some end campaign play from some Twitch streamers, Normandy seems like it’s going to be a real grind once enough people start getting the blatantly OP FG42.

Now, the FG42 isn’t OP on its own, its decent, but as a Full Auto/ Semi machine gun, its not anything too sepcial. The biggest issue is that it can be given to ALL troopers.

Now, when you then think, an Infantry trooper squad can be 9 man strong… now, Add 9 troopers with Full Auto FG42s and you have a very strong squad.

I propose a soft limit as such, as has already been stated before, that certain squads can only have X amount of weapons, so say 2 or 3 maximum.
Or even limit the FG to the machine gunner class
But as it is, it can be stupidly strong.

3 Likes

Battle rifle, not a machine gun.

2 Likes

Just made a post about this yesterday myself.

When North Africa is released they should switch the FG42 E with the Breda and make it a LMG.
Same goes for the americans, the M2 Carbine should really be a SMG. The .30 Carbine is even less powerful than the 8mm Mauser Kurz used for the STG-44.

If all troopers can equip a rifle with 20/30 round magazines, that also work in semi-auto and substitute SMGs, there is no reason to even use a dedicated SMG squad or any carbine anymore.

Technically it was both a Battle Rifle AND a Light Machine gun.

Original Luftwaffe Spec’s were for an ‘All in One’ type rifle that could cover both the closed bolt single shot accuracy of a Kar98K and the open bolt squad support firepower of the MG34.

Either way, an entire squad armed with one of these is too powerful.

Have you unlocked the M2 yet?

1 Like

Americans have better tank, jumbo, I think it’s pretty fair for germans to have better infantry weapons… @ Zenith

3 Likes

Hope they could give german players mp43 back…

Agreed. If and when the Jumbo is removed, then we can talk about a balance pass on German weapons.

Yes especially in this map invasion Le Bel a jumbo can delete 10 or even more puma at the second and the third point.

1 Like

I’ve seen it, total carnage. As I’ve said before, if it was a German tank doing this then the forums would be completely ablaze, and the devs would be running around like headless chickens getting it fixed.

1 Like

Yes. It’s seems that complaining about german weapons is some kind of political correctness here…

2 Likes

I have not, I haven’t played much of Normandy to be fair.
As the post says, most of this has been based on watching streamers as I’m grinding Axis in Moscow.

Well, as the Germans got the paratrooper units, why don’t lock it only for them? It could be a solution after all

1 Like

That would also work.
Seeing as it was a paratrooper rifle.
But I think the only FG unit is the mortar one ATM.

1 Like

yes, i showed you screenshots yesterday i believe.

which, limit fgs to this squads would make a big difference.

i guess it would make them unique and somewhat usefull.
this is their current squad proposition:


for a total ammount of 6 elements per mortar squad.

which i would think that it could make sense making them the only squad using FGs.

plus, considering that they do not have the yellow tech tree for upgrades, it could be available for the mortar squad:

but on the american side, i wouldn’t know how to balance that.

perhaps give them the paratrooper automatic machine guns, or other paratrooper rifles. i don’t know.

even than, problem is, americans have elements of the 502 and 101st paratrooper divisions.

It has huge recoil and only comes with 40 ammo. M2 will possibly be more OP, being essentially a SMG given to every squad member as well.

That is what I suspected.

For obvious reasons I advize you to hold off on stating an opinion on a firearm in Enlisted that you have not actually used in the game yourself.

I myself have not used the FG 42. I have seen players using it in matches though. They did not perform magically better than squads not armed with the FG 42. I have seen squads equipped with the MG 42, the FG 42 etc. and they were slaughtered just as fast as Kar 98 k equipped squads.

I myself did better with the Kar 98 k than I do with the G/K 43. Not even my AI soldiers do better with the G/K 43 than the Kar 98 k.

What I see on the Enlisted forum are various topics calling for nerf German weapon/vehicle this-and-that or limit German weapon-this-or-that to [insert something here]. Mostly by people that do not actually use that German equipment but who do not like facing them when playing on the allied side.

When you play Enlisted you get shot, you get blown up, and sometimes you lose. I get it that people do not like that. No one does. I understand that.

