Cosmetics Color Addition based on the present models ( Germany )

The same framework of enlisted that putted a gray trenchcoat with mp38 pouches and mg 13 bandolier?

Or… tan mg 13 bandoliar with k98 pouches on a winter white and green uniform?

Can’t tell if you are deliberately trying to say something genuine, or trying to upset me.

because i can tell you that even i can come up with better compositions.

and matter of fact, i did under my original post:Soldier's Cosmetic Concept Idea ( Enhance it by expanding it )

perhaps i haven’t made my self clear, but the idea is to give and offer more color variations for more composition instead of less.

an example is and was the stalingrad german customization ( or any customization for that matter ) good effing luck trying to match camouflaged uniforms. or even just have pants matching the helmet.

you know. basic things.

Which yes, I hope it will happen.

something that i suggested before, and believe will only happen after the merge.

but still doesn’t justify the lack of majority colors.

which it’s why this suggestion exist. to give an idea and suggestion. not a final product.

you take that back.

even though there’s 0 proof that those were used, enlisted is not HA anyway.

therefore, as they them selves made up camouflages and what not, i don’t see what it would hurt more selection for more tastes and selections.

that’s, the main idea.

honestly, i’d be just happier with having a much light greenever version of some outfit, get the luftwaffe, and majority of the gray equipment for all campaigns and seasons ( outside the desert one )

but since we have also other camouflages ( but for not all pieces ) why not add those as well.

anyway, i’ll be making more examples. but due to lack of time always being away from my computer, it’s kinda a challenge.

5 Likes

Words cannot describe how fast I would kitt all soldiers out in drip like this

Great post

6 Likes

To be honest, I’m not against it. Because this train has long gone, and I don’t expect anything to change in the near future. But I also wouldn’t want it to be a certain trend that would only worsen the already existing situation. If you want it, I have nothing against it. I am free to express my opinion in an open thread. So in this case I have my own opinion.

The gray Reichswehr Zeltbahn was replaced by the Splitter Muster Model 31 at the start of the war by statute. Gray was used only by certain paramilitary organizations, and in small quantities exclusively by the Waffen - ss.
… but - if we are already playing by these rules, I want to see German Fallschirmjäger soldiers in Berlin with dot pattern smocks, which were produced in small quantities by the SS clothing factory at Dachau but none was ever issued in reality. But hey -

1 Like

where are these bamboos?
image

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i took a screenshot quickly in the gavutu smaller island to the right side.

2 Likes

more examples ( this time, made with the editor )






( and more will come perhaps, by the way, which faction you’d like more cosmetics color variants based on historical color you want me to do next ? )

6 Likes

These are your edited colorations or are these uniform variations actually in the game files? Would be great if these came with the merger

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those are not in the base game.

i modified the colors by giving them other types of textures through entities.blk.

essentially, i took some camouflages from vehicles, some pieces of clothings and textures from various objects and applied those onto current outfit.

currently, there are no white / gray / camouflaged Zelthbans outside the 2 splinter variants. ( and pretty much nothing that is being shown is present outside the default colors on certain pieces )

which it’s why i’m suggesting to add more colorations for more enivorement.

as, explained above, not all clothing have varients for all seasons nor enough for one season either ( in some occasions ).

also, the reason why i’m asking/suggesting, it’s because i’d like those to be in the main game.

i could not bother and just use the editor/mods, but the problem with it, it’s that entities currently do not work online.

so people couldn’t really experience or see for them selves various outfit that i made unless they play mods in local.

( which would mean, one player only. and well, mods played alone it’s not the cup of tea of everyone. )

3 Likes

A damn shame, well regardless, very cool examples :+1:t3: Maybe they’ll take inspiration from these, anything’s possible. At the very least I’m hoping for a little more effort with the customization with the new update. Thanks for sharing :call_me_hand:t3:

2 Likes

dont forget one major detail; we need to have the option to choose what will the soldier carry on him, belt equipment wise, we should be able to choose if we want just ammo pouches for example, or if we want to have everything, holster, backpack, breadbag, gas mask canister, knife holster, and so on. right now we cannot select this, and we get it via different torso tops. thats about it

YEA F*** historical accuracy who cares?

  • not the devs and most of the community

Well, yes, and no.

It ain’t more major than the fact that you don’t even have all type of season uniforms.

I’d argue both are somewhat on the same level as both present an actual issue.

Such as UK, italy and US missing uniforms.

Merge is about to drop, but we don’t have many winter uniforms or desert ones for the others etc.

Beside, they did Aknowledged my first suggestion regarding the lack of selection ( I think. ) I aint gonna be stuck there forever and keep making the same suggestion over and over. Have to move on and address the other issues related to it and makes it better.

As the more cosmetic we have, the better is for everyone.

2 Likes

I thought all the soldiers in the game had bald heads, so I was shocked to see such a handsome guy.
8231e429b471ff574963fc93e94055dd065487f6_2_1000x562

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They are, but there are also hairs that are some sort of headgear.