Or someone just watched a propaganda fiction movie like “Saving Private Ryan” or “Panfilov’s 28 Men” and wants to reenact that in Enlisted. Then when that does not happen in Enlisted they are not happy. I get that.

If you play on the allied side you will get shot by the German side. And then you do not like losing to the German side. I get that.

The wrong approach to that however is to ask for constant nerfs to your “enemy” simply because in game he is your “enemy” and beats you from time to time. The best approach is to simply start playing on the German side and see if you really do better when playing on the German side than when playing on the allied side.

I also do not like facing a Stuart and being shot to pieces by it when I am on the German side and I do not like not being able to counter it reliably. Asking for a nerf to the Stuart however is not the right approach. Having a reliable COUNTER to the Stuart is more important than calling for a nerf to the Stuart. The same applies to the Puma.

And the same applies to the FG 42. You have to check the counter to the FG 42 in Enlisted as intended by the developers of Enlisted. That is probably the M2. Enlisted is still an Open Beta so it might be that something else will counter the FG 42 that has not been introduced in the Open Beta yet.

That is if the FG 42 in its current form even needs a counter in Enlisted. In my opinion it does not based on what I have seen in matches.

The interesting thing of WW2 is that different countries had diffferent weapon systems, different squad compositions, different equipment and different tactics. Let that be a part of the game Enlisted. Let not everything be turned into symmetric copies of each other.

Enlisted does not have to be chess where both sides basically mirror each other in every respect.

The counter to something does not have to be symmetric. Meaning that the M2 does not have to be a copy of the FG 42 in game terms, it simply needs to have some sort of characteristic that it can use to counter the FG 42.

I so hope that this forum will not turn into topic after topic of players playing on the allied side that call for nerfs and limits solely to German weapons/vehicles because they do not like being shot by the German side when playing on the allied side.

What I hope even more is that the developers will not listen to all this entitled whining by players that play exclusively or mostly on the allied side.

As to limiting the FG 42 to only Fallschirmjäger in Enlisted I for the moment am not of that opinion. It would be authentic to do so but only if it is also applied to everything else in the game as well. In other words when that is done it will have to also be applied to EVERY weapon/vehicle in Enlisted for ALL SIDES.

If Enlisted is going to limit ONE weapon/vehicles (for example the FG 42) to units that used it in real life then it will have to limit ALL weapons/vehicles based on their historical use.

That also means not having squads that are fully equipped with the BAR, MG 42 etc. etc. Because that too is not authentic.

I am in favour of having authentic squads and authentic squad equipment in Enlisted. But then that has to be applied to ALL SIDES and to EVERYTHING ON ALL SIDES. By that I mean having squads that consist of the number of men and their standard equipment as used by each nation in real life. So according to the real life table of organization and equipment for each nation.

The developers of Enlisted however have chosen not to do that for the time being. I hope they might change that but I highly doubt it.

And as long as Enlisted does not have authentic squads and authentic squad equipment I am not in favour of making the FG 42 the sole weapon that is limited to a squad of Fallschirmjäger.

So, if the FG 42 is going to be authentically limited to Fallschirmjäger then ALL weapons/vehicles in Entlisted will also have to be limited along authentic lines as well for ALL SIDES. Otherwise it is simply an unreasonable nerf to the German side to favour the allied side. And that is not right.

And that does not belong in a game from an objective point of view.

3 Likes

Personally, I’ve played the FG42 and I still propose to limit it as an LMG (same with the M2 for the allies as a SMG) simply because I don’t want riflemen to have full-auto weapons.

While yes, you will get slaughtered as fast as everyone else, I did some killing sprees that would not have been possible at all with carbines. Today I had a 25 killstreak with the Pioneer while actively storming the cap and just shooting burst fire from the hip. Yesterday it was 30+ on Chateau de Bosq inside the Villa. No way this would’ve been possible with a carbine.

I’m not saying it is overpowered, or that I want the gun removed. I just feel that this sort of firepower should be reserved for the Assault/MG Squads.

Again, I’ve played (so far) exclusively the germans and this gun really throws off the balance between the classes and I just question myself why I wasted all my resources on an MP35 Squad now.