2 Likes

more clothings for addition:

Volkssturm M44

Gray: ( Texture Name applied: ger_m44_tunic_gray_tex_d* )


Pea Dot: ( T N: ger_m44_tunic_dot_br_tex_d* )


Green: ( T N: ger_m44_tunic_gr_tex_d* )


Code

here is a template of where you can change textures and create others variants. though, those will not work very well:

but anyway, where there will be the " x ", is where you will have to give your custom name as it creates a template.

and where there will be the " X " is where you’ll insert a texture:
which you can play around. but keep in mind that it will only work in solo. and not multiplayer )

attachable_wear_volkssturm_m44_blue_ger_item{
  _extends:t="attachable_wear_tunic_m44_volksstrum_ger_summer_item"

  item__template:t="attachable_wear_tunic_m44_volksstrum_x_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_m44_tunic_tex_d*":t="X*"
    "ger_overcoat_wristband_tex_n*":t="plastic_a_tex_n*"
  }
}

Additional Volkssturm Uniforms on trenchcoats that i would like to see in the game:

( for more info, check their own thread and i apologize for the cross posting. but i only learned a few days ago how to change texture which it’s somewhat better than my PH ““abilities”” )

1 Like

another example that i made, this time, on the attachable_wear_zeltbahn_03_ger_summer_w_fliegerbluse_item model.

more for the luftwaffe units feld division.
image

( unfortunately, i couldn’t find a closer blue for the headgears. i went over 400 textures, but this is far as close it’s ever gonna get )

code for modders
// Luftwaffe Zeltbahns

attachable_blue_splinter_fliegerbluse_item{
  _extends:t="attachable_wear_zeltbahn_03_ger_summer_w_fliegerbluse_item"

  item__template:t="attachable_wear_zeltbahn_03_ger_summer_w_fliegerbluse_item"

  "animchar__objTexReplace:object"{
    "zeltbahn_gray_tex_d*":t="zeltbahn_tex_d*"
    "ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
  }
}

attachable_blue_splinter_prem_fliegerbluse_item{
  _extends:t="attachable_wear_zeltbahn_03_ger_summer_w_fliegerbluse_item"

  item__template:t="attachable_wear_zeltbahn_03_ger_summer_w_fliegerbluse_item"

  "animchar__objTexReplace:object"{
    "zeltbahn_gray_tex_d*":t="zeltbahn_gray_tex_d*"
    "ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
  }
}

not sure if i did before, but once again, i would like to really thank @Devenddar for making me able to do this post and be able to make it work. ( outside the entities not working in multiplayer… but that’s another story that we’re sadly familiar with )

code
attachable_wear_luft_hooded_smock_open_item{
  _extends:t="attachable_wear_ger_hooded_smock_open_item"

  item__template:t="attachable_wear_ger_hooded_smock_open_item"

  "animchar__objTexReplace:object"{
    "ger_hooded_smock_open_tex_d*":t="ger_hooded_smock_open_tex_d*"
    "ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
  }
}
5 Likes

Seeing this thread occasionally get updated is a joy

thanks :smiley:

i wished in a sense that i didn’t, because i can’t include pictures in the main body. ( due to edit function going away after a month or so )

and i only discovered recently that i can apply textures to clothes, so i can make stuff more realistic and look good instead of my aweful PH " " skills " ".

but as long i find stuff, i’ll try to update it and perhaps ask a mod if it can be integrated.

2 Likes

medic tunics:

Code for modders

( to put inside entities.blk )

// Medic Normal Tunic us_shirt_m44_wristband_tex_d

attachable_wear_tunic_01_medic_green_ger_summer_item{
  _extends:t="attachable_wear_tunic_01_volkssturm_ger_summer_item"

  item__template:t="attachable_wear_tunic_01_volkssturm_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_volkssturm_armband_tex_d*":t="ussr_m35_jacket_wristband_tex_d*"
  }
} 

attachable_wear_tunic_01_medic_brown_ger_summer_item{
  _extends:t="attachable_wear_tunic_01_brown_volkssturm_ger_summer_item"

  item__template:t="attachable_wear_tunic_01_brown_volkssturm_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_volkssturm_armband_tex_d*":t="ussr_m35_jacket_wristband_tex_d*"
    "ger_volkssturm_tunic_tex_d*":t="ger_volkssturm_tunic_brown_tex_d*"
  }
}

Screenshot:


P.S.

you could use those, but the tunic it’s based on the volkssturm one. so… it might make your mod a bit unistorical accurate. although, i found out that the trenchcoats have also volkssturm collar tabs similar to the tunic above, but i can’t do nothing about it


2 Likes

more hats color variants:

( based on: helmet_06_ger_summer_item & jager_cap_w_goggles_m42_gebirgsjager_anorak_item )

Code for modders
// short_hat ( helmet_06_ger_summer_item )

Gray_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="usa_camo_darkgrey_5d*"
  }
}

Gray_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="ger_camo_grey*"
  }
}

Dark_Gray_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="ger_camo_dark_grey*"
  }
}

Brown_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="dirt_tile_floor_tex_d*"
  }
}

red_Brown_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="jp_camo_brown*"
  }
}

White_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="us_shirt_m44_camo_tex_ao*"
  }
}

Vivid_Green_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="jp_camo_prototype_green*"
  }
}

Light_Green_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="jp_camo_sdf_olive_drab*"
  }
}

Light_Blue_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="ice_surface_bare_a_tex_d*"
  }
}

short_hat_with_googles ( jager_cap_w_goggles_m42_gebirgsjager_anorak_item )

Gray_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="usa_camo_darkgrey_5d*"
  }
}

Gray_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="ger_camo_grey*"
  }
}

Dark_Gray_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="ger_camo_dark_grey*"
  }
}

Brown_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="dirt_tile_floor_tex_d*"
  }
}

red_Brown_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="jp_camo_brown*"
  }
}

White_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="us_shirt_m44_camo_tex_ao*"
  }
}

Vivid_Green_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="jp_camo_prototype_green*"
  }
}

Light_Green_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="jp_camo_sdf_olive_drab*"
  }
}

Light_Blue_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="ice_surface_bare_a_tex_d*"
  }
}

screenshots:




4 Likes