I also fail to see the internal logic of Mannlicher 1895 → G43 → 98K “Schießbecher” → FG42E.
I would propose the hungarian 35M Puska in exchange. It uses the Mannlicher system and was used extensively by the Wehrmacht after being converted to 8mm Mauser and fitted with a german bayonet socket. It can than allow to attach the bayonet for charge attacks.

1 Like

By that logic one can also argue that riflemen should not have semi-automatic weapons either.

The standard British riflemen in WW2 never had anything other than a bolt action rifle. So if the soldiers of one nation have semi-automatic rifles and other do not then that would be “unfair” would it not? No. Let it be “unfair” if it is authentic. And I am all for authenticity.

If Enlisted is to become a mirror for all sides then we might as well start playing chess.

If it is authentic, then I am all in favour of it.

Take for example the StG 44. The StG 44 and the 7.92×33 mm Kurz cartridge in real life are far more effective, capable and revolutionary than the FG 42. The StG 44 is capable of semi-automatic single shot and fully automatic fire. As well as burst fire which was what standard operating procedure was.

The StG 44 was introduced into service as a replacement for the:

  • MP 38/40 (Machine Pistol (Submachine Gun))
  • Kar 98 k, Gewehr 41, Gewehr/Kar 43 (the rifle and semi-automatic rifle)
  • Kar 98 k Gewehrgranatengerät (Schießbecher) (the rifle grenade launcher)
  • Kar 98 k ZF, Gewehr/Kar 43 ZF (designated marksman and sharpshooter telescopic rifle)
  • MG 34, MG 42 (squad LMG on bipod)

As such the StG 44 in terms of Enlisted is fit for ALL the current Enlisted classes with the exception of the Shotgunner class.

Following your logic the StG 44 is next on the list to get the FG 42 “treatment” you suggest: limiting its use in Enlisted.

Like I wrote earlier, I am NOT in favour of blocking one side in Enlisted from their authentic weapons simply because that would make things easier for the other side.

If the FG 42 and StG 44 were from the USSR, Great Britain or the USA then we would not be having this discussion on the forum.

One side has this, the other side has that. That was WW2, let it be so.

I am all for FULLY authentic squads, with an authentic number of men, authentic equipment, ammunition authentic supply etc. The developers of Enlisted however for the time being have decided NOT to implement that. So we have to live with that.

As a result of that decision by the Enlisted developers, basically all weapons are available to all soldiers of one side in an Enlisted campaign.

If we are going to introduce special exceptions to that Enlisted developer principle for the FG 42 then the StG 44 is going to be next exception. And why is that? Because the weapons are German and the allies had nothing similar.

Next on the list of German “exception” weapons will be the German Hafthohlladung (sticky hollow charge, the magnetic anti tank mine), then the Panzerfaust etc. The allies also had nothing similar to those.

I say: too bad that one side had equipment that the other did not.

That is authenticity in WW2: one side has this, the other side has that.

3 Likes

Let me repeat myself:

I have the same opinion on ALL full auto weapons, inlcuding the M2 - I’m just referring to the FG42 'cause that’s what I have played so far.

Regarding semi-auto rifles:
The difference between a G43 and a 98K are not that big and fairly balanced. Especially if the 98K can mount a grenade launcher. This way, both guns are valid options. Unlike the FG42 which is simply far superior.

As far as full-auto weapons go, if we talk authenticity - they should be limited to the Battle of Berlin, cause out of all the scenarios in the game, thats the only place they belong. There certainly have not been many STG-44 on D-Day, probably barely any before the Battle of the Buldge.

And yes, the same goes for the M2 - the first batch of 500 refitting kits was issued in September 1944. So a long time after any battle we have right now, not seeing significant service before 1945.

And when I said “Riflemen should not have full auto weapons” I, as written, meant: they should not have weapons which let them compete with their complementary classes. Why should I play an Assault Squad with four SMGs, if I can have a Riflemen Squad with nine soldiers all bearing an FG42?

In terms of gameplay, the FG42 performs like an SMG in CQC right now. With four spare magazines you have 100 rounds with you. Without ammo bags. In semi-out it works as well as a G43. From a gameplay perspective, this doesn’t make any sense